/kong/ - kong

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Licensed games Anonymous 02/15/2023 (Wed) 21:18:30 No.637
Contrary to popular belief, licensed games can be fun.
A lot of the LOTR games looked really cool back in the day, any worth still playing?
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>>638 Yeah the two official games - Two Towers and Return of the King are really fun, look really good too. When the first film came out there was only one game released, based on the books instead of the film, it's a different experience far from a hack-n-slash but it's pretty comfy too. It even has Tom Bombadil.
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it's funny, in the 90s licensed games didn't have the stigma of being bad but were often considered the safest bet for a good AAA game
>>658 What facilitated the change for licensed games to be mostly shit?
>>682 hmm, perhaps at the beginning of the 6th gen games were starting to be seen as a major lucrative industry (in the 90s video games were basically equated to toys) and so studios started ordering more and more movie/shows tie-ins to get in on the action
>>697 Were licensed games in the '90s tied closely to the film release? That became the main issue.
The honest reason I think a lot of them became shit was because it was a lot easier to create shovelware with the advent of the mass-production methods of 3D games.
>>881 That's true, for 2D games you have to create custom pixel art manually no matter what which requires skill and effort, for 3D games there's a significant leeway of just throwing together some shit in a builder.
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"Peter Jackson's King Kong" This game is divided into two sections, the first section you play as "Jack" in a FPS survival style and in the second section you play as"King Kong" in a mix of Beat 'em up with platform.
>>1120 This one is okay, visually nice tho.
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So in the mid 00s there was a whole slew of high-profile licensed games like Godfather, Scarface, From Russia with Love and so on. They were actually pretty solid.
>>1766 Speaking of, most of James Bond games are quite decent.
A dumb one but my favorite licensed movie title is Die Hard trilogy on PS1, it is just bloody and gory violent fun. Then you have Alien Trilogy that is a guilty pleasure, a more well known licensed game that people do not believe is licensed is Parasite Eve by Squaresoft which is a sequel to the novel Parasite Eve. >>1766 Godfather was a genuine fun game. Wouldn't say that Scarface was a good game even for that timeperiod, some say that even Godfather was just OK but I would argue out of the GTA clones it was able to distinguished itself really well. Like it was only Mafia before it, set in that timeperiod, that was able to have a GTA experience in the sandbox mode on PC with just the sandbox fun without any penalties for fucking around. >>1770 James Bond games where really solid even the fucking PS1 games where solid piece of fun. But as great James Bond games then it is like GoldenEye and Everything and Nothing where really awesome games.
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>>1775 >Die Hard trilogy, Alien Trilogy Yeah those were good, done by the same dev too. >a more well known licensed game that people do not believe is licensed is Parasite Eve by Squaresoft which is a sequel to the novel Parasite Eve. I don't think that qualifies as a licensed vidya, at least in the traditional sense. It was more of an adaptation/sequel type of thing. >Wouldn't say that Scarface was a good game even for that timeperiod I'd say it was, for what it is. It wasn't amazing or anything but definitely not bad. It looked good and played good too. >James Bond games where really solid even the fucking PS1 games where solid piece of fun Yeah, 6th gen Bond games were probably the best, like Agent Under Fire and Nightfire.
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you often see normalfag ecelebs memeing it up as a low hanging fruit, but in actuality it's pretty decent
>>1890 Great theme song as well - https://yewtu.be/watch?v=z54MpfR3XE4
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On the one hand, Enter the Matrix is super jank, but on the other hand, it's easily one of the most ambitious cross media tie-ins ever made. The fault really lies with the absolutely inept developer they chose.
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>>1972 there's definitely stuff to appreciate in enter the matrix but fuck is it an ugly game. ironically it definitely wasn't a quick cashgrab but the game looks so bad it comes off as such and no doubt added a lot of credit to that stigma, being one of the most anticipated games back in the day
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I wish the japs could get their shit together and make a decent anime game. Instead we get garbage like this. The west can make a good game about fuckin Spongebob but japs can't make one about superpowered cyborg ninjas or flying space gorillas?
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>>2008 There are quite a few good anime games out there. There are just too many anime games out there that finding a really solid one can be a hassle.
>>2003 hours passed doing shit in that dos thing
i played the mummy 2 tie-in recently since middle school and it's shit i gues but it has its charm, especially if you use imhotep
>>2205 The third Mummy game is semi-decent iirc.
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the toy story2 "tie in" game was a very good action platformer. Demonstone was good ROTK clone and kind of remember good Indiana jones emperor's tomb action/hack&slash tps game
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>>2430 Emperor's Tomb is pretty damn good. Actually, all Indiana Jones games are. Can't not mention The Fate of Atlantis.
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>>2431 Speaking of licensed Lucas Arts adventures you've gotta mention Hit the Road.
>>2432 Yeah everything by Lucas Arts was great. I'm glad they didn't survived into the CY to get raped in the ass.
>>2434 Disney did that well enough already, now they just exist to give studios loicenses: https://en.wikipedia.org/wiki/Lucasfilm_Games
>>2441 Everything will be numade, naturally.
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>>3072 I remember the pod racing one being pretty good.

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