So for anyone interested in this game before May, now is the time to catch up and play AOW 1-3. The first 2 games are very old but run on any computer due to their sprite graphics (but are tricky to get to work on modern Windows). Also, these games have a beautiful symmetry of underlying systems in the game that determine everything. Like the races have terrain bonuses or penalties that affect how fast or slow they move across those terrains. And they have race relations with other races. Some despise other races and that affects whether units on your side desert you and how their unit morale is affected. So if you capture a Goblin town with Elves, the Goblin town might revolt under Elf oppression because the evil Goblins hate the good Elves. And the Goblin units you produce from that town might abandon you. So you have to migrate the Goblins out and ship a new race in. Literal ethnic cleansing in a strategy game, which is based. The races have an good/neutral/evil alignment too. And they all balance each other out in a beautiful symmetry. I took these pics from the AOW 2 game manual to show these systems.