>>15246
>coupling her eyes together to prevent going cross-eyed
That's just me messing about. I didn't have time to program her properly, plus I am immature enough to get a kick out of moving her individual eyeballs like that :P
Not happy with her current eyes though TBH. They are hand-painted onto a spherical surface, and despite my best efforts there are large inaccuracies and differences between the two. I am working on some eyeballs that are more standardised and hopefully will incorporate epoxy lenses which naturally reflect and refract light, instead of trying to paint on fake reflectivity, which is incredibly difficult to do well. That way, I only have to concentrate on painting a pretty iris, not the whole thing.
Used this earlier post for reference.
>>10991
As for 'vase mode', I don't recall ever having used that before in Cura slicer. But yeah, her head is vaguely vase-shaped, except for the servo-mount inside.