>>550>I'm unsure to be honest unless you give it large feet for stability.I'm no footfag, but I know there's enough of them that this wouldn't be a dealbreaker. Besides, any gynoid to come out any time in the near future would need to be relatively cartoony anyway, to avoid the uncanny valley. Proportions need not be realistic. In fact, it might be better if they're not.
>>551While I advocate cartoonishness, I feel like this would look really weird unless, as you say, it's made to be a character that is some sort of satyr or something. But then I worry that limiting to that type of character would limit the audience. Better than nothing, however. That said, the difference is basically just that that's walking on what would be equivalent to a human's toes. So put the robot in high heels to justify it.
I worry that walking is more difficult than most of the other things people would want right away. It's an important factor, but it also feels limiting. I think the best short term solution would be to find "narrative" reasons to not need the robot to walk, to justify its inability to walk. Say the character is disabled and put her in a wheelchair. The legs can still move to the extent current tech allows (probably enough for boning), but this would justify not being able to walk. It would make the product more marketable. Then we take that money and invest it into better robots, including the ability to walk. Eventually we'll get there, but I don't want to wait that long to have robowaifus. Demanding perfection will keep us from ever getting them. We just need marketable, and that will fund further advancement.