/robowaifu/ - DIY Robot Wives

Advancing robotics to a point where anime catgrill meidos in tiny miniskirts are a reality.

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When the world says, “Give up,” Hope whispers, “Try it one more time.” -t. Anonymous


Humanoid Robot Projects Videos Robowaifu Technician 09/18/2019 (Wed) 04:02:08 No.374
I'd like to have a place to accumulate video links to various humanoid – particularly gynoid – robotics projects are out there. Whether they are commercial scale or small scale projects, if they involve humanoid robots post them here. Bonus points if it's the work of a lone genius. I'll start, Ricky Ma of Hong Kong created a stir by creating a gynoid that resembled Scarlett Johansson. It's an ongoing project he calls an art project. I think it's pretty impressive even if it can't walk yet. https://www.invidio.us/watch?v=ZoSfq-jHSWw === Instructions on how to use yt-dlp to save videos ITT to your computer: (>>16357)
Edited last time by Chobitsu on 05/21/2022 (Sat) 14:20:15.
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Video on a Commercial Pleasure Bot >>29171 (kinda NSFW) Channel: https://www.youtube.com/@malebirthcontrolgroupinc6995
I didn't really link this guy before, because his robot looked a bit ... well .. rudimentary: https://www.youtube.com/@DIYRobotGirl/videos He's also making a lot of videos with AI overlays, which only sometimes are fine in a funny way: https://youtu.be/VL0hpTN63io - Though that part isn't so much about building a robot. More of a mix between robot and AI. Summary of his journey reported by someone else in a rather humorous way: https://youtu.be/BPm7DKB99Kg
>>29195 Thanks, NoidoDev for the information. Cheers. :^)
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This seems to not have been linked here: >BRUCE: A kid-size humanoid robot open-platform for research and education https://www.youtu.be/hSx3REpCR_8 >BRUCE (Bipedal Robot Unit with Compliance Enhanced) is a kid-size humanoid robot open-platform for robotics research and education, originally developed at RoMeLa in joint effort with Westwood Robotics. Seems not to be open source and the price seems to be around $14k. The focus is clearly on walking.
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>Designed and built by IHMC and Boardwalk Robotics, Nadia is our next generation humanoid robot. Meant for exploring environments built by humans for humans, Nadia has an extreme range of motion, high speed, and significant power. Leveraging our experience working with Atlas, Valkyrie, and countless other robots, Nadia will enable us to continue to advance the state of the art in robotics and move these platforms from the lab into the real-world. Check out our websites at https://robots.ihmc.us/ and https://boardwalkrobotics.com/ https://youtu.be/_mQJw8VhZ7w
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Here is a gallery of a humanoid project on Hackaday. It looks like it never got beyond the legs. He seems to have taken the idea of using a motor or servo driven pinion gear and a large circular gear to extremes, using them almost anywhere he could. Inexpensive 3D Printed Full Size Humanoid Robot Gallery https://hackaday.io/project/26015/gallery#083ff2da695dc483621929701370be35 I had a similar idea I want to try, but only at the hip. Inspired by the My Size Barbie thread on the Doll Forum, instead of a base for mounting a steel hemisphere, the "pelvis" would have a partial ring gear with inward facing teeth, and the drive pinion in the top of the leg/hip. See picrels. https://dollforum.com/forum/viewtopic.php?t=69416
This one named Kenshiro was made over a decade ago but is pretty good looking in some movement. The actuator system is fairly clever for how simple it is. https://www.youtube.com/watch?v=6JNq1COqB_s https://spectrum.ieee.org/kenshiro-robot-gets-new-muscles-and-bones
>>30269 Oh, wow, I love this one since it's very human-like. Not sure if I've seen it before and just forgot about it.
>>30279 It is possible this design had issues with the motors overheating because some years later they designed a seemingly similar one though likely more simplified that was designed to have an evaporative cooling system to keep the motors cool https://www.youtube.com/watch?v=RA4u_9FLzso https://spectrum.ieee.org/this-robot-can-do-more-pushups-because-it-sweats
>>30282 Okay, that one I remember, but I guess the first one is better documented.
figure 01 is getting pretty impressive
>>30291 a stuttering robot nice, shame they didnt include will smith in the video lmao, why do they do this
>>30291 The problem is that is quite easy to fake with pre-programmed actions and voice files. Heck, we only really ever see it moving from 1 angle so the person could easily be composited onto sped up footage or even 3d cg. Need to randomly place/dump items on a counter and have the robot put them away with no jump cuts and have the person interacting with it while it does so.
>>30297 While I would hope people to be above that sort of thing, you are right. I'd like to see more footage.
>>30291 >>30292 >>30297 >>30310 One would have to be pretty gullible to think that is even remotely real. The whole thing is blatantly CGI. It even moves more smoothly than a human. It has that telltale appearances of CGI. Im not sure how to describe that CGI look, just surreal appearance of objects I guess. Can be the top graphics and the look is always there.. It might be a marketing stunt for OpenAI at best and at worst a whole vaporware scam.
>>30312 hard to tell what the demo is supposed to be and whats just dramatization but robotic arms that identify and handle objects is pretty par by now, theres lots of other projects that have done this, i think the last 10 seconds was the original demo before the marketing boys took over
>>30312 You're being too dismissive. Especially given that the robot is likely rooted to the ground or on a test stand, it really isn't moving unbelievably smoothly. You should see how smooth industrial robotic arms have gotten lately, for instance. >>30316 has it right. The presentation is definitely zazzed up a bit, but it remains to be seen exactly how much.
>>30317 I don't think so. It's the lighting. Something feels off about it that it just looks CGI. Though it is also possible a lower frame rate like used in cinema and some post editing might be making it look fake.
>>30319 I understand why you would say that. It is lit very evenly, and the movement really does look uncanny. Let's also not forget that seeing robots function smoothly isn't something that we're exactly used to at this point. I just think you're wrong to dismiss the video as completely fabricated. I do appreciate your skepticism, however. It's important to question what you see. Hopefully we can get some more footage or a live demonstration from these people soon.
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>>30320 I'm playing with local LLMs and stuff, and the demo seems technically feasible, especially if one has access to large AI models and the supporting hardware. Also the movement is technically feasible as well, considering I can get some pretty smooth motion with just junky hobby servos (see attached), nevermind expensive ones. It is the cinematography that has me skeptical because the choices thereof makes it very easy to cover up any fakery. Unitree addresses this pretty well (https://www.youtube.com/watch?v=q8JMX6PGRoI) where they have a person drag the robot back and forth over the floor obstacles, and there is even motion blur on the robot so you know either a) it is real or b) they really put in the extra subtle effort with their faking. Unitree does seem a bit sped up tho but that could just be me.
Beating the drums of unstoppable progress: https://youtu.be/u70LO78YKZg
No one posted Punyo yet? Basically a solution to carrying objects better. https://www.youtube.com/watch?v=FY-MD4gteeE
Hannah neck mechanism update: https://youtu.be/uabLeeSLujA >>30748 Hmm, not my taste, but certainly interesting.
>>30760 >Hmm, not my taste, but certainly interesting. Yeah I dont like the design but the method for object carrying is what matters. It is so simple and obvious in retrospect. > Hannah neck mechanism update I wonder how that works with a torso having movement so far down.
>>30762 >wonder how that works with a torso having movement so far down I might ask him on Youtube, if I don't forget.
Wasnt sure where to put this because I do not like this design of this robot at all but the demonstration and presentation helps give good pointers on making a humanoid robot interact with a person properly. I suppose some of you could have came to these conclusions yourselves but still may help as a hint. You just can skip to 4 minutes in really since it is just a talk about social robots first. https://www.youtube.com/watch?v=O1ZhWv84eWE
>>30781 I personally find it quite humorous that we, here, on /robowaifu/ itself, have bent the Leftists and Filthy Commies over a barrel with their 'Kill Whitey!111', 'Kill Patriarchy!111' satanic rhetoric. (It was laughable they postured this fugly as the 'we' built this robot mouthpiece.) * On the one hand, it seems they are only just now collectively beginning to realize how awesome real-world companion robots are going to be. * On the other hand, it's pretty clear that disenfranchised, capable young men are going to be both the primary producers & consumers of such anytime during the near-to-midterm timeframes -- and that the agendas of these independant, talented young men are going to first & foremost be for the development of robowaifus. The horrors! :D The Globohomo itself is facing a similar conundrum as well, not just it's little army of trained golems. * On the one hand, the personal companion robot field is destined to eventually become the second-largest practical industry in all human history (behind food production). Hundreds of trillions of dollar's-worth, all else being equal : "Won't someone please just think of the sheqels!111?" [1] * On the other hand, they have already let out so much manipulative, predictive-programming -esque, "It's the Le Terminators, RUN!111" media hype (through fear for their own hides lest Anons and Joe Sixpacks all get their own robowaifus 'too early' [2] [cf. the history of Tay.ai, et al]) [3] -- that they are currently struggling to try and figure out how to retcon their normalcattle brainwashing """narratives""" of today to support their intended big moneygrab of tomorrow. Epin. GG, /robowaifu/ ! :^) --- 1. This is not including their military or industrial -use agendas for humanoid robotics; rather simply for appealing personal companion robots. 2. That is: while still opensource & free (such as promoted by our model here) -- and not directly under their iron-thumb of surveillance and control. 3. Additionally, confer this Anon's post : (>>30787). Lol, the programming is real! :D >=== -prose edit -add'l crosslink
Edited last time by Chobitsu on 04/15/2024 (Mon) 14:25:07.
I had a while ago came across HuggieBot. Terrible design to look at though it's seemingly more research focused but not too bad on the hugging function. The test was to see how satisfactory the hugs are to find best hugging style. Probably wouldn't be too difficult to incorporate the method used to know when to release from a hug which seems to be checking for hand release in the back. Imagine getting in the arms of your robowaifu and she wont let go and just squeezes tighter and tighter till you hear the snap of your ribs and it's lights out. https://www.youtube.com/watch?v=nhq2Ps2wsUs
>>30787 I don't care how terrible the design is or if I'm getting crushed to death, I just need a hug.
Eve by 1X is neat. This clip with a bunch together in a cut free shot is pretty trippy to watch. https://www.youtube.com/watch?v=iHXuU3nTXfQ https://www.youtube.com/watch?v=XpBWxLg-3bI Too bad they dont have the bipedal model Neo ready for demos >>30792 Likewise. I was joking about the consequences of not taking notes.
Christoph Kohstall worked on a amazing humanoid service robot prototype called Mona (with a female voice) during the last three years, showing how much can be done in a few years and by a small team (I assume): https://twitter.com/CKohstall/status/1778900720500310235 - Though it's of course not the same as our goals and has different constraints. Also, it spits out some rather lefty talking points about it's goals towards legacy women. www.kindhumanoid.com Btw, I download such video and upload them here in low resolution, since X isn't really for linking posts and videos. >example: yt-dlp -f http-256 --restrict-filenames --trim-filenames 25 LINK
>>30956 Interesting work, thanks NoidoDev. He seems to have already somewhat-taken the 'Chobitsu Opus of Extremely Lightweight Structures' pill (cf. >>28664 , et al). I predict he will have good success if he continues in this vein. As to him being a Leftist -- while it's a horrible state of affairs for the entire world around him -- it's not entirely unexpected (cf. >>30784, etc.) This new 'discovery' on their parts will actually drive the entire push for robowaifus forward at an accelerated pace, ironically enough (for them). :^) >=== -minor edit
Edited last time by Chobitsu on 04/20/2024 (Sat) 09:15:00.
>>30956 I think it isnt a good idea to use red coolant for the same reason he got confused. You cant tell if a person is injured. It should be purple or pink or something which is similar enough but still noticeably different. >10k And yet it still just has tennis balls for hands
Edited last time by Chobitsu on 08/14/2024 (Wed) 22:41:38.
Not a robo-video per se, but an interview of Elon Musk by Lex Fridman regarding Optimus : https://www.youtube.com/watch?v=QGjhqFvDpHY Fascinating insights on the hand by Elon, tbh. >=== -add 'the hand' cmnt
Edited last time by Chobitsu on 08/14/2024 (Wed) 22:56:42.
>>32827 Apparently they actually knew how to make a great promo video short to begin with, I wonder what happened to them since? : https://www.youtube.com/watch?v=b37rQZ4maPo
Highlights an Asimo knockoff from China: https://www.youtube.com/watch?v=cfCqnk3O0Lw >=== -sp edit
Edited last time by Chobitsu on 08/15/2024 (Thu) 02:36:23.
>>33597 You can get the hand for yourself here for free. Makes a fun desk fidget toy :) https://www.thingiverse.com/thing:739806 It is a print-in-place with zero support required for flexible filament.
>>33648 Super cool! Thanks, Anon!
HannahDev has a recent video showing some nice progress with the face/torso integration. https://www.youtube.com/watch?v=YSwHvz2qZjA
>>33984 Don't know if this one has been posted on the board for sure, but kinda related. https://www.youtube.com/watch?v=FY-MD4gteeE
Are quads OK in this thread? Parkour for quads. https://www.youtube.com/watch?v=PjWvf90l4cg
>>33848 >>33985 Thanks. >>33987 >Are quads OK in this thread? Parkour for quads. No, this here is for humanoid robots. There's a thread for walking >>243, and more for monster girls >>10259 This here >>33984 would also better fit somewhere else, something more general, but better we have it somewhere than not. Thanks.
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>Clone Torso: The first bimanual Torso created at Clone includes an actuated elbow, cervical spine (neck), and anthropomorphic shoulders with the sternoclavicular, acromioclavicular, scapulothoracic and glenohumeral joints. The valve matrix fits compactly inside the ribcage. Bimanual manipulation training is in progress. https://youtu.be/5mSE6Tkhy4g > Hannah Dev aka David Browne: A bit of a collection of recent developments on my project. I have worked on a lower torso module. Redesigned the eyes to accommodate a camera internally. Also, put together a range of scripts for working with local LLMs for both vision and language processing. https://youtu.be/YSwHvz2qZjA Mouth: https://youtu.be/2li8Sq9Un38 >>33985 > Punyo (TRI) Thanks, But next time post a description or at least a title. > Adam: The PNDbotics team has been committed to pushing the boundaries of robotics technology in every aspect: from the highly modular actuator hardware to the original design of the robot's physical structure, from cutting-edge motion control algorithms to the construction of humanoid robot platforms. > In June 2023, we designed the overall hardware architecture of Adam, proposing for the first time the use of a highly biomimetic human-like pelvis design. The unique combination of original hardware design and reinforcement learning has endowed Adam with an unprecedented human-like motion control capability. Even in complex motion tasks, Adam can easily achieve agile and elegant movements that rival human performance. > In March 2024, we published the paper “Whole-body Humanoid Robot Locomotion with Human Reference" on arXiv: https://arxiv.org/abs/2402.18294 . At the same time, we further optimized the design of various parts such as the legs and feet, ensuring Adam's adaptability and stability in various environments. The comprehensive upgrade of Adam has ensured the smooth completion of the first batch of mass production deliveries in the first half of the year. https://youtu.be/Nmyymmd7bgE Will Cogley Robotic Head: https://youtu.be/eUMVtoO_fS8 Animatronic Teeth: https://youtu.be/VUxryzJJevo Expressive Mouth: https://youtu.be/4pK5x_vOXTk Artemis Humanoid: https://youtu.be/uuFJfXpEIXg TheRobotStudio 20yrs of robotics: https://youtu.be/6uOHOOcIKYE
>>34184 Wow, that torso looks pretty cool! Nice find, NoidoDev. Cheers. :^)
Engineered Arts also has made some progress. Mainly their robots now seem to exists as desktop versions. https://youtu.be/2UZZHaHQNGo (male robot head) Desktop: https://youtu.be/VXlpF3DrVP0 (vision and voice) With arms, drawing; https://youtu.be/L32BRcvnWRU More: https://www.youtube.com/@EngineeredArtsLtd/videos David Browne (Hannah Dev) is not experimenting with BLDCs: https://youtu.be/w_A2R6C8YHQ
>>34294 >David Browne (Hannah Dev) is no[w] experimenting with BLDCs: https://youtu.be/w_A2R6C8YHQ[Embed] That's really good news! Thanks for sharing it, NoidoDev. I hope he can follow through with his plan to use brushless everywhere in Hannah. Cheers, Anon. :^)

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