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Welcome to /kong/ Anonymous 08/03/2020 (Mon) 16:57:08 No.1 [Reply]
RULES 1. Keep it vidya related 2. Spoiler NSFW content (i.e. porn, gore, etc.) 3. Post archive/invidious links in threads 4. Keep spam and namefagging to a minimum
Edited last time by nandandor on 08/04/2020 (Tue) 00:19:07.

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GTA and GTA accessories Anonymous 03/24/2023 (Fri) 10:14:22 No.1678 [Reply] [Last]
>GTA6 to have 12 towns But it's gonna be woke on the other hand. Since GTA games are so modable maybe people will unwoke it in a year.
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>>10189 I agree, I've been working on doing that my entire life, its better to die trying to be a somebody that matters than being a nobody faggot that does nothing.
>>10190 Born to walk against the wind, I fight the world and take all they can give; even as I stand alone, my spirit shall crush their hearts of stone; those who laugh and crowd the path, and cut each others' throats, will fall like melting snow.
>>10192 Why didn't my pic upload... is there any minichan that isn't half-broke and laggy-crashy as fuarrk even with a NASA PC?
>>10189 Yup, even among whites the majority are NPCs with little agency or ability to question their cultural programming. And nons are even worse.
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>>10192 Great poetry, never give up.

The origins of localizations Anonymous 05/19/2023 (Fri) 15:28:27 No.3043 [Reply] [Last]
Is it possible that one fucking faggot from California and his company is responsible for this hideous practice of disrespecting the source material? Victor Ireland co-founded Wrecking Designs in 1990, during a time when most English vidya translations were sub-par machine translations mixed with some poor salary man trying his best with what little English knowledge he gained in Japanese high school. They took the western gaming scene by storm with their translations that actually read like proper English. Little did vidya enthusiasts know back then, that this egomaniac faggot didn't just translate the Japanese games he brought over, he actually made them into his own. So imagine this, you want to translate Japanese video games but the translators you hired aren't good enough so what do you do? Just make shit up and insert a bunch of shitty jokes everywhere and call it From former Wrecking Designs translator Tim Trzepacz: >The thing to remember is that Working Designs had really terrible translators until I came along. They were hiring some company out of San Francisco and the translators there didn’t really know English. They could translate the Japanese, but they didn’t really understand what the idiom was they were translating to. And everything was coming out of a spreadsheet so it wasn’t even in context. Japanese is a very context-sensitive language. So to a certain degree [Working Designs co-founder Victor Ireland] had no choice but to make things up as he went, because he had very little to go on. When I came in, I brought in two well-known fan-translators, C. Sue Shambaugh and Richard Kim, who ratcheted up the quality of the translations tremendously. Now things made sense! But by then Victor kinda already had his process down, he liked rewriting it and adding the comedy in. https://archive.md/TPVZX To quote the faggot himself: >Oh this script is really boring, let me put some funny stuff in here. So I would insert funny lines that really had nothing to do with what was going on. And that sort of evolved. I continued doing that, did more of it, and people generally liked it [because] they were seeing writing that they never saw in Japanese-localized or translated games, like ‘Holy crap, this is amazing’. Source https://archive.md/K5cvw Here's one of the most famous examples of localization from Lunar 2 on the Sega CD: >Girlie, if I were in the position to throw away cash on bums, you'd call me Clinton and I'd be president. I can't find the Japanese line online and I don't feel like searching through the Japanese script, but I assure you it's probably not a shitty Clinton joke. If you want more examples of "localization" just check out these articles: https://archive.md/o/238P9/https://tcrf.net/Lunar:_The_Silver_Star%23Regional_Differences https://archive.md/o/238P9/https://tcrf.net/Lunar:_Eternal_Blue/Regional_Differences

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>>10158 Hahaha, true, not like nu-jap/gook shit is good anymore.
>>10161 Haven't followed it much at all for nearly ten years. I've had Frieren sitting in ~/Videos/ upping my ratio because I keep hearing it's good for recent anime, but I don't think I have the attention span to watch even a single episode of anything anymore.
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>>10163 Its a good show, and there still is decent nippon kino but theres a lot of classics I'd prefer watching.
>>10048 Look what's coming, or has already arrived and currently being beta-tested, and planned on being implemented by all major corporations and all the world's governments, fully by about 2030. And pretty much nobody knows about it. It's too late. We're. Fucked.
>>10194 Always a pureblood, never surrendering.

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Anonymous 07/16/2023 (Sun) 10:19:33 No.4352 [Reply]
Is there any particular reason why MMOs died out?
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>>10180 >trooncore minecuck Take me back to Volume ALPHA+BETA. Never even played pre-Notch microsjang but that soundtrack is iconic even to someone who didn't even hear of Minecraft until his mid-30's.
>>10181 Yeah oldschool MC minecraft is another world altogether.
>>10182 Is it worth trying alpha and beta, or even infdev and classic, if one first started on something as late as the Nether Update or Caves & Cliffs? Would a newfag finally get the point of what blockbuilding survivalcraft was always meant to be?
>>10184 Yes its worth playing during those periods, I can't say your brain will always be able to handle the restrictions of the time. I advise to learn and make use of the glitches, its what made the game so fun back in the day. Farming in itself the way they are made, that was never something Notch intended, and yet it happened, all of MC's best features were basically players taking advantage/exploiting the game.
>>10173 >>10180 >>10182 >>10185 >es.sayfag lmao

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Anonymous 05/03/2023 (Wed) 19:20:08 No.2761 [Reply]
People want to believe video games are artworks that will be able to be enjoyed for years to come and can constantly be critiqued by a fresh set of eyes. Nobody wants to admit the more grim reality: That nobody who isn't part of your immediate generations is going to give a single fuck about any of the video games you think are amazing. Its sad but thats just how it is. Any attempt at some kind of video game art historical curation or museum thing is just millenials desperately floundering and trying to make the thing they really loved matter more than it does. The truth is that the generation after Zoomers(Alpha) wont give much of a fuck about any of the old games and the generation after that even less. It'll all become even more ephemeral and esoteric when all the original hardware has finally bitten the dust and the only way to experience these things is emulation (which they can't into).
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>>10134 Trannies and Jews force me to believe in the concept of evil, evil in itself is slave morality but jews and their offspring force the goyim to believe it because their is no reason for them to do what they do. They are parasites who reproduce by molestating the body and the brain, they don't need to do this but they do it because they think its funny, they do it because they hate us, and honestly its disgusting.
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>>10135 At least a good chunk of lewd autists have a BLM, FreePalestine, something about Ukraine hashtags or whatever trendy progressive shit their masters told them to wear.
>>10137 Classic example of golems turning on their masters.
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Why. Won't. This. Discussion. Die. Please. All of you. ITT. Commit suicide. Right now. Are we going to bicker about this like we've been bickering about video game violence for the past 50 goddamn years, too? >are vidya art or-- Yes. Video games are art. Unless you decide cinema, books, music, sculptures, architecture, topiary, etc. are all not-art faux poser art or some mental gymnastics like that, then video games are art. Done and done, move on.

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Point and Click Adventure Games Anonymous 12/18/2023 (Mon) 06:29:01 No.7923 [Reply]
Currently been playing this. It's really good. What are the best point and click games? Not talking about Monkey Island or Grim Fandango, more lesser known games.
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>>7959 Or have pre rendered locations with modern tech, the level of layers, parallax scrolling etc., would be unprecedented. REmake looked fantastic in what 2002, it's been 20 years and nobody tried to do that again, fucking shame...
>>7958 it would play itself with modern gaming
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>>7923 Since you brought up Beavis and Butthead... >Beavis and Butthead's arcade dump for MAME NEVER EVER https://www.youtube.com/watch?v=MHh1ewGmgwY
>>8382 >hey...those pliers >i wonder if i can use those pliers here >those pliers i found might come in handy I figure (((modernizing))) point and click is where Telltale and David Cage slop came from.
>>10152 Despite some Pedowood's rejects getting butthurt that their genre quickly died when the internet expanded to the normies, some of them did manage to adapt and shit out what is considered nowadays: >Interactive movies

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Tomb Raider thread Anonymous 03/11/2023 (Sat) 12:10:36 No.1312 [Reply] [Last]
Which had the best puzzle design?
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>>1312 >GTA Trilogy-tier remake >Faggifyed Netflix cartoon So the great revival shit the bed so bad, it got buried again and it should stay that way since trannies and faggots refuse to make games like they used to. Also Devil May Cry is next on the chopping block.
>>10110 DMC ended with five, it wasn't perfect at all but it ended, and it was cool.
>>10110 >they didn't even the dante's guns right I wonder if that was a conscious choice or they're so retarded they couldn't even look up what model of gun Ebony and Ivory are.
>>10141 That is some DiC-tier representation, holy shit did the saar with his kike producers fucked it up trying to convey the message of "le american imperialism bad" while toying with the carcass that is DMC, leading to Chris Chan levels of soap opera. Also Dante's voice actor most likely got blacklisted for wrongthink and Crapcuck has to comply to their audience.
>>10143 Yeah Reuben got kicked for his dislike of nig lives matter, vaxxxes, and alien obession.

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Anonymous 08/03/2023 (Thu) 03:53:23 No.4687 [Reply]
Baldurs Gay 3 BIG GAY BEAR SEX lol what the fuck
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>>10107 Tranny Tails was the beginning of the end
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>>10109 Fuck troons. >>10104 Proud manchild gamer who hates niggers.
>>10123 Don't you love it when the terminal online labels the wrong-thinkers as "manchildren" because they refuse to bend the knee? Something that I've noticed with these faggots is they regurgitate the same insults they used to receive during the Cringe Culture era.
>>10124 >Don't you love it when the terminal online labels the wrong-thinkers as "manchildren" because they refuse to bend the knee? Yeah I despise these absolute subhumans who care about nothing but masturbating to their precious 2D furfag childporn.

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Anonymous 05/16/2024 (Thu) 23:04:08 No.9853 [Reply]
Niggers
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>>9865 I bet that thing is half nigger half kike like obongo.
BIG
NIGS
>>9853 NIGGERS CUNTS Funnily enough Jewbisoft also developed the recent South Park games but had to bend over to the Jewropean Jewnion and censor all of its fratboy humor, pity.
>>10144 >but had to bend over to the Jewropean Jewnion and censor all of its fratboy humor, pity. Only if it doesn't involve browns abusing White womyn. That's perfectly-fine, ofc.

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/vroom/ Anonymous 04/16/2023 (Sun) 11:54:31 No.2368 [Reply] [Last]
Welcome to The Garage, a thread where fans of racing vidya can discuss their favorite arcade, sim, kart, and any other kinds of racing games. Interested in a series to get started with? >Daytona >Tokyo Xtreme Racer >Dirt/Colin McRae >F-Zero >Ridge Racer >Forza >Gran Turismo >Burnout >Mario Kart >Midnight Club >Midtown Madness >Need for Speed >Outrun >Project Gotham Racing/Metropolis Street Racer

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>>9912 What is the appeal of racing games? I enjoy racing about in some game side levels but I've never entirely gotten the appeal of racing games besides pretending to be intial D.
>>9917 I'm not a car person and I def don't care for NASCAR where people are driving in a circular track 200 times. But there is something appealing about a good racing game. It's fun to drift and slide around corners and go fast. I like the visual aesthetics of some of these games like R4. It can be fun to unlock and collect cars, which makes a game like Gran Turismo almost like an RPG, where you are upgrading your cars and getting new ones. Like fighting games, some racing games tend to push their consoles visually to the max, since they are rendering a limited space of the cars and the track. And if you go beyond the actual car racing games, millions enjoy a game like Mario Kart, Crash Team Racing, or Sonic Racing. So once you inject a bit more personality of the characters into the game, you might enjoy them more. They also make great party games for friends and family.
>>9934 I agree, I used to love racing my car in GTA clones back in the 2000s as well just for shits and giggles. Once upon a time I would race random cpu cars in transformers the game, get mad that they might het ahead of me and destroy them with the weaponry. You actually helped me unearth that memory, thanks anon.
>>2368 GARFIELD RACING 2 CONFIRMED GAS THE BIKES, BING BING WAHOO SHILLS SUCH AS GAMEXPLAIN GET CURB-STOMPED RACE CARS NOW
>>10139 More like basedfield.

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