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GTA and GTA accessories Anonymous 03/24/2023 (Fri) 10:14:22 No.1678
>GTA6 to have 12 towns But it's gonna be woke on the other hand. Since GTA games are so modable maybe people will unwoke it in a year.
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modders on standby
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Say hello to NuRockstar.
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>>1680 That really puts it into perspective. I never played RDR2 and I never will, not will I ever touch any other Nustar shit.
>>1681 Yeah, pretty much everyone who made original GTA games left Rockstar. GTA5 was the weakest in the series but it still retained at least some GTAness. This one will be made entirely by the woke crowd.
The series peaked at SA but GTA4 is also underrated.
I'm actually surprised they didn't just remake Vice City and then San Andreas.
>saint's row numake 2: electric pozzaroo will have 12 towns Each more empty and with nothing of substance to do then the last.
>>1714 But dem graphics and diversity tho
>>1714 I wouldn't say there's nothing to do in 5 if you think about it from a modding perspective.
>every GTA clone is better than GTA
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>>1878 I don't know about every, but it's true that a lot of gta clones strived to improve on many aspects of the gta formula and presentation, and often succeeded but were swallowed by the gta hype machine.
>>1681 Theres a good video about it by American Krogan on odysee.
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>>1918 Yeah, it's funny back then these games were laughed at for being lesser copy-cats but now I enjoy some of them more than the actual GTA games.
>>1918 Just because they are copycats don't mean they aren't fun. reviewers at that time just expected so much more than the developers could reasonably develop and release. Like Driver 3 was probably the game that people looked most forward to because of the reputation from the 2 other Driver games but unfortunately for Driver 3 they kinda sold more and tried to developer a game that wasn't realistic.
>>1973 But then Driver 4 was pretty good but it kinda went unnoticed because Driver 3 poisoned the well and ostensibly killed the franchise due to unreasonable hype.
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GTA 6 will be dead on arrival.
>>2436 I think back to early 00s when GTA games were not just mocking but outright laughing at trannies, and now we got to this point. Truly a cursed timeline...
>>2443 >Truly a cursed timeline... Well gee, I wonder (((why))) anon? Don't blame God for evildoer's evil. Just fix the evildoers, God will take care of the rest. Soon your timeline will be right as rain!
>>2457 this is our punishment
Everything you love will be niggered.
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>>2779 >white guy never happening
>>2461 GTA has always been steeped in niggery anyway. Anyone surprised by it being pozzed has a niggertier IQ.
>>2804 >always >just one game had niggers
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and it's gonna be shit
>>3017 >another over bloated production I'm sure it won't backfire
>>3017 >cost 1 billion to make >marketing puts woke shit front and center Nothing could go wrong here. Then again it's GTA and normalniggers eat that shit up no matter how shit it is.
>>3022 GTA5 was only popular due to mods and online, the new woke crowd in charge of the series might be retarded enough to not know this. Also, mods are detrimental to their woke agenda so they might actually crack down on them, wouldn't want them racist Dup nazis replacing a strong woman with a man.
>>3022 Rockstar is the marvel of games for soyboys, anything they do soys gonna buy it.
>>3052 Same with Nintendo. Gaming devolved into this autistic cult of brand loyalists who've been groomed and conditioned since pretty much childhood to like and consume the one specific line of product, Disney-style.
MP3 was already pozzed, not going to expecting anything from Nustar 11 years later.
>>1725 >if you think about it from a modding perspective Never a good insight or point to make for a game, especially if they get constantly updated which makes the mods outdated every month or so.
>>3055 MP3?
>>3057 >Never a good insight or point to make for a game Except GTA 5 has become the best selling thing (not game, thing ever made) almost entirely thanks to mods.
It's not even gonna look that different from modded 5
>>3066 >best selling thing If you mean selling as in getting money i think the shark cards are more of a factor than the 1000s of mods.
>>3089 zoomers like mods, you can post lolclips on tiktok and socialcancer
>>3064 outdated music format?
>>3886 The People's format?
>>3920 The Plebes' format?
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>the teenager hacked Rockstar and sent a Slack message to all Rockstar staff, threatening to release the source code. >the teenager has now been "assessed by psychiatrists as not fit to stand trial", and a jury will not determine if Kurtaj is guilty, but instead decide if they did or did not commit the acts. https://archive.is/pqcdo
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>GTA 6's map is even biggerer Great, more empty generated space and diminishing detail level. I wish they would make one "small" city that's actually detailed and highly interactable but the race for muh empty wastelands are bigger than yours continues.
>>4411 >GTA5 <2/3 of the map is mountains >GTA6 <2/3 of the map is forest
>>4411 >even more empty featureless space with nothing to do to spawn nigger and tranny NPCs
>>4411 Looks like the same map tbh.
>>4437 it looks like a before and after map. also >another modern GTA game zero creativity
>>4411 Let me guess, you still can't dive underwater.
>>4411 literally the same map lmao
>>4411 Holy shit lol, GTA 6 is gonna be even worse than five or four, will likely be even more subversive.
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>>4466 >4 >bad
>>4467 I mean its okay I guess, better than a lot of stuff today, you could see more cracks if honesty in the leftist agenda of rockstar tho, an agenda that is completly busted open today.
>>4468 >I mean its okay I guess It's great.
GTA 4 is my favorite GTA tbh.
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>>4474 I gotta say, GTA4 is hands down the best in the series for me. The dark and gritty atmosphere of Liberty City just hits different. San Andreas was fun, I get it - the whole East Coast vs West Coast battle and all that gangsta flavor, but the realistic take on GTA4 reigns supreme for me. the graphics in GTA4 blew my mind when it released, the city felt alive, the attention to detail was insane, I'd just walk around sometimes soaking in the vibe.
>>1680 >No Black or Asian chicks to make women in power seem even more diverse Every time!
>>3017 >>4385 DO I HEAR $3 BILLION?
>>4694 4 gorillion
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>>4703 7 GORILLION never leave the NEET-cave without it
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You could have prevented this.
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>>5395 Soyboys will pay for it, just pirate it and move on in life this is the current paradigm.
>>5396 >Soyboys will pay for it I dunno, will they? Back in the day there would be an outrage over this but now...
>>5397 >I dunno, will they? Back in the day there would be an outrage over this but now... you answered your own question slightly there and you know soyfaggots will buy it
>>5398 I think it's too much to swallow even for the soyboys, especially considering there won't be any visuals upgrades since GTA5. You're basically asked to pay $150 for an expansion pack.
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>>5541 I'm sure it will not be a complete dumpster fire at all.
>>5541 >750GB GTA6 IS NEARLY 1 TERABYTE AND THAT'S A GOOD THING BIGOTS articles inbound. >400 hours Of boring radiant fetch quests.
>>5546 Imagine the day 1 patch size.
>>5547 Gaming is dead, long live gaming!
>>5541 >400 hours Of woke liberal agenda.
>>5547 Going to be 200GB minimum. I wouldn't be surprised if it was twice that though.
>>5551 every radio station will be leftist as shit
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>>5541 >750gb Not even gonna pirate it. That's so retarded.
>>5584 There will be one right-wing station with a Alex Jones type conspiracy theorist nut job host meant to be laughed at. He'll be wrong about everything in the game's context and have a one sided rivalry with a left-wing host of another station.
>>5713 >There will be one right-wing station with a Alex Jones type conspiracy theorist nut job host meant to be laughed at Every GTA game had that. The difference here is that it's not gonna be funny or ironic.
>>5718 I think another big difference is that they typically shit on leftistfags too. They 100% will have the liberal DJs be beacons of diversity and inclusion who are right about everything and some mixture of shitskin, woman and faggot.
>>5719 Yeah GTA games always made fun of fags, trannies and leftoids in general. None of this will happen now because fags, trannies and leftoids are writing the script now.
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>leak was from a very early stage of development >work on VI has been scrapped/restarted from scratch at least twice >most likely these will not be the main characters
>>5831 Where's the tranny flag at (or at least the color scheme)? Also, isn't that a CIS White male as the MC? Literally shaking r/n
>>5844 That's why that version got scrapped.
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>>5831 >work on VI has been scrapped/restarted from scratch at least twice Always a sign of a quality product.
>>4494 I really liked it but i kinda still hope someone attempts (or attempted because nowadays i don't think so) the original idea the Housers had, which was a Shenmue-tier GTA game as in low-level criminal simulator that expanded into the professional hitman that was the latter half of the game. That's why in the Little Russia and upper neighborhoods there were stores with cash registers, ATMs, weapon system in your car's trunk and the whole melee system that still holds up alongside the admitingly more complete system of The Godfather game. Chinatown Wars had some concepts recycled like the molotov maker and wire meddling in carjacks but we never got that small but densely-packed version of street criminal.
>>5831 >scrapped/restarted Ohnoooooo It's gonna be shit lmao
>>5860 >low-level criminal simulator that expanded into the professional hitman that was the latter half of the game Isn't that exactly GTA4?
>>5831 56% face
>>5852 Dont forget that Diablo 3 was scrapped at-least 6 times before it became what it is today.
>>5878 Absolute shit?
>>5864 Yes but i meant that the low-level criminal part would've been expanded or more developed, it was left as one-time only missions in Little Russia rather than the first third or half of the game with the mechanics introduced (and forgotten) also used in side-activities to make money. The stun punch used only once, the cash register jacking used only once, melee combat with thugs akin to TBoGT, molotov making like Chinatown Wars, grabbing stuff and throwing being much more used, extortion that happened in only one mission, stealing and storing cars as a side job which did happen and is the bulk of the money making (5000 per Cavalade) Brucie's custom cars, ATM assaults, silenced weapons, stealth mechanics along with other more "realist" shit like more interiors for stores or businesses. A criminal Shenmue rather than the mostly third-person shooter gallery that was 2/3rds of the game which i liked a lot but needed more recurrent variety... and even so a couple of shooting features weren't that much explained or expanded like the sliding cover runs. That kind of game, a second half of the 20th century-tier crime simulator in a densely-packed urban area with shitloads of interiors with interactive objects and mechanics, is what i thought i would see in the next decade after i played GTA IV, and before that i thought we would see a bigger San Andreas with more stuff and better graphics. Instead both games are some of the best in their respective niches along with Saints Row 2, Sleeping Dogs and The Godfather. Maybe The Saboteur with its climbing mechanics.
>>5883 Depends on how you play the game. If you breeze through the earlier portion of course it's gonna feel less substantial. I always took my time and enjoyed that low profile gameplay much more than the extravagant mayhem of the later half, so to me GTA 4 is characterized specifically by that down to earth immigrant aesthetic where you can actually live a life in the game instead of just doing whatever you want with endless money.
>>5879 That was the implication yes.
>>5887 Diablo 3 was no doubt shit even before any revisions.
>>5888 This. If the piece of shit we got was the version of the game they released just imagine how bad the scrapped versions where.
>>5888 Yes, that was also implied.
>>5879 >>5887 Not shit, but different than what diablo 2 was which is the best game in the series. What they focused on was more of an action-like gameplay and then they added and scrapped the skill system several times because they weren't sure what to do, because they wanted casuals, and didn't want them to fuck up if they put skill points in the wrong place in the skill-tree, so if you wonder how much they scrapped. Some say that many of the builds could've been their own games, but the problem is that they didn't know what kinda of a game diablo 2 was, so the artstyle wasn't gritty or dark, and the gameplay was a bit easier and the same was with loot, you didn't need to worry about it and it was basically made for wow gamers instead of fans of the series. >>5883 GTA4 was a serious game compared to Saints Row and Saints Row was a shallow San Andreas copy but it was a stupid fun one at that. But it is interesting to see how much is actually in GTA 4 that not even today's Jewbisoft can add in their games, like the detail on just how he falls and how they are using physics to do it and the sliding is really impressive. It is kinda sad that these under the hood stuff stopped because of some delusions of cost effectiveness and probably diversity hires, so such details is probably not going to be seen again, and it isn't going to be seen in a rockstar game because the Houser brothers fucked off from the vidya business because they said it was too sensitive and stuff. Also, allot of the stuff they added in is that they kinda expect the gamer to make their own fun in the game.
>>5896 >always online >not shit
>>5898 Because it came to ps3 and 360 then lost the always online or live service aspect of the game. And it became a great game. also the biggest problem was and is, that blizzard wanted the wow fags to play diablo 3 but forgot that these tards just wants to play an mmo, and not a singleplayer game.
>>5904 >And it became a great game lolno
>gta 4 >good Hello Reddit
>>5907 This is thebgood post police soeaking: you are now ordered to cuckchan back to 9gag
>>5896 >these under the hood stuff stopped because of some delusions of cost effectiveness and probably diversity hires It always was because of the Online aspect, tons of details means tons of metrics which means tons of sync/ping variants which means potential for massive lag, which is something that happened very often in IV's online as cars glitched often because of their suspension simulation going out of sync all the time in full servers. Airport was popular for many reasons and one of those is because the game didn't load many things compared to Manhattan hence running better than usual. Cops N Robbers mode was lag galore for example. Obviously these don't mean a thing for single player other than abusing and getting your fps down to 20 but that could be tolerated due to happening in special occasions (exploding 10+ cars in a crowded area) Taking away all those little things meant that Online ran much better and optimized, it was a streamlined experience. >the Houser brothers fucked off from the vidya business because they said it was too sensitive and stuff. They lost the plot since V due to their personal problems in life, writing sucked major ass and their respective supervision seemed to be pretty bad due to several plot holes and seeming lack of knowledge from the previous game which is why people are still debating if V is canonically in the same realm as IV. Benzies which was the gameplay producer had a quarrel with them since mid-development and was fired unceremoniously after the release, sued, won and is currently making some MMO. RDR3 also sucked hard for the same reasons along with a poor gameplay concept, it's a game with great gameplay mechanics and details yet the plot justifications for actions (aka missions and "rules") and map (aka areas of applied mechanics or "levels") do not take advantage of these advancements. It's like being given a sports car but you can only drive it at 60kmph in an empty one-way street. Rockstar had their days counted since the exodus of the old dev teams around 2009 and 2010 along with the major employment of nudevs to fill those voids for the release of Max Payne 3 and V. >>5884 That is true, last time i replayed i spend much more time in early game going around fighting hand to hand with thugs, getting ATM and armored car money along with ammo hoarding from knocking out fat cops. I still think it needed more side activities for that extra immersion like San Andreas had with burglaries, drug transport, hood safehouses and so on. Even the randomized vigilante minigame had potential if it wasn't for the limited timers that reset (unlike old games that accumulate) and the armored thugs that appear sometimes making the only option to stop them being via assault rifle or RPG... and this is in early game. >>5907 It wasn't San Andreas but it was very solid, V on the other hand was a step down in many aspects alongside the actual Reddit-tier plot which even had the cutscenes made in the annoying modern fashion: Shaky camera, random zooms, random humor, lack of development from characters (while otherwise changing their scenarios drastically yet not their personality), too many characters and lack of coherent priorities for a discernible end goal... it is hilarious to think that Franklin, the unchanging blank state nigger meant to be a pseudo-spectator/player's avatar, is the best character of the bunch mainly because it doesn't do anything aside from smoking weed and being forced to pick ending options which punishes you for picking anything but the one the writers intended to despite the story's inertia and motives implying other options.
>>5907 Reddit and cuckchan don't like it, so go back to your circlejerk chamber.
>>5910 V is truly shit and VI is gonna be even worse.
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>>6062 >looks no different from V >V with mods actually looks better the $100 it will cost sure are worth it...
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>>6248 When did this meme that GTA must be some muh realism tech demo started? The classic trilogy looked liked ass but was very well crafted gameplay wise.
>>6257 It's because the niggercattle don't care about anything but appearances.
>>6248 Left looks better.
>>6266 Yeah petty much every game must be muh realism tech demo now.
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looks so bland and boring
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>>6780 Yeah right, she's gonna be wearing a burka.
>>6782 based
>>6780 Going to go out on a limb here and guess that the butterfaced mysterymeat is going to be a dyke.
>>6790 Her black girlfriend is in Paris and she's a total badass kicking men twice her size.
>>6780 >the new face of america
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That tranny cock will swing in the most realistic way.
>>6825 what's wrong with mocap? They already moved as realistic as need be
>>6826 Needlessly complicated technology to justify the 600 gorrilion they spent on this game's development. People still to this day play San Andreas despite its shit graphics because they game is fun but the scum in charge of Rockstar now can only think of games in terms of visuals/tech.
>>6825 Playing modern gaymes is embarrassing at this point. Imagine splurging for a top of the line graphics card using nearly 500 watts to render some woke and purposefully ugly assets from creatively bankrupt and actively subversive/malicious and incompetent developers.
>>6840 Not to mention the press X to perform complicated action and cinematic "gameplay" with no physics. Waaooowz it feels like I'm really controlling the character from this over the shoulder cinematic perspective. And the graphics waooow! >Walks up to boulder >Press x to climp up >Walks up to pebble >Gets stuck
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>>6841 Prompt-based gameplay is what completely killed gaming. I can't stand it. It used to be that you actually played games, now you just press play on a remote to watch games play themselves. In MGS you actually had to sneak behind an enemy, judge the correct distance between him and you, press the choke-hold button or knockout button at the right time and position to choke-hold or knock him out, or keep it pressed to keep him hold. No visual indication, only your visual judgement and understanding of the controls. Now you guessed it, everything is just a promt, press X to choke-hold, press X to release, press X to knockout, press X to sneak, press X peak, press X to win.
>>6846 i only play point and click adventure games so eat dong loser
>>6846 I think prompts came from portable games, or rather portable versions of games, where controls couldn't be as verbose and so needed some shortcuts. But then they slowly started to get integrated into regular games because they're way easier to do than programming complicated mechanics and normalfags are better at games with them = more sales.
>>6850 >and normalfags are better at games with them = more sales. After gaymergay, once it was (((decided))) that vidya must be tranformed into gaymes to kill of Whitey (and targeted at stronk independynts, troons, other soyim, & niggers to do so), this shit was literally inevitable. But this too shall pass. MAKE VIDYA GREAT AGAIN
>>6851 Based post from a based anon.
>>6850 Yeah I distinctly remember MGS Peace Walker, which was Snake Eater lite, having to use prompts for everything because PSP didn't have enough buttons. And then all that shit transferred to 5 and beyond.
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>>6964 Lol, it already got leaked? Again? No way this isn't intentional.
>>6968 >Lol, it already got leaked? Nah. But yeah stuff like this is just viral marketing even for fake leaks.
>>6968 Might just be someone trying to scam some nigger out of $60 for a flashdrive with god knows what on it.
>>6972 and someone's gonna buy it
>GTA6 trailer announced for december are you ready of disappointment
>>7104 I'd have to have some sort of positive expectations in the first place for it to get disappointed.
>>7105 Is wanting to laugh at it a positive?
>>7104 >>7105 >>7106 I think they have wind that nobody is buying what the globohomo (((merchants))) are selling (how could they not, just look at sales numbers). I predict they will tone down the nuNiggery for the salespitch. OTOH, they've already loaded up the C-suite with so many stronk independynt White tokens that it will be impossible for them to keep it from being jammed in anyway (short of firing all the cat ladies/dykes from the studios).
>>7112 >I think they have wind that nobody is buying what the globohomo (((merchants))) You're forgetting about Blackrock and ESG money. Sure the sales from the soycucks on reddit are nice, but the real profit comes from getting paid to purposely infest their IPs with the globohomo.
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>>7114 >>1680 Not a looker among them.
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>>7105 Agreed. GTAV was such a disappointment after IV, and RDR2 was an even bigger disappointment. That game was basically a walking sim and the gunplay was awful. I have no interest in GTA6 at all beyond just how big the dumpsterfire will be.
>>7119 I never played RDR2 but normalfags love it very much so it must be not very good.
>>7120 its the darksouls of minecraft
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>>7120 >it must be not very good. Not unless you're suspiciously interested in a horse's balls shrinking in cold weather. Just to give you some perspective: There's an annoying feminist NPCredundant somewhere in the game doing what annoying feminist do, complain and demand men fix everything for them. So some letsplayer or something durring a streamI think tied her up and threw her to gators as all feminists should be. In response to this literal holocaust the devs made her unkillable in an update. There's also a section in the game where you go to an inidan reservation so characters can talk about how evil white men are and that the cannibalalistic savages were gud bois who dindu nuffin. And surprise surprise it's the one of the few -if not only- place in the game you're not allowed to draw your gun.
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Here's the GTA6 map
>>7123 >Not unless you're suspiciously interested in a horse's balls shrinking in cold weather Is that a game mechanic? >So some letsplayer or something durring a streamI think tied her up and threw her to gators lol I remember seeing that. I hope they didn't arrest they guy.
>>7126 So, clearly the southern half of Florida after the Great Canary Island Tsunami event wipes out the entire central section of the state?
>>7134 Shame it stopped tbh.
>>7135 Well, you can at least take some comfort that the megatsunami continued on across teh Gulf of Mehico, and wiped out all but the central mountain range of CA, leaving nothing but a new sea between Corpus Christi, and Panama. :^)
>>7136 is LA finally destroyed?
>>7132 >Is that a game mechanic? Yes, that's a real thing in the game. In fact I think it was part of there OMG ITZ SO REEEEELZ marketing.
>>7139 So how does that work?
>>7138 Yes. Sadly, both San Diego, Orange County, and the LA basin (but not including the San Fernando Valley), were all washed off the continental shelf and down into the depths of the Pacific Ocean floor. ;_;7
>GTA 6 will mock certain political figures such as desantis, trump and a few other politicians >they’ll give them different names but they will look and act like flanderised versions of themselves
>>7210 Dup derangement syndrome still going strong.
>>7210 That'd be fine, but they're going to suck off Obongo and that Mexican slut that sucked cock into a state governor possession like there's no tomorrow.
>>7211 >rent free It's the gift that keeps on giving!
>>7212 They will only mock the republicans/right while promoting all the leftoid pozz. The original games made fun of everyone but especially the left, especially the degeneracy and the faggotry, all this will be gone and instead promoted.
>>7210 800 gorillion well spent
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>>7221 wew I'm so great that they specified she's a Latina
So you can now kill a child in GTA?
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>>7223 > a child > a Get with the times, bro.
>>7221 >the taconigger stronk female mary sue is a single mother LOL
>>7221 >make a brown character >make her a single mother Lel
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It's gonna look and play just like GTA 5. Literally another full price expansion.
>>7245 >Literally another full price expansion. Well, if they don't have a team in place to actually build good content b/c diversity, what else is a jew to do?
>>7245 I'll give this to them: They really nailed that vacant fluoride stare.
>>7248 not hard to do muh photorealism
It's gonna cost like $80 and there will be articles how that's a good thing.
>>7245 And didn't they spend a billion plus for the development? I wish people would just ignore it and let it flop, but they won't. People will clamor for the slop. Consoomers gonna consoom to fill the emptiness inside.
>>7251 Yeah it's now officially the most expensive thing every made. And these are the people making it >>1680
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This is the real in-game model btw.
>>7263 >no ass >ugly >dressed head to toe that's a modern game alright
>>7263 > yfw blaxican SHEEEEIT, PAYUP GRINGOS!
>>7263 At least GTA still stars a man.
>>7263 This bitch is flatter than a pancake wtf...
>>7283 heh
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Lmaoo, it's happening.
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Don't punch down m'kay.
>>7296 >>7297 Not even gonna pirate.
>>7297 But of course making fun of ypeepo and dup is a-okay.
>>7296 lol, a literal scam
>>7297 the absolute state. what's next a live reddit feed?
>>7296 >dollars per hour Cuck Star fans get what they deserve. >>7297 Getting nuSaints Row flashbacks.
>>7296 They want it to be a live service arcade where you don't own anything, pay for the time that you "play", data-mine you and profile you while you do it, and the "games" never have to be finished or have any standards.
>>7305 That was obvious when they announced it's gonna cost 800 gorillion dollars. You can't recoup those expenses in any traditional way.
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>gta 6 releases >costs like $100 for singleplayer wokeslop and a separate subscription for gta online (in addition to your xbl/psn account and shark cards) >still insta-hits best seller and makes a million-kajillion bucks >devs learn the truth depth of goyim that gamers are >industry-wide apocalypse as $100 games (betas, maybe alphas) are the new norm while articles incel-ify anyone who questions it Are you ready?
>>7325 >Are you ready? DOTGlompf? Sure, ofc.
>>7325 Other then games costing $100 that's already how things are. And if you count collectors editions, season passes, DLC, etc. they're already more then 100 freedombux.
>>7332 that's a good thing articles defending $100 a game will be pretty funny
>>7322 Another game to be saved by the mods.
>>7325 And that's a good thing >Here's why.
>>7336 >you can kill ypeepo as a woman of color in GTA5 and that's worth $100
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>>7356 yeah I'm sure that kike believes that
>>7356 They should just pull the trigger on that. Either the goyim will be retarded and pay for it or the most expensive game ever will fail spectacularly. Either way I'll get a laugh out of it.
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This is it. This is when the series reached peak SOUL and it never reached there again
>>7369 they're gonna numake it soon enough
>>7369 I don't remember there being that many NPCs on the beach at once when I played it last. Does the game generate fewer of them if your PC is shittier or something?
>>7372 it's a cheat code I'd imagine
<Rockstar cleans up its "frat boy culture" for gta >With a new tone at the company and a change in creative direction,GTA VI will probably feel very different from its predecessor. >In the summer of 2020, after a police officer killedGeorge Floyd, Rockstar Games quietly shelved a mode of play it had planned to release for its Grand Theft Auto Online game. >Called Cops ‘n’Crooks, the mode was a twist on the children’s game where players organize into teams of goodguys and badguys, but seemed especially tone-deaf during the global reckoning over police violence. Senior executives at the company, concerned about how the narrative might be interpreted during a time of heightened skepticism and mistrust of American police, put it aside. They still haven’t made plans to bring it back, according to people familiar with development. >This was one of several politically sensitive actions Rockstar, a division ofTake-Two Interactive Software Inc., has taken in recent years. The company removed transphobic jokes from the most recent console release of Grand Theft Auto V andsignificantly narrowed its gender pay gap. Rockstar’s next game, Grand Theft Auto VI, will include a playable female protagonist for the first time, according to people familiar with the game. The woman, who is Latina, will be one of a pair of leading characters in a story influenced by the bank robbers Bonnie and Clyde, the people said. Developersare also being cautious not to “punch down” by makingjokes about marginalized groups, the people said, in contrast to previous games. >Moves like these once seemed unthinkable for a company whose best-selling franchiseis a satirical depiction of America thatinvolves playing gangsters who kill civilians and where women are mostly depicted as sex objects. Grand Theft Auto V was a nihilistic parody that threw insultsat everything, from right-wing radio hosts to liberal politicians. Inside the company, the tone wasn’t much different. Rockstar employees described a workplace culture full of drinking, brawling and excursions to strip clubs. The company was an early symbol of an industry-wide problem of long hours at the office, known ascrunch, in which staff were expected to be at their desksmany nights and weekends in order to keep a game on schedule. >That strategywas financially successful and turned Grand Theft Auto V into the second-best selling game of all time, with 165 million copies sold. It also led to burnout, attrition and a public controversy in 2018 that promptedhundreds ofRockstar employees to speak outabout the difficult work environment. >Since that outcry, Rockstar has attempted to reinvent itself as a more progressive and compassionate workplace, according to interviews with more than 20 people who work there or left recently,all of whom requested anonymity because they weren’t authorized to speak publicly. One employee described it as “a boys’ club transformed into a real company.” A spokesman for Rockstar declined to comment. >Can a kinder, gentler Rockstar still produce the chart-topping caliber of game the studio has become known for? Some employees aren’t sure. Morale across the company is higher than it’s ever been, according to many staffers. But the development of Grand Theft Auto VI has been slower than impatient fans and even longtime employees have expected.
>>7416 >One employee described it as “a boys’ club transformed into a real company.” It's the boy's club that was the real company that made real games. Now it's nothing. Dead.
>>7416 Kek. What's next? >GTAVII: Stronk PoC Girls Step Out! ngmi. BTW, whenever you read >"According to sources" or >"Some people claim" or >"Spoke anonymously" you can be sure it's a complete line of bullshit, created on the spot by the (((journos))) involved.
>>7416 never forget >>1680
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YOU WILL DILATE THE AXE WOUND AND BE HAPPY That's a good thing. >And here's why...
>>7431 I predict a mission-failure rate of 41%
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>>7431 >franchise's first transgender yeah no fucking shit
>>7431 Anyone that still buy this shit deserve whatever slop cuckstar deems to shit down their throats.
>>7461 true
>>1680 What's a bit humorous to my mind, is the fundamental dichotomy that must be going on with nuStar right now. On the one hand, the globalist kikes plot to destroy the company itself -- indeed all vidya suited to White men -- from both without and within. On the other hand, the 'from within' bit necessarily implies they load the studios up with niggers, troons, stronk independynts, and other vile degenerates (this clearly includes nuStar ofc). This has two effects, both pure pottery: 1. It induces a competency crisis in the studio itself, since these sluts & browns are worthless as gamedevs. 2. It requires a surreptitious, disingenuous agenda on the part of the upper management; who, while they know secretly that they are working to kill the studio itself -- yet must act to the girl golems & other cocksuckers as if everything is beautiful green meadows, loaded up with sunshine & roses. KEK

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