/kong/ - kong

vidya

Build Back Better

More updates on the way. -r

Max message length: 6144

Drag files to upload or
click here to select them

Maximum 5 files / Maximum size: 20.00 MB

More

(used to delete files and postings)


Open file (70.80 KB 1280x720 latest_version.jpg)
Anonymous 02/12/2023 (Sun) 19:36:25 No.562
>remaking games that are already in HD and widescreen the absolute state
>>562 Well, you can't just expect the Jew world order to leave anything untainted by pozz, now can you Anon?
>>565 But they're remaking games now that are so recent they were already pozzed to begin with...
>tfw video games died a long time ago
They will start remaking PS4 era games soon. Screencap this.
Open file (146.25 KB 1280x720 maxresdefault.jpg)
I can understand to some extent the justification of remaking a game from one genre into another genre, it at least becomes its own thing. Like FF7 remake or something - you're certainly paying money for a completely different and new experience, whether for good or worse become a demagogy. But boy is it fucking dumb to just remake games 1:1 for a marginal graphical update. Here, that's 70 bucks goy. What are you even paying for? Graphics? You can't buy some new original AAA game with graphics?
>>1059 >you can't buy some new AAA games with graphics That's the problem, nu-AAA are shit and AAA knows it. So they re-release stuff. People are too stupid to figure out how to do things anymore. We can't make videogames, we can't make movies, we can't figure out how to get back to the moon. Doing anything in congress besides Great Reset shit takes eons. Nu-America is the "Can't Do" nation. The only thing they know how to do is ruin your life.
>>1062 >That's the problem, nu-AAA are shit They're shit but they have graphics, if that's what you want. Re-buying a game that's already made for a trivial graphical update is retarded.
>>1059 >1:1 They changed the story on that one, though. For the better, I can't say.
>>1062 B-but diversity is our greatest strength they told me!
>>1075 there was a story?
Open file (181.06 KB 1200x1201 921123b3.jpg)
Imagine classic gems remade properly with new tech. Instead, we get the latest fad the industry is thinking will net them top dollar. Gaming "industry" is the cancer that killed gaming. All they shit out is mediocre sequels and uninspired rip-offs. Back in the old days, they made new games not just to add a number to it and sell you the same shit over and over again.
>>2749 I always wanted to be 6th gen games but with next gen graphics, a very few early 7th gen games were kinda like that but sadly most series were turning into either open world shit or cinematic shit at that point.
How common is this though? Only ones I can think of are Dead Space and The Last of Us.
>>2810 >Demon Souls >Yakuza Isshin Some other stuff I'm missing. You can even count RE4 here as well as it was widescreen even on PS2 and HD on PC. That's already 5-6 games in close succession. You think they're just gonna stop? And this isn't going to become a thing? It's already a thing. Expect more and more 7th gen games to get pointless remakes as it's hitting on that 10 years mark which is ancient retro to zoomers.
Open file (670.60 KB 1284x872 1.jpg)
>>2895 >Bloodborne is just 7 years old >still looks better than most current games >they are remaking it It's over.
If they're seriously numaking Bloodborn the floodgates have been opened.
>>2895 what's next, Elden Ring remake?
>>2899 Next is numakes of games that haven't come out yet.
>>2901 Starfield remake when
>>2895 I would hope that this is because just porting the game is tied up in legal bullshit with soyny and remaking it would be a way around it. But I know what's going to happen. They're going to farm it out to a (((western dev))), the doll is going to look like a manjawed tranny, despite having better technology the game will look worse and probably throw in some performance issues that never really get fixed.
Open file (3.84 MB 7067x5679 fM5YRlr.jpeg)
>>2906 Yeah it's gonna be exactly like the DeS numake. Probably done by the same studio too.
Open file (246.93 KB 1280x720 spes vey.jpg)
>have gaijin studio remake and "fix" problematic japanese games >have them replace the original on all the digital platforms, in reviews, youtube etc >let the original be completely forgotten and displaced It begins.
SKyrim remake next.
>>2917 It's a moral obligation to pirate modern vidya. Or just ignore it.
>>2931 >It's a moral obligation to pirate everything ftfy
Open file (569.78 KB 990x900 oof.png)
So a remaster or a remake... time will tell.
>>3036 even a remaster is retarded, what is there to remaster? It's a 7 year old game that runs in HD ffs.
>>3036 A numake. The doll will look like a tranny and at least half of the NPCs will be niggers or some other type of shitskin.
>>3076 it can be a numaster too, like tlou
>>3038 it only shows that they don't really want to take any risks either because of small userbase or because there is little profit in video games compared to last generation/or PS3 generation. I personally, think, it is because games are 70 dollars and up towards 100 dollars for super duper edition of a game, which is another story when it comes to just buying a game as entertainment and thus more people aren't buying randomly shilled games or random game 10 this year when some of them, you cannot know if it's going to be fun or just boring.
>>3096 >because there is little profit in video games compared to last generation/or PS3 generation No, video games make more money now than they ever used to.
i hate numakes
I have a theory that since most of these game studios are in California (and that being the sodomite capitol of the world r/n -- by far) that so much wokeness has entered by way of femshits, soygoys, troons, and other literal cocksuckers -- along with token browns -- that the IQ level within the studios has degraded to the point of being unsustainable for great new content. Add to that the increasing flight of the most talented pool of devs (that is, White males) from there and you have a formula where literally all the studios can do today is scarf off what little talent remains (ie, lighting); running a kindergarten class for the rest where all they expect of the woke staff is to 'stay inside the lines!'. That is, do only numakes with lots of brown paint-by-numbers. Am I just imagining this happening? I haven't been in the industry for about 15 yrs now, and where I was at it was almost all White men, with literally 1 token female, and 1 token cocksucker (and they fired it). I assume it's much different now.
>>3113 >I have a theory that since most of these game studios are in California (and that being the sodomite capitol of the world r/n -- by far) that so much wokeness has entered by way of femshits, soygoys, troons, and other literal cocksuckers -- along with token browns -- that the IQ level within the studios has degraded to the point of being unsustainable for great new content. I mean, yeah. It's not a theory but objective reality.
>>3113 >IQ level I believe many of them are smart as in having the brains to do good things, the problem is their education and point of view of the world makes them completely ignore critical theory which in turn makes them unable to engage in their full cognitive capacities, hence one of their side effects being cognitive dissonance. They are dogmatic and their gods are homosex and progressiveness (rather than progression) they tend to use pre-established formulas rather than invent new ones not because they cannot do new things but because they think it's a rule to follow. They cannot sit down and reflect on what they need to do and how to repair things, they either go full-on with their shit or scrap everything, the very few good things included, and start anew. >I assume it's much different now. Most jobs are much different now although the results might look very similar in some fields, common sense/critical theory is severely lacking and things get done on the go to avoid losing time, ironically making everyone lose time because almost no one sits down to think what they should do and make clear the conceptual rulings of the works. What's the reason for this? that's another story, it's a combination of the workers' pool being the moral and intellectual cesspool of the west (California, New York, Canada, Sweden, France) and hamfisting their way of thinking into the work fields, the executives in charge of the money being the decision makers rather than the creative directors, and of course the lack of ideals and values to do shit right for the love of the craft rather than for another payday... not saying people should sacrifice for a good game but perhaps try to push a boundary by their work quality rather than churn something out fast. AKA mountains of decentralized faggots working crunch on an full-jew/corporativist industry rather than old days of core team of engineers working relatively slow on a simply capitalist industry, after all GoldenEye was released 2 years after the movie release window to finish it well and it still is an emblem of the medium. Good stuff takes time and planning.
>>3213 >after all GoldenEye was released 2 years after the movie release window to finish it They didn't even know what they were doing, just a bunch of nerds with no experience. Nowadays games cost half a billion to develop with an army of disinterested crunch monkeys. Nobody actually wants to make games anymore, it's just business, it's no wonder remakes are starting to dominate the market - all the hard work is already done, all you need to do is just get a bunch of disinterested modelers to make new graphics.
>>3221 >Nobody actually wants to make games anymore I mean i can understand it, i want nothing to do with the career i studied after being crunched for years but i have no problem applying what i learned in other fields. Maybe all those engineers and nerds had no problem with games but the moment some dude starts to study video games he ends up hating it because he grew jaded in an academic context. I have no doubt that might be a factor, but i think them being faggots and being completely foreign from the main creative decisions which fall into the hands of purely idea guys placed via executive meddling and jews is more of a factor for not having any passion or moral obligation towards a work.
>>3222 "video game study" is the cringiest most retarded possible career suicide. Literally nobody who's ever "studied" game development made anything good.
>>3223 I disagree, you could study gender or psychological studies for more of a freak show hunger games life, but still a pretty bad choice and to be fair people back in the day thought it would've been better and more technical than Blender + social studies along with piss basic drawing courses. >nobody who's ever "studied" game development made anything good. For starters i don't think any course about game development was any good because it's too broad, but as it is i agree, i don't think any dude who went into that made something out of himself or his company via his "studies". I still believe engineers who applied cool tech into games were the crucial aspect of progress rather than dreamers who didn't know exactly how to apply it in software but knew perfectly what they wanted. Nowadays we have neither or extremely few to make a real difference.
>>3226 >you could study gender or psychological studies That's doesn't have any direct application, you're just some soy with a degree nobody needs. Video game studies imply you directly go to making heckin' based video games! and people should hire you for your """expertise""". >I still believe engineers who applied cool tech into games were the crucial aspect of progress rather than dreamers who didn't know exactly how to apply it in software but knew perfectly what they wanted You need both, all the best games were made with both on board.
Nooo i spent $4000 on my game studies degree, why isnt anyone buying my 2d rpg! :OO
>>3227 >You need both You only need one dreamer, the others are needed in good quantities
>>3272 you don't need two of the same engineers, you need the ones prodigious in different aspects and fields
>>3273 You kinda do if you have many different aspects to cover, like mobility in a map with varied vehicles like Conker with the platformer and tanks along with jet board. Although we can agree it doesn't need a gaming dev with the gaming diploma, that guy is a crunch dummy for the textures.
>>3279 >you need the ones prodigious in different aspects and fields
i'm so tired of remakes anons...
Open file (475.56 KB 1292x745 i.png)
never play remakes
>>4180 This picture sums up modern gaming. Actually it sums up modern films, music and pretty much everything.
>>4181 U RAYCISS
>>4180 >not one but two trannies This is actually somehow worse then I expected. Nice try fatlus but if I ever get the itch to replay P3 I'll just find an ISO of FES.
>>4185 Actually I pretty sure the fugly on the far right is an AWFL cow, there to lend some 'stronk, independynt legitimacy' to the affair. Same difference really. As Andrew Anglin points out, White women are the actual source of our ills. Kikes and all this stunning & brave diverse enrichment would disappear overnight without these 3DPD leading the fight for it all. Giving women a vote was our forefather's fatal mistake.
>>4186 >AWFL cow the what?
>>4187 cow b/c she's clearly a """high-calorie person""" fat porker, awfl b/c she's clearly a self-entitled ignorant cunt of the Western variety.
>>4189 I think he meant he doesn't know what the acronym means.
>>4196 >I think he meant he doesn't know what the acronym means. Oh. https://www.urbandictionary.com/define.php?term=AWFL A libshit cunt, propped up into a seemingly consequence-free life. Best epitomized by this scripture from the book of Proverbs in the Christian Bible: >"This is the way of an adulteress: She eats and wipes her mouth and says, ‘I have done nothing wrong.’" https://biblehub.com/proverbs/30-20.htm
>>4203 I thought it said awful but it's affluent, lol.
>>4206 >I thought it said awful but it's affluent, lol. Heh, you got it right the first time Anon; they are awful. And their """affluence"""? Only temporarily so (and then only as the dog in a dog-and-pony-show). As soon as their (((masters))) finish their evil deeds using them, they'll be thrown out the window -- food for dogs, and to be trampled under foot with the rest of the trash. :^)
Open file (627.50 KB 979x1347 12.jpg)
It happened, they're remaking a 5 year old game.
>>4321 uh, you can now see that tranny penis in 4k I guess...
>>4321 >the trans of us part 2 remaster Anon, this is a board for video games not movies.
Open file (752.66 KB 1384x779 ClipboardImage.png)
Open file (59.49 KB 494x371 DQ8.jpg)
Actually, very few games and genres benefit from 16:9 aspect ratio. For most others moving away from 4:3 was a mistake because it's a much nicer looking ratio.
>>4321 >>4322 >>4337 What pisses me off about this game is they used the entire tranny argument to distract from how piss poor the actual writing and story was. The story essentially become nonsensical at parts but instead of rightfully calling out the quality of writing everyone focused on this big roid monkey, which was just a symptom of the bigger illness that Last of Us 2 suffered from, whcih was the blatant need to punish the audience for considering Joel's actions at the end to be the right ones. The sequel was such pathetic 'SEE AN EYE FOR AN EYE EVERYONE IS BLIND VIOLENCE IS NEVER THE ANSWER HE SHOULD HAVE LET HIS DAUGHTER DIEEEE!' I was amazed that's not people focused on.
>>6752 It's woke the video game made solely to be woke, the literal cancer and the perfect representation of hijacking the medium to propagate a narrative. The "writing", the gameplay, everything else is of no relevance, only the pure distilled wokeness was the goal.
>>6750 Widescreen was only introduced because of muh movies. In video games it mostly means a lot of wasted space on left and right, you can see this clearly in all those shitty remasters that turn games widescreen when they were designed for 4:3 - it ads fucking nothing, just a bunch of empty space on either side.
>>6759 Trying to emulate (((movies))) was the biggest mistake vidya devs made.
>>6763 Yes, the greatest folly, its roots going back almost to the very beginnings of vidya, unfortunately. Stems from the misguided perceptions that film is a superior art form while games are inferior and for babies. You can trace it back to "professional" film cuctics like Roger Ebert declaring that games can never be an art form, even though all he played was tennis on SNES, which ironically is still more kino than a lot of garbage you see in theaters.
>>6763 Yes, western devs seem dead set against learning anything from rpgs (particularly jrpgs) as a storytelling medium. Probably because most of them never played games growing up or don't even like games. A game like Stalker is an example of how to do it right in my book. It did a good job of incorporating rpg elements and telling a good story from atmosphere and gameplay and dialog without being a movie game at all.
Open file (579.27 KB 823x1051 basedmoto.png)
>>6769 It's the influx of stinking wannabe film directors that brought this concept into the forefront of the medium. Real game designers know better.
>>6773 ourguy
>>6750 widescreen and photorealism were the beginning of the end
This is only tangentially related but did you know that when they made HD widescreen remasters of tv shows, they basically recreate digital effect from scratch, they take the original film footage and just add modern vfx imitating the original. My point here is that zoomers and redditors need their shitty widescreen so much they're literally okay with it tempering with the original artistry and just contemporary visual cohesion, "just yeah whatever as long as it doesn't have black bars". Truly scum of the earth.
>>6943 I presume you're referring to so-called 'pan & scan' cropping of the original content, Anon?
>>6953 No, cropping is one thing which is also beyond cancer, but lets say an old show had some '90s "vampire explodes" vfx or "spaceship flying through space" vfx, they take the original film reel and recreate that effect with modern cgi. Such tempering is unacceptable except of course for normalfags who okay with it because widescreen.
>>6954 Got it. Yeah it's shit. I blame George Lucas' (((nuMakes))).
Open file (109.69 KB 750x408 ClipboardImage.png)
>initial release date: June 19, 2020 <remastering a 3 year old game Parody becomes reality.
>>7338 Can't wait for the remastered tranny. What are they remastering tho? PS4 and PS5 games look identical.
>>7338 Didn't the game have shitty sales the first time around? I kinda doubt maybe slightly better textures and flatter washed out lighting is going to change much.
>>7341 It doesn't matter what it sales were, it wasn't made to be bought, it was made solely to write articles about. For this same reason they are making this "remaster" of a 3 year old game.
Open file (1.68 MB 480x270 idiocracy.gif)
>>7338 >Parody becomes reality. And Idiocracy is prophesy.
>>7343 Idiocracy is flattering compared to Clown World.
>>7344 Heh, fair enough.
Open file (3.05 MB 3612x4052 gt5.jpg)
Soul vs soulless
Open file (218.88 KB 890x675 _reminder.jpg)
>>7339 >What are they remastering tho? normalniggers' money
Open file (2.43 MB 1920x2156 y6.png)
never play demasters
>>7472 It looks worse in every possible way.
>>7473 But it's in heych dee!
>>7472 Normalfags will defend this btw.
Open file (974.59 KB 2048x3072 43.jpg)
>they're seriously remaking PS4 games
>>7475 Well, tendies will, at least
>it's been so long subhumans clammer for remakes of dogshit games that killed the medium

Report/Delete/Moderation Forms
Delete
Report