>>1301
wasn't that after the movie was released and then it was first sold as the good movie game but then the game was canned when the movie flopped?
Or is this a new game that was planned?
>>1395
>not enough cinematic
but half life more or less was in the forefront of the cinematic gameplay in many ways, and spawned many games that got inspired by half life.
>>1396
that was first a PCuck problem then consoles became internet only and the games needed to be patched because the developers didn't bother to fix the game to begin with, and instead of consumers and journalists saying this is bullcrap, they just said, oh they can fix their games and didn't think what happens when the game cannot be patched because a service is down.
that in return got games to re-create itself as service, or MMO-light which is also retarded because you need to be logged on, and there is only one service game you can play offline and it is 24 years old or something.
I am pissed about how vidya company and the highly jewy publishers started with the game being a license you can use instead of something you own.
And that is because you can buy vidya online.
>>1402
These scripted events just became more complicated and instead of letting you do shit, they took that ability away because it can make the script or even the software crash.
Also most games now are essential interactive movie, so one has to chose wisely when it comes to vidya, but now I am gonna buy Diablo 4 because there is an open beta starting in a few hours.