/robowaifu/ - DIY Robot Wives

Advancing robotics to a point where anime catgrill meidos in tiny miniskirts are a reality.

Site was down because of hosting-related issues. Figuring out why it happened now.

Build Back Better

Sorry for the delays in the BBB plan. An update will be issued in the thread soon in late August. -r

Max message length: 6144

Drag files to upload or
click here to select them

Maximum 5 files / Maximum size: 20.00 MB

More

(used to delete files and postings)


“I am not judged by the number of times I fail, but by the number of times I succeed: and the number of times I succeed is in direct proportion to the number of times I fail and keep trying.” -t. Tom Hopkins


Open file (58.56 KB 1244x2374 MaidComFront.jpg)
Open file (39.04 KB 1244x2318 MaidComSide.jpg)
Open file (56.65 KB 1244x2318 MaidComBack.jpg)
MaidCom Kiwi 02/08/2024 (Thu) 06:40:01 No.29219
MaidCom Project Thread 2 Project Goal: Simple, low cost, extensible platform for robowaifu development. Picrel shows the model which is being developed. Every part will be designed to be easily printable and replaceable. Her designs will be open source. Modding and customization will be encouraged. This is a base model. Early revisions will be heavily limited in functionality. I invite you to help design and define standards so that it is easy to create specialized add-ons to allow her to become your own waifu. Collaboration is important, MaidCom is officially partnered with Lin and his Waifu Wheelchair, if you'd also like to be officially partnered, say so. Cat eats and miniskirts are encouraged! <--- Previous thread: ( >>15630 ) >=== -add crosslink
Edited last time by Chobitsu on 08/14/2024 (Wed) 21:50:13.
>>31549 >Working on it. Great! >cuddlin' & stuff Hard to over-stress how important I feel that good facial & hand designs are for the comfy, emotional rapport we can all have with MaidComs and other robowaifu models in the future. More important than boobas, vagoo, and all the other, more-typical icons of physical femininity. IMO these two areas (face, hands) are vital to get right (for some definition of the word 'right'). Thanks for the update Kiwi! Keep moving forward! :^) >=== -minor edit
Edited last time by Chobitsu on 06/11/2024 (Tue) 19:32:04.
>>31549 The finger ratio on those hands creep me out. >>31150 Major case of cankles. This design prevents side to side movement of the foot which is needed for stability on uneven ground.
Open file (5.78 MB 4624x3468 face.jpg)
Open file (31.07 KB 685x346 WhippletreeFingers.png)
>>31554 Completely overhauled her face sculpt. Hands are a fascinating problem I'm still iterating on. I want them to be mostly print in place place easy actuation using one servo. Towards that end I have researched whipple tree mechanisms to evenly distribute force on a variety of objects.
>>31824 Interesting update. Thanks.
>>31824 Oh neat! You've really captured the form of Aigis' face quite well there, Kiwi. GG. It'll be interesting to see how you manage the eyes. Keep up the good work, Anon!! >whipple tree mechanisms Very cool. Yes, if we can greatly-reduce the typical complexity of common 'bionic' hands and yet still retain good grasping dexterity that would be a big step forward in reducing complexity/cost. >print-in-place THIS! I hope this can be solved. Cheers, Kiwi. :^)
Open file (200.72 KB 561x903 NeoTorso.png)
Open file (116.29 KB 594x709 NeoThigh.png)
>>31928 Still working on her hand. Took a detour to revamp her torso to have more defined navel and clavicles. Refined her thigh to have more hunan curves and added a knee. Going to take a break from updating her body to focus on actuator development. I want to integrate her motive system now.
>>32320 >revamp her torso to have more defined navel and clavicles. Refined her thigh I think that looks better. Good work.
>>32320 Great, looks nice.
>>32320 Good progress, Kiwi! Cheers. :^)
Open file (118.76 KB 457x940 MaidJoints.png)
>>32327 >>32337 >>32373 Thanks! Glad she's slowly but surely coming together. Been working on her joints and motion systems.
>>32502 Delicious balljoints FTW. Keep up the good work, Anon! Cheers.
Open file (91.95 KB 624x706 MaidComBreast.png)
Open file (181.26 KB 549x912 MaidComBobs.png)
MaidCom Breast, completely free. I used it on MaidCom, though I smoothed it aggressively to make her flat chested. Picrel is the breast and an example of it being used. https://files.catbox.moe/6lnldj.obj
>>32659 Your modelling skills are definitely improving, Anon! >filename Lol. Keep up the great work, Kiwi. Cheers. :^)
>>32659 Congrats to the developments. Sorry for not showing up to your Discord for a while now, but I'm temporarily using a computer which is slow already and also I would want to read all unread postings.
Open file (224.50 KB 590x925 MaidComBoobaBody.png)
>>32662 >>32674 Thanks for the encouragement! Finalized the booba variant of MaidCom's main body. It's completely free for anyone to use as you want. https://files.catbox.moe/7xk9xn.obj
>>32686 Thanks! So, catbox for quite some time now hasn't supported access by Tor users--I can't download that file from them. Any chance you could post it elsewhere? I was personally considering using Pixeldrain for my Caturday drops when I pick them back up again (since the glowniggers managed to destroy Anonfiles... :/
>>32691 Great! Got it, and it looks intact on my end. Thanks, Kiwi.
Open file (29.25 KB 604x908 MiniFront.jpeg)
Open file (144.20 KB 604x880 MiniSide.png)
Open file (154.69 KB 604x899 MiniBack.png)
MaidCom Mini, 120cm tall. Would you want her? Actively optimizing to bring a $1k USD version to reality. Minimum everything. Her legs just go up and down, with a splay servo to spread them. Belly has a pivot to allow her to fold up like picrel. Arms are essentially one with motion mirrored between them. Head would just tilt. Her drive would be a boot that plugs into her foot. No capability to move about without her drive boots.
>>32713 That's looking really good Kiwi. The scale of her arms is a bit short ATM, I'd say lengthen them up just a bit. >gril inna box trope HNNNG US$1K will be a great price point if you can manage it, Anon. Once you have diagrams for the planned functionality I'd suggest you start some kind of crowdfunder maybe? Good luck, Anon. Cheers. :^) --- <also; >"MaidCom Mini" There's some kind of linguistic term meaning something like "the singing sound of the lips". Whatever the word is, your name selection really has that 'rhythm of the song' in it--just rolls off the tongue! Maybe 'prosody'? Anyway, GG Anon. >=== -add 'singing sound' cmnt -fmt, minor edit
Edited last time by Chobitsu on 08/10/2024 (Sat) 19:06:46.
Open file (190.02 KB 658x767 Frame.png)
>>32716 >Lengthen her arm Her arms are either proportional and useless, or short and useful. Physics is both my greatest ally and enemy. Working on her outer shell and inner frame. Her soft outer shell will be bolted onto her hard inner frame. All electronics are mounted to this inner frame. Thicknesses and angles are optimized for hand feeling and durability. Adding booba and ass space provides more usable volume. Her breasts and butt are designed to have a much thicker shell, to help prevent fall damage as they are what will likely hit the ground if she falls.
>>32727 Excellent. Really looking forward to where you're going with MaidCom Mini, Kiwi. Drive on! :^)
>>32713 Didn't you lengthen her thighs at some point?! >Actively optimizing to bring a $1k USD version to reality Okay, cool. Good idea for all those poor guys, but I'd say at lest make the thighs longer.
Open file (133.05 KB 584x822 Front.png)
>>32738 This is a miniature variant. I completely revamped every part to have better proportions. Don't worry, the larger standard variant will be made after. This is just to speed up having something.
@Kiwi If you have time, maybe check out the mobility base scheme for the THK bot SEEDNoid [1], starting at about 4mins into this video: https://www.youtube.com/watch?v=1pz0B3sDB4I --- 1. related: https://www.seed-solutions.net/?q=eng
Open file (19.39 KB 470x627 lowerleg.png)
Open file (148.79 KB 684x964 MobilityStand.png)
>>32834 >Mobility stand I'm trying to avoid needing such for aesthetic reasons. I will likely implement something like picrel. I'm printing the current model to see how she looks IRL. Taking a long time as each piece needs 2.5 hours.
>>32860 Congrats to your progress. >I will likely implement something like picrel. You do remember my idea about something like the Gardevoir >>24066 after you brought this up? My ideas was to make it into something rolling around, which could either be opened in the front or put the waifu in from above like a toddler in one of these chairs for eating.
Open file (83.45 KB 725x964 GardeWheel.jpg)
>>32861 Mobility bases disguised as dresses is actually still actively being thought about. I would have it open up then magnetically attach to her waist. This way she'd appear to float, with wheels on her dress rolling around.
>>32860 >I will likely implement something like picrel. Sounds good, actually. I look forward to seeing what you come up with, Kiwi. BTW, the ankle looks really good! Keep up the good work. Cheers. :^)
Open file (98.02 KB 1024x1024 image-139.jpeg)
Open file (113.61 KB 1024x1024 image-136.jpeg)
>>32873 Magnets? Are you serious? You of all should know best that this isn't going to hold up. Anyways, I thought about this again while being half-asleep: Printing such a "dress" and making the "panels" fit together would be the real difficulty. Especially for people with a small printer. I tried letting Flux making a picture with a dress, but this is hard, it really seems to not be trained for that very well. It also doesn't like to show the full body.
Open file (91.66 KB 774x964 LightLeg.jpg)
>>32890 >Magnet can't hold a waifu Why not? Magnets can hold up heaps of mass quite easily. Small pucks have held me up easily several times in my life. Also, she will be quite light. I do see what you mean when it comes to size. I've designed everything around a 240mm print bed. I should consider that 180mm is still rather common. Thanks for the reminder.
>>32898 >size You could always make a whole dress in CAD and then, I think, only print sections at a time. Then glue these together edge on edge and use the "print" as some sort of mold. You will likely want that anyways as mold materials in mass will likely always be cheaper than filament.
>>32890 image-139 looks great image-139...a little too hard looking for me. It's what I'd expect a evil witch or some sort battle bot to look like. I like the big navel though. Maybe that could be a feature.
I wonder if image-139 had softer shoulders if it would change the whole look. Some of these things are subtle.
>>32898 Really looking forward to seeing the rest of the trunk assembly put together, Kiwi! Cheers. :^) >>32890 >2nd pic Very interesting shell design, actually.
Open file (34.82 KB 354x492 ShushuPop.png)
>>32860 >>32890 Wheeled dresses can be cute
>>32940 Yeah, I later added "no big shoulder pads", though I think now putting it in brackets is the real way: (no big shoulder pads) >>32952 Yeah, but this one has a way to big rear for reality. The big wheels on the side are worth contemplating, though. Thanks.
>>33033 Y'all got me thinking of Zadoc Dederik's steam-powered man (first robowaifu was a robo-husbando lol). Apparently there was a bit of a craze back in the late 1800s with steam-powered men pulling stuff (steam king, etc)
>>33084 Nice find. They really tried their best back then. Maybe someone wanted to live like Asian emperors. I also tried making some pics of waifus pulling carts, but I won't post them here :)
>>33084 Impressive achievement. >first robowaifu was a robo-husbando lol <doubt.jpg Lolno. :DD Brings up the intredasting question though: When was the first mechanical waifu devised? >''of course, our own Greentext anon already knows the answers!! :D
>>33084 If you want to find the first "autonomous" waifu, you'll have to go back further than the 19th century. If you ignore mechanical autonomy, then good luck. Men have been making marionettes since the very beginning. >>33122 >When was the first mechanical waifu devised? I've said it before, and I'll say it again: I honestly wouldn't be surprised in the least if the first waifu was made by a literal caveman. There's a very clear historical pattern of men trying to make mechanical people, and getting a little better with each attempt. We're just the latest generation carrying a very old torch. I think it's as funny as it is inspiring. It recalls to me an old meme that gets passed around a lot: "What would your ancestors think of you?" The idea is that they would despise us, but the reality is that they were doing the same thing, and would be cheering us on.
>>33126 >I honestly wouldn't be surprised in the least if the first waifu was made by a literal caveman. Agreed. Certainly some kind of variation on the so-called 'Dutch Waifu' surely dates from at least the Neolithic eras. >We're just the latest generation carrying a very old torch. All else being equal, we're literally the ones who will cross the line at long last! WHAT A TIME TO BE ALIVE!! >I think it's as funny as it is inspiring. This! :^)
Open file (178.62 KB 529x938 NewFront.png)
Open file (254.71 KB 326x280 4BarWalker.gif)
>>32952 It was really bad unfortunately. Could barely move IRL. This new variant should have far better movement IRL. >>33084 Those are deceptively simple. Just an actuator driving a simple mechanism like picrel. Needs the wheels in order to balance. Is steered by physically pushing the waifu side to side so the steps create vectoring torque relative to the wheels. A waifu such as presented in >>33033 could easily use such a mechanism to walk about with only a drive and steering actuator. >>33126 My definition of mechanical waifu is; an autonomous machine which reacts to stimuli under its own power and processing whilst moving and maintaining femininity in form and function. As for the first one, she has been lost to time. One of those European automatons is likely the oldest known one. I do agree that projects such as MaidCom have been tried since before we left our caves.
Edited last time by Kiwi_ on 09/24/2024 (Tue) 14:28:23.
>>33686 You're making really good progress with the design of MaidCom Mini, Kiwi. Keep up the great work! Cheers. :^) >slinging torques around on mass-moment vectors > related : ( >>21859, et al ).
>>33686 >It was really bad unfortunately. Could barely move IRL Leverage/mechanical disadvantage is the unsung villain of robotics > A waifu such as presented in 33033 could easily use such a mechanism Well, if you are interested in a simple walking mechanism for maidcom here is a video of the linkages (more or less). https://www.youtube.com/watch?v=b_e3B7FaEAI You could always have a hybrid of the two: fully articulated legs but supported by a mecha musume skirt.
>>33691 Thanks! >>33694 There seems to be a misunderstanding. I meant that her range of motion IRL was less then it was simulation. Likely due to clipping. >Walking mechanism I have, and still am, entirely against walking robots, Wheels are far more efficient and simpler to implement. Her legs will move to allow her wheels to move over obstacles. I appreciate your willingness to offer help, I hope you'll do so in the future. In this case, I was offering advice to get people thinking. This video demonstrates what I'm going for. https://www.youtube.com/watch?v=KmXulwvCsZA
>>33695 Y/w. BTW, that is a wild doggo base in that video Kiwi. While I still want my baseline robowaifu designs to have two clear, bipedal legs, it would be wonderful if she could 'step onto' the doggo base for gettin' around proper fast (especially in, say, the outdoors walks to/from the park). Plus it's such a clear separation of concerns that all the general advances made with robo-doggos already would be applicable to the base. Just my views on it. Not really trying to sway your designs one way or other. You're in charge of this project! Really looking forward to see the latest progresses with Maidcom Mini, Anon. Cheers. :^)
So this is a hunch but I think the maid aspect of robotwaifu might be harder than the sex aspect. Folding the laundry, doing the dishes and cleaning is very delicate whereas the sex aspect is more rough and mechanical.
>>33842 I think you're correct for the most part, Anon. While there are some subtleties involved with good sn*snu, domestic work is in fact far more nuanced, expansive, and detailed. Good point, thanks. Cheers. :^)
@Kiwi What do you think about the idea of starting with one or two of these little Arduino-based car kits, as Maidcom Mini's mobility base? (cf. >>33809 ) https://www.youtube.com/watch?v=nkCP95zLvSQ&list=PLrOv9FMX8xJEEQFU_eAvYTsyudrewymNl&index=21 https://www.youtube.com/watch?v=v2kxAh_I4ew

Report/Delete/Moderation Forms
Delete
Report