Fromsoftware's next game: Spellbound
>The city in which the game takes place in is called either "Kenraith" or "Genraith". The city has a very 18th century European imperial capital vibe to it as the poster has suggested. The city is just filled with palaces, towers, castles it feels like it's the capital of a flourishing empire and it is in no way a decrepit abandoned place. It does not have that post apocalyptic vibe that a lot of From Software games do.
>The city itself is by the sea and it is divided into circular wards that are separated by water channels.
>The lantern/gas lamp the player character is holding has some sort of gameplay mechanic where it shows hidden items or areas/illusionary walls however I am not yet clear on how it exactly works and what other uses it has but it does seem like a major gameplay mechanic.
>Spells do not require staves or wands to cast. The player character just equips spells and casts spells with their hands.
>Spells can be dual wielded, and you can wield a melee weapon with your right hand and spell with the left hand. When you dual wield a spell its moveset changes and it becomes more powerful. I do not know if you can dual wield melee weapons however, I am inclined to believe that you can.
>The melee weapon types I have seen are: Swords, Greatswords, Axes, Scythes, Maces, Halberds, Spears.
>Almost all of the weapons I have seen had a second moveset where they transformed and had magical attacks.
>Customising your clothing is very in depth. You can change the fabric color and pattern.
>You can also add gameplay changing customisations to your clothing. One prominent example is that you can make yourself hover above the air slightly by customising your clothing. This also changes how you dodge. Another one makes you clothing emit water making you immune to any fire damage. Another one makes you emit a purplish blue smoke however I do not know what this does.