Sure, Alone in the Dark came before but people didn't hear of Alone in the Dark if they weren't a PCfag, when you were a consolefag with a Playstation then you saw the cover of Resident Evil and imagined it being this awesome action game, if you didn't read reviews and then you maybe even bought the game as a curiosity buy and then the scripted events along with the puzzles, secrets and overall feel of the game would blow your mind away.
>That's not at all what I was saying, I'm saying 3D wasn't some mindblowing revolution by the time PS1 came about.
Here again, is the problem. It was mindblowing these kinds of graphics was just seen on Arcades and PC. The difference between buying a computer that could play a 3d games and a console that played 3d games was a big leap in money. When you got a console and then you saw the graphics even if it was primitive, it was impressive. You wanted to buy a 3do before it, you had to cough up more money, if you wanted a functional home computer, you also had to cough up more money than buying a console.
>A lot of early game didn't look much better than what people had already seen.
On PC and Arcades, sure. and Arcades still got to be better and better but this was homeconsole and just being able to play virtua fighter or tekken was impressive, I am not sure why you are trying to say it wasn't.
Like the Playstation became popular because it was a 3d console that had games and that wasn't too expensive, and the games was cheap compared to N64.
>FF7 was snes 3d graphics
no, it wasn't the snes could not render as much polygons along with animation as there is in just in battle scene in FF7, and the same with walking around there are other 3d objects and not just a jpeg image file per new scene.
He downplays it because he probably believes that a store would buy those niches of 3d games on snes instead of a game that could and would've sold copies like metroid or something else.
And that he don't seem to figure out that a sellingpoint for PS1 was the 3d along with it having a bunch of random games for each niche during the middle of the console generation.