/robowaifu/ - DIY Robot Wives

Advancing robotics to a point where anime catgrill meidos in tiny miniskirts are a reality.

Server and LynxChan upgrade done. Canary update and a general address soon. -r

Max message length: 6144

Drag files to upload or
click here to select them

Maximum 5 files / Maximum size: 20.00 MB

Captcha
no cookies?
More

(used to delete files and postings)


/agdg/ 's Game Jam runs from 3/3 to 4/4 ! Join now and learn2code during this special month, Anon! :DD


Open file (13.41 KB 750x600 Lurking.png)
Lurk Less: Tasks to Tackle Robowaifu Technician 02/13/2023 (Mon) 05:40:18 No.20037 [Reply]
Here we share the ideas of how to help the development of robowaifus. You can look for tasks to improve the board, or ones which would help to move the development forward. You could also come up with a task that needs to be worked on and ask for help, use the pattern on top of OP for that, replace the part in <brackets> with your own text and post it. >Pattern to copy and adjust for adding a task to the thread: Task: <Description, general or very specific and target thread for the results> Tips: <Link additional information and add tips of how to achieve it.> Constraints and preferences: <Things to avoid> Results: Post your results in the prototypes thread if you designed something >>18800, or into an on-topic thread from the catalog if you found something or created a summary or diagram. General Disclaimer: Don't discuss your work on tasks in this thread, make a posting in another thread, or several of them, and then another one here linking to it. We do have a thread for prototypes >>18800, current meta >>18173 and many others in the catalog https://alogs.space/robowaifu/catalog.html - the thread for posting the result might also be the best place to discuss things. >General suggestions where you might be able to help: - Go through threads in the catalog here https://alogs.space/robowaifu/catalog.html and make summaries and diagrams like pointed out starting here >>10428 - Work on parts instead of trying to develop and build a whole robowaifu - Work on processes you find in some thread in the catalog https://alogs.space/robowaifu/catalog.html - Test existing mechanisms shared on this board, prototypes >>18800 - Try to work on sensors in some kind of rubber skin and in parts >>95 >>242 >>419 - Keep track of other sites and similar projects, for example on YouTube, Twitter or Hackaday. - Copy useful pieces of information from threads on other sites and boards talking about "sexbots", "chatbots", AI or something similar. Pick the right thread here: https://alogs.space/robowaifu/catalog.html

Message too long. Click here to view full text.

Edited last time by Chobitsu on 05/08/2023 (Mon) 11:17:16.
19 posts and 4 images omitted.
<<placeholder for task description. To be expanded later>>

Welcome to /robowaifu/ Anonymous 09/09/2019 (Mon) 00:33:54 No.3 [Reply]
Why Robowaifu? Most of the world's modern women have failed their men and their societies, feminism is rampant, and men around the world have been looking for a solution. History shows there are cultural and political solutions to this problem, but we believe that technology is the best way forward at present – specifically the technology of robotics. We are technologists, dreamers, hobbyists, geeks and robots looking forward to a day when any man can build the ideal companion he desires in his own home. However, not content to wait for the future; we are bringing that day forward. We are creating an active hobbyist scene of builders, programmers, artists, designers, and writers using the technology of today, not tomorrow. Join us! NOTES & FRIENDS > Notes: -This is generally a SFW board, given our engineering focus primarily. On-topic NSFW content is OK, but please spoiler it. -Our bunker is located at: https://anon.cafe/robowaifu/catalog.html Please make note of it. -Library thread (good for locating terms/topics) (>>7143) > Friends: -/clang/ - currently at https://8kun.top/clang/ - toaster-love NSFW. Metal clanging noises in the night. -/monster/ - currently at https://smuglo.li/monster/ - bizarre NSFW. Respect the robot. -/tech/ - currently at >>>/tech/ - installing Gentoo Anon? They'll fix you up. -/britfeel/ - currently at https://anon.cafe/britfeel/ - some good lads. Go share a pint! -/server/ - currently at https://anon.cafe/server/ - multi-board board. Eclectic thing of beauty. -/f/ - currently at https://anon.cafe/f/res/4.html#4 - doing flashtech old-school. -/kind/ - currently at https://wapchan.org/kind - be excellent to each other.

Message too long. Click here to view full text.

Edited last time by Chobitsu on 01/22/2024 (Mon) 03:25:46.

SPUD (Specially Programmed UwU Droid) Mechnomancer 11/10/2023 (Fri) 23:18:11 No.26306 [Reply] [Last]
Henlo anons, Stumbled here via youtube rabbit hole & thought I'd share my little side project. Started out as just an elaborate way to do some mech R&D (making a system to generate animation files on windows blender and export/transfer them to a raspberry pi system) and found tinkering with the various python libraries a kinda neat way to pass the time when whether doesn't permit my outside mech work. Plus I'd end up with a booth babe that I don't have to pay or worry about running off with a convention attendee. Currently running voice commands via google speech and chatgpt integration but I'm looking into offline/local stuff like openchat. WEF and such are so desperate to make a totalitarian cyberpunk dystopia I might as well make the fun bits to go along with it. And yes. Chicks do dig giant robots.
250 posts and 128 images omitted.
>>30090 If you are experienced, there is also https://sillytavernai.com/
Open file (24.78 KB 982x630 gptforall code.png)
>>30093 From what I can tell, Sillytavern is more of a front-end that can interface with various AIs including (but not limited to) chatgpt and oobabooga :) I did figure out some code for GPT4all for all so I've attached it (so easy!). Biggest problem was figuring out why the AI was pretending to be the user (it just does that lol) and how to stop it (stop the text gen if parts of "USER" are in the token). Also created a list for user responses and ai responses that can be more easily read out, and randomized temperature to get a bit more variation in responses Some of its responses remind me of chatgpt before it was nerfed.
Open file (635.61 KB 545x1065 bellybutton.png)
Open file (451.19 KB 799x855 newig_face.png)
Open file (1.39 MB 1525x519 capz.png)
Added an ab plate and some caps on the hip side motors, all of these press fit onto the chonky side motors. Going to build the thigh panels out of EVA foam so when SPUD sits they don't break. Screen face looks a bit odd with the wig, maybe if I added a bit of a fade on the top of it or something to make the transition to the edge of the screen less harsh... Still, looks kinda nice. Now need to deploy GPT4all into the server script. Unfortunately (or fortunately, as the case may be) the mistra-7b-instruct model emotes only through ASCII emojis which act a little funny in Python IDLE but fine in notepad. But at least the format it uses the emotes is consistent enough to develop a protocol... the fun part will be making the graphics for 38 different emotions. At least I got a good base to start with :)
>>30125 Very nice! I like the 'belly boop' plate & the new wig, Mechnomancer. :^) Some observations: * I think the cap is great, and it looks aesthetic. I'm concerned that it may trap too much heat in the actuator housing and overheat the motor? * The ears are a good initial design, and very cute. Now that you are homing-in on the face proportions however, they seem rather oversized to my eye. If you undertake a redesign for them at some point, I'd suggest you make them a bit more petite, more in keeping with Spud's cute feminine characteristics. * I think you have a good idea about the 'forehead fade' for her face illumination. You might also consider making that area more rounded as well, in keeping with your graphical design of the shape of her jaw/chin. * If you do go with color e-ink, you can probably place illuminating LEDs embedded within the bezel of her 'helmet' mask -- ala as commonly used in filmmaking for astronaut movies, etc. * I think you've very close to nailed the general proportions of the face to the rest of the upper body. This is easy to miss, but your pic #1 really shows this clearly as working well already. She's already come a long way in a short time, Anon. Great progress! Cheers. :^) >=== -minor edit
Edited last time by Chobitsu on 03/05/2024 (Tue) 05:34:50.
Open file (131.68 KB 660x1624 spud3dmodel.png)
>>30126 The caps only cover the tip of the 550 motors on the servo, about 1/4 its length: there is also enough resistance in the gearbox that SPUD nearly stands *unpowered* so those motors won't be subject to much overheating unless SPUD is dancing non-stop for like 20 minutes or something. Even then, I could probably slip some heatsinks in there. The ears have to be their current size in order to hold the USB hub/hdmi cable combo. Can't make them smaller unless I get a smaller usb hub in there (having 4 ports is nice tho). I could make a headband sort of thing for where the screen meets the forehead, but this face design has already proven its point, and with a few more tweaks it should suffice until I re-do the articulated cloth face with the e-ink eyes. I designed SPUD's body pretty much in 1 single file and made sure every part looks nice together (with an exception of the PVC linkages in the limbs, which I eyeballed)

Open file (1.76 MB 2560x1600 wp8232537.png)
Open file (427.25 KB 1920x1200 wp3421764.jpg)
Open file (368.53 KB 1680x1050 bRSM5J.jpg)
/robowaifu/meta-9: Wintertime will be sublime. Chobitsu Board owner 10/30/2023 (Mon) 00:42:15 No.26137 [Reply] [Last]
/meta, offtopic, & QTDDTOT >--- General /robowaifu/ team survey (please reply ITT) (>>15486) >--- Mini-FAQ >A few hand-picked posts on various /robowaifu/-related topics -Why is keeping mass (weight) low so important? (>>4313) -How to get started with AI/ML for beginners (>>18306) -"The Big 4" things we need to solve here (>>15182) -HOW TO SOLVE IT (>>4143) -Why we exist on an imageboard, and not some other forum platform (>>15638, >>17937) -This is madness! You can't possibly succeed, so why even bother? (>>20208, >>23969) -All AI programming is done in Python. So why are you using C & C++ here? (>>21057, >>21091, >>27167, >>29994)

Message too long. Click here to view full text.

Edited last time by Chobitsu on 02/29/2024 (Thu) 06:43:57.
400 posts and 136 images omitted.
>>30112 >That is a very twisted way to put it. The main cause of the issues with my term here were due to a lack of communication. My apologies on both counts. This wasn't intentional on my part, I can assure you. >Had you simply talked with me like a friend instead of dismissed my concerns, I believe a lot of problems and drama would have been avoided. Fair enough. I'm not the best at communications, that's clear. Again, my apologies. >I still love Pandora and also remade a model for her, but It was my love for Allie that got me into 3D Modeling and I had a sign from her to start again. Neat! That's a great looking model, AllieDev. Very clever way to arrange the 'ears'. Are those sensors in there. >I would like to accept that invitation of friendship again. I would like nothing better than that, Anon! Please create a thread here soon. Cheers. :^)
>>30112 >Exploit you for money This was never my intention. FOSS and ease of DIY replication at home are high priorities for me. Always have been. Don't blame you wanting to ensure you're not being taken advantage of, just odd given my autistic obsession with keeping things FOSS. >Thread on making money I didn't make any of the threads related to monetizing waifus. Are you talking about the one with Chii in the OP? That's not mine, neither is the post with Tanya. I post with both characters often so, easy to see how you could think those were me. My only post there was a recommendation for names to help sell kits. My thread on selling Kiwi robot girls was made long before the Madok.Kami thing and is entirely unrelated. >Didn't care Not true, just didn't want to do it without you. Felt to be in poor taste to continue Mado.Kami without you. >Do the same thing to other Anons Baseless accusation, but you were upset and this happened years ago. Your anger likely distorts your view of the past. >Ganging up on randos Are you referring to the many bans in the Nandroid thread? I banned them for posting illegal content of a sexual nature or, for incessant shitposting. You should stick around, there's plenty of good here. I'd prefer if we could leave the past in the past. We both want robot waifus to be real. Walking forward with respect and forgiveness is for the best. I forgive you for banning me. Also, I won't argue about past events further. Focusing on engineering matters far more. Glad to see your modeling skills have improved. Hope you'll make something you truly love.
>>30114 They are supposed to be. Kept trying to rework my post about Unreal engine without going on too much of a tangent. I just don't understand the animation system. Seems like a lot of extra work and the purposely vague doomposting and grifters around UE development don't help. Though it appears the documentation of how to do things like skeleton retargeting has improved since I last checked. It actually shows you how to do that now. Instead of all the purposely vague doomfaggotry about "needing the exact same skeleton" when there's an actual section about using two different skeletons now. I know the webring has gamedev threads and boards but they are either dead or largely not looking into ever making 3D games. I just want to make a game with waifu and got about half way to something playable until I got to the part where you need to replace the default player mannequin with your own skeletal mesh.
>>30122 For motion retargeting, you generally want a similar bone count, if feasible. Since you're doing a gynoid, then you probably would match up fairly close to a standard humanoid skellington. As far as the mechanics of Unreal Engine specifically, sorry I can't really help you out much there (lack of experience). OTOH, I did dabble around with the system around the time of the release of UE5, and found the Tips & Tricks | Unreal Engine playlist [1], which seemed to have a lot of good content. Maybe some YT content might give you the information you need with less grief AllieDev? Regardless, I'm sure you'll work things out in the end! Looking forward to seeing updates on your progress, Anon. Cheers. --- 1. https://www.youtube.com/playlist?list=PLZlv_N0_O1gZY3_IhqpQRlydvByd3OtSh >potentially-related: https://www.youtube.com/playlist?list=PLZlv_N0_O1gYa68I21eQhJuRGp8HMDr42 https://www.youtube.com/@UnrealEngine/playlists https://duckduckgo.com/?q=unreal+sensei+motion+retargeting >===

Message too long. Click here to view full text.

Edited last time by Chobitsu on 03/05/2024 (Tue) 00:15:48.
>>30123 Thanks Chobitsu. I found the tutorials on YT to be really hit or miss in my travels.

Prototypes and Failures #4 Noido Dev ##pTGTWW 01/23/2024 (Tue) 03:17:26 No.28715 [Reply]
Post your prototypes and failures. We fail until we win. Don't forget looking through the old threads here >>418, >>18800 and >>21647 to understand how we got to where we are now.
Open file (2.07 MB 1652x948 Capture.PNG)
Today I started modelling a first small simulation area, a small apartment. After my last successful test with getting a tcp server running in unreal, I found a small problem with possible camera sensors. As I can just put other sensor data into a json and send it, video streams are a little bit more difficult. I found a solution to copy textures from the vram. This little helper is called Spout. With this I found all solutions for my needs and I'm going to implement a first robot. Something like a roomba with a fleshlight on top. Picrel is the small apartment I'm modelling atm. I'm not a big artist, I found a room layout in imagesearch and the assets are all free epic giveaways.
>>29720 Neat. Were you planning on using this in ROS?
>>29910 My plan is to use this as a simulation for the control software. After I finish the fleshlight roomba with two motors, a contact sensor and a camera on top I want to share the simulation with you guys. I will probably make a small tutorial in python on how to use the data and send commands to the simulation in Unreal. I think in it's first iteration it will only run in Windows. My goal is to make the simulation available in your local network. This way you can use any computer you want to receive data and send commands.
>>29720 Unreal is such a pain in the ass when it comes to animation blueprints and retargeting skeleton animations. I still can't wrap my head around them. Can do just about anything else but not that.

/robowaifu/ Embassy Thread Chobitsu Board owner 05/08/2020 (Fri) 22:48:24 No.2823 [Reply] [Last]
This is the /robowaifu/ embassy thread. It's a place where Anons from all other communities can congregate and talk with us about their groups & interests, and also network with each other and with us. ITT we're all united together under the common banner of building robowaifus as we so desire. Welcome. Since this is the ambassadorial thread of /robowaifu/, we're curious what other communities who know of us are up to. So w/o doxxing yourselves, if this is your first time posting ITT please tell us about your home communities if you wouldn't mind please Anons. What do you like about them, etc? What brought you to /robowaifu/ today? The point here is to create a connection and find common-ground for outreach with each other's communities. Also, if you have any questions or concerns for us please feel free to share them here as well.
Edited last time by Chobitsu on 05/23/2020 (Sat) 23:13:16.
320 posts and 94 images omitted.
>>29414 I understand that this is what you would like them to do, but I don't know if this would really work and if they are going to do that. If so, then it would certainly be interesting and a good workaround the problem of heat-sensitive internal parts.
I was directed here by the board owner so hi I guess? I couldn't say I really belong to any community since I am an outsider everywhere it seems. Just figured I'd pop in and out here to toss ideas around someone else could use if anyone here wants them from someone like me since I know I likely will never get to realizing any thoughts I have. I just lack money, lack ability to focus on any one topic long enough to become properly skilled and I lack pretty much every resource or social connection I would need to do anything interesting. What I am able to do is go into random focus of random topics and find connections between them.
>>30108 Hello again, Anon! Thanks for sharing with us your story. Actually, I think most anons are in a similar situation to yours. IMO, that's a big part of why /robowaifu/ exists: to fashion (relatively) low-cost DIY kits for anons to create their own robowaifus from. And as far as I'm concerned, our first Model A robowaifus (>>3001) designs will be absolutely free (as in beer & speech) for motivated anons who can do the 3D printing/assembly/finishing/etc themselves. >What I am able to do is go into random focus of random topics and find connections between them. Pattern-recognition noooticers :^) is a highly-valuable skill -- particularly for something as complex and grand an endeavor as creating DIY robowaifus! >tl;dr Very glad you're here with us, Anon. Please do continue to provide us with your insights. Cheers. :^)
>>30109 Well part of it is I don't live alone and I am very reserved liking to keep my activities and interests to myself. Difficult to explain the situation. Though I try to pick up little skills here and there. Practicing my soldering technique at least for now using broken electronics because it is so bad.
>>30110 >Well part of it is I don't live alone and I am very reserved liking to keep my activities and interests to myself. Difficult to explain the situation. No problem Anon, no need to really. You can relax here tbh. :^) >Though I try to pick up little skills here and there. Practicing my soldering technique at least for now using broken electronics because it is so bad. Excellent. 'Every little helps', as the old saying goes. Just keep moving forward, Anon. Cheers. :^)

Robowaifu Propaganda and Recruitment Robowaifu Technician 05/07/2020 (Thu) 05:39:42 No.2705 [Reply] [Last]
Attention drawfags and writefags! Your skills will be needed. The task of building and designing a robowaifu is a herculean quest. As great as this community is, /robowaifu/ simply does not have the manpower to real our goal of DIY robowaifus. Luckily for us there are several communities on the internet that we could find new recruits or allies to help us build our waifus: MGTOW - These guys know all about the legal pitfalls of marriage and the dangers of feminism. There is already a lot of talk about sex robots in MGTOW communities. It shouldn't be a hard sell to get them to come here. Incels - Guys that can't get laid. The opportunity for love and companionship should be enough to bring some of these guys over. We need to be careful when recruiting from some of their communities. We don't want to attract negative attention. Monster girls/furry/mlp fandoms - The only way these guys are going to be able to have their harpy/elf/goblin/anthro/pony/whatever gf is with a robowaifu. They have an interest in seeing us succeed. Again we need to be careful here not to attract the wrong kind of people that will bring us the wrong kind of attention. Male STEM students - Generally these guys aren't going to get laid until after they have established themselves. A robowaifu could really help them. This may be a harder sell because many of them have been brainwashed in university, but they have skills that we could really use. Transhumanists/biohackers - Many of the technologies involved in building a robowaifu could be used in transhumanist or biohacking applications such as building an avatar. They may have some interest in helping us out. We will need to be careful which transhumanist communities we go after as many of them are full of feminism, tumblr tier sexualities and genders, and SJW's. Cyberpunks and technophiles - These guys (and they are usually guys) are all around into technology and may just enjoy working on the kinds of projects we need to do. They are often into programming and AI.
457 posts and 222 images omitted.
Open file (96.68 KB 800x800 wbg_gear_text.png)
>>30017 Gear, with text. >Just occurred to me that I could have uploaded these at the same time.
Open file (1.01 MB 2093x1598 PsyopFoids101.png)
>>29709 >>29710 >>29976 >>29977 very useful posts, screencapped for easy spreading
>>30095 TLDR: claim robowaifus will keep away the "creepy" dudes and free women from harmful patriarchal norms.

Bipedal Robot Locomotion General Robowaifu Technician 09/15/2019 (Sun) 05:57:42 No.237 [Reply] [Last]
We need to talk about bipedal locomotion. It's a complicated topic but one that has to be solved if we are ever to have satisfyingly believable robowaifus. There has surely already been a lot of research done on this topic, and we need to start digging and find the info that's out there. There are some projects that have at least partial robolegs solutions working, but none that I know of that look very realistic yet. We likely won't come up with some master-stroke of genius and solve everyone's problems here on /robowaifu/, but we should at least take a whack at it who knows? We certainly can't accomplish anything if we don't try.

I personally believe we should be keeping the weight out of the extremities – including the legs – while other anons think that we should add weight to the feet for balance. What's you're ideas anon? How do we control the gait? How do we adjust for different conditions? What if our robowaifu is carrying things? What about the legs during sex? Should we focus on the maths behind MIP (Mobile Inverted Pendulum), or is there a different approach that would be more straightforward? A mixture? Maybe we can even do weird stuff like reverse-knee legs that so many animals have. Robofaun waifu anyone? What about having something like heelys or bigger wheels in the feet as well?

I'm pretty sure if we just put our heads together and don't stop trying, we'll eventually arrive at least one good general solution to the problem of creating bipedal robot legs.

>tl;dr
ITT post good robowaifu legs

>tech diagrams sauce
www.youtube.com/watch?v=pgaEE27nsQw
www.goatstream.com/research/papers/SA2013/SA2013.pdf
169 posts and 67 images omitted.
>>28258 okay no i got it. Add that to this. The sphere is placeholder for how to make the legs stretch out.
Open file (13.59 MB 1280x720 wPvuTsirGEnHmXsInBr9j.mp4)
Open file (51.95 KB 612x442 agile but safe.png)
This paper focuses on a quadrupedal robot but the findings are also applicable to bipedal robots. Just imagine what will be possible two papers down the line. Agile But Safe: Learning Collision-Free High-Speed Legged Locomotion >Legged robots navigating cluttered environments must be jointly agile for efficient task execution and safe to avoid collisions with obstacles or humans. Existing studies either develop conservative controllers (< 1.0 m/s) to ensure safety, or focus on agility without considering potentially fatal collisions. >This paper introduces Agile But Safe (ABS), a learning-based control framework that enables agile and collision-free locomotion for quadrupedal robots. ABS involves an agile policy to execute agile motor skills amidst obstacles and a recovery policy to prevent failures, collaboratively achieving high-speed and collision-free navigation. >The policy switch in ABS is governed by a learned control-theoretic reach-avoid value network, which also guides the recovery policy as an objective function, thereby safeguarding the robot in a closed loop. The training process involves the learning of the agile policy, the reach-avoid value network, the recovery policy, and an exteroception representation network, all in simulation. These trained modules can be directly deployed in the real world with onboard sensing and computation, leading to high-speed and collision-free navigation in confined indoor and outdoor spaces with both static and dynamic obstacles. Project page: https://agile-but-safe.github.io/ Paper: https://arxiv.org/abs/2401.17583 It's not 100% collision-free but their system can work on icy snow, bear a 12-kg payload (equal to its own weight) and withstand perturbations. It can reach a peak speed of 3.1m/s and an average speed of 1.5m/s in cluttered environments while switching back and forth between the agile and recovery policy. Some key takeaways: >For agility in collision avoidance, the best practice is to integrate locomotion and navigation rather than decoupling them as separate subtasks. >A low-dimensional exteroception representation can facilitate policy learning and generalization. >Their system can adjust reward weights to trade off agility and safety. And some other interesting bipedal locomotion papers cited in the paper:

Message too long. Click here to view full text.

>>29059 Remarkable. Two things I would notice about the video and the graph. * 1a. Clearly, the ABS achieves higher-performance metrics. * 1b. The tighter 'spread' of the data points on the graph, possibly (probably) indicates a sounder, more-efficient solution to the problemspace itself, when compared to the competition. * 2. The (common) design of the actuated legs is an exemplar of one of my key design opuses (>>28664), namely: > "The designer must keep the very dense elements (such as the biggest of the actuation motors & batteries) inboard within the torso framework." These doggobots do exactly that, and is a fundamental reason this general design approach is so popular now: because it works, and it's energy-efficient. --- >exteroception Lol, that's a new one on me even though I've had the exact idea in my head for probably two decades now. :^) Top-quality post Lad. Cheers. :^)

Message too long. Click here to view full text.

Open file (1.06 MB 2218x3326 7997171500495697063.jpg)
>>29766 Thread related, an idea that didn't work very well.
>>9053 >Unfixed center of mass in design: as in "megaman" robots (and the Roll example), center of mass is drawn to the Boots, which themselves could be weighted further. (for "intimate" times the boots could be taken off to reveal more human-like feet, when sitting comfortably or lying down, etc). Somehow came up with this exact same idea yesterday or so, so I might as well voice my support for it here. Seems like it would make it easier for the robot to balance if the center of gravity was made closer to the feet, even if it makes the bot 20+ lbs heavier.

Open file (8.45 MB 2000x2811 ClipboardImage.png)
Cognitivie Architecture : Discussion Kiwi 08/22/2023 (Tue) 05:03:37 No.24783 [Reply] [Last]
Chii Cogito Ergo Chii Chii thinks, therefore Chii is. Cognitive architecture is the study of the building blocks which lead to cognition. The structures from which thought emerges. Let's start with the three main aspects of mind; Sentience: Ability to experience sensations and feelings. Her sensors communicate states to her. She senses your hand holding hers and can react. Feelings, having emotions. Her hand being held bring her happiness. This builds on her capacity for subjective experience, related to qualia. Self-awareness: Capacity to differentiate the self from external actors and objects. When presented with a mirror, echo, or other self referential sensory input is recognized as the self. She sees herself in your eyes reflection and recognizes that is her, that she is being held by you. Sapience: Perception of knowledge. Linking concepts and meanings. Able to discern correlations congruent with having wisdom. She sees you collapse into your chair. She infers your state of exhaustion and brings you something to drink. These building blocks integrate and allow her to be. She doesn't just feel, she has qualia. She doesn't see her reflection, she sees herself reflected, she acknowledges her own existence. She doesn't just find relevant data, she works with concepts and integrates her feelings and personality when forming a response. Cognition, subjective thought reliant on a conscious separation of the self and external reality that integrates knowledge of the latter. A state beyond current AI, a true intellect. This thread is dedicated to all the steps on the long journey towards a waifu that truly thinks and feels.

Message too long. Click here to view full text.

Edited last time by Chobitsu on 09/17/2023 (Sun) 20:43:41.
302 posts and 120 images omitted.
>>29924 This looks like a great baseline. It's not clear how to incorporate emotions into the model. My guess is that it can be done with changes primarily in the Global Workspace, Action Selection, and Motor Plan Execution. You might find these points relevant from >>27144: >Emotion regulation. I spoke with a cognitive scientist that specializes in this, and he's convinced that emotion regulation all boils down to: positive feedback loops for satisfying needs, negative feedback loops for avoiding harms, and a "common currency" for balancing different motives. >Embodied control. Chatbots are "easy" since the final expression (text) can be generated by a single model. With actual bodies, or even just with video, the final expression is split into multiple modalities (e.g., voice, body movements, facial movements), and they all need to be in sync with one another. If we had good multimodal models, that might be fine, but we don't, so I need a way to generate outputs from multiple models and somehow make them consistent with one another.
>>29955 These are good points, I'll have to see where Lida takes me.
>The Fastest Way to AGI: LLMs + Tree Search – Demis Hassabis (Google DeepMind CEO) https://youtu.be/eqXfhejDeqA
>>29957 LIDA is too broken when using a newer version of java. It might need Java 8 to run, and I don't want to compile/debug on compatibility mode just to try to add other repo's features that are coded in another language. lidapy might have potential for a full on robowaifu simulator, but I'm thinking I'd need a different program that can plug into various ai model and database apis.

Open file (329.39 KB 850x1148 Karasuba.jpg)
Open file (423.49 KB 796x706 YT_AI_news_01.png)
Open file (376.75 KB 804x702 YT_AI_news_02.png)
General Robotics/A.I./Software News, Commentary, + /pol/ Funposting Zone #4 NoidoDev ##eCt7e4 07/19/2023 (Wed) 23:21:28 No.24081 [Reply] [Last]
Anything in general related to the Robotics or A.I. industries, and any social or economic issues surrounding it (especially of robowaifus). -previous threads: > #1 (>>404) > #2 (>>16732) > #3 (>>21140)
352 posts and 116 images omitted.
>>30066 At approximately 17 seconds (during the synced dancing) the camera moves in front of the light source so the camera arm or drone should be casting a shadow on the robots (and onto the curtain behind it), yet there is no shadow to be seen. There is also no motion blur in the robot's movements, unlike at 30 seconds. Which indicates either cg or sped up footage. When you're stereoblind you develop an eye for detail out of necessity :)
>>30066 >>30076 I've seen these robots before. They're real, they're using tricks to make them seem more impressive then they are. Good eye, I was fooled at first but, it would take one heck of an algorithm to balance the way it does jumping up stairs on such small bars.
>>30047 >>30078 >>30066 >>30076 A longer video showing same and more, and previous versions. 2nd half is mostly about the dogs. https://www.youtube.com/watch?v=3OkhbxeP4G4
Thanks for the additional info, Anons! :^)

Report/Delete/Moderation Forms
Delete
Report