>And made her ugly and unflattering to appeal to western sensibilities to which they are pandering. T
>hey needed to make her non-sexual, and so unattractive and plain.
It hasn't anything to do with gameplay but it is obvious that this was made because of western ess-jay-double-jew bullshit, the real model to begin with isn't attractive, so there are some real world explanation for this and one of them is that she was an easy lay for the Japanese producers, since RE2, they havent found models that are super attractive, just run of the mill models, just plain average at best.
The outfit of Ashley, it is kinda obvious, if one look at Japanese models and what is popular in Korea and Japan when it comes to women to wear, then you can see that it is the women team of capcom that made her outfit in that direction, it just so happens that it worked with both western insanity and Japanese artists making the clothes.
That it is a trick skirt, for perverts not to look up it.
>In what way that contradicts what I said.
RE 4 or Biohazard re4 is a game that is made for normalfags but isn't popular with normalfags, it is a game that is popular with certain people that likes singleplayer games, or actual games. Beneath the 3d scanned polygonal models there is actual fun gameplay. And it feels like a game that will do bad in sales because it is nostalgia fagging but to the wrong people, because nostalgiafags wants 1:1 remaster or whatever and not a numake with added and subtracted things.
So die hard RE4 fans will be pissed off and hate the game, not buy it because it is an expensive game, and normalfags do not want to invest/buy it because it hasn't any multiplayer component.
So it is basically a game that is for a really small minority of people.
In Japan she might be 16 because I think it is high school clothes that they tried to mimic in the first 4th game.Then when it came to Europe they could've changed her age, so it doesn't seem too perverted.
Capcom is one of the few that makes games.
It is a trick skirt. I bet money, if this game loses money because of too many nostalgia fans wanted a 1:1 and not the numake treatment. This could be the last numake game, so there is hope for you guys after all.
I would think this was at-least 70 million dollars if not more money in it's budget, and that needs allot of copies sold to break even, and I do not personally see the normalfag friendlyness of this game.
also his is probably a big problem for normalfags, this game has actual puzzles that normalfags cannot solve because they cannot tell the time.