Half life 1: what can we bring to the world of fps?
>an immersive world with people in it who sell you on the fact that things have really gone wrong and there's danger, that this matters to people
>a movie *level* story but not *like* a movie at all because its first person and the player IS the main character. in some ways being more than what movies can do
Half life 2: what can we bring to the world of fps?
>ragdoll
>brown and bloom
>story is *like* a movie, long dialog that you watch like you're the camera
>physics puzzles like an android game
>accessible non-violent gameplay
>still science fiction but not the fun popcorn type, now a bleak and uninviting/unexciting environment like the game of the movie of the Road