/kong/ - kong


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Welcome to /kong/ Anonymous 08/03/2020 (Mon) 16:57:08 No.1 [Reply]
RULES 1. Keep it vidya related 2. Spoiler NSFW content (i.e. porn, gore, etc.) 3. Post archive/invidious links in threads 4. Keep spam and namefagging to a minimum
Edited last time by nandandor on 08/04/2020 (Tue) 00:19:07.

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coming and new vidya General 1 Anonymous 02/02/2023 (Thu) 16:31:54 No.362 [Reply]
Since some of us likes to play or watch new vidya games either because of a sense of seeing how stagnant it is or because it might be fun or in hopes it might be fun. But before one can give judgement of what is and isn't shit one needs to know what is coming to PC and consoles. since vidya is the ultimate coomsumer hobby there is. So what is new and coming to the newest of new consoles and computers? So let us start with the Xbox Series X n S and PC with Xbox game-pass Xbox Series S and Series X what is coming to Game Pass as of 02/02/2023. >Hot Wheels Unleashed on xbone and series X and S >Atomic Heart Series X and S it is also a multiplat game >Wo Long Fallen Dynasty Series X and S it is a multiplat game >Minecraft Legends Series X and S probably PC but it could be a multiplat game >RedFall I think this is a Series X and S, and PC only kinda game These games was just in the pre-install forthcoming release of games on xbox game pass, what it means is that there is a nice list on the xbox console and that tells you to download them and when the release window is near, you will download them and then be able to play them. This list will be updated because there are many games that is coming day 1 on game pass and on regular stores.

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gayming is dead anon, I only play my PS2
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>>365 These are games that are about to be released on xbox Series X and PC and some of them are going to be released on PS5. So if you have watched any new or any form of shilling from microsoft or sony. Then it is not hard to see you haven't heard of these games. >>366 I have some good or bad new for you. This isn't made by the people that made Techland or Dying Light 2 people. But it is made by another vidya development company called Dambuster studios. I dunno, what kinda talent they have there or which country it is from. But from the looks of it, they are copying as best as they can but is that really enough? >>367 gayming is stagnant, not dead. there is a difference. Stagnation means that it takes long times between good released games or just entertaining games.
>>368 >gayming is stagnant, not dead it was dead 10 years ago, now it's decayed and a dust in the wind
>>368 >gayming is not dead LMAO

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Anonymous 02/02/2023 (Thu) 11:32:52 No.361 [Reply]
What 5th generation games would you consider to be masterpieces and must-play games?
>>361 >N64 A list without Goldeneye 007 isn't a real list imo but the game has fortunately been released on xbox and nintendo switch. Perfect Dark is another N64 classic and somewhat better than Goldeneye 007. DOOM 64, do not know what to say other than it is fucking doom on the N64 and it is more of what you want from Doom but it wasn't made by ID software but Midway but still, it is solid extra content for Doom. Ocarina of Time is a bit overhyped and the same is with Majora's Mask but these where the first real 3d games with a nice control of the actual 3d space, it takes a bit of time to get used to even a bit of figuring out. >PS1 Silent Hill because it is easier than RE original trilogy series on ps1, and the combat is pretty good even when you can just run away from the enemies. FF7 up to 9 because they are the first 3d jrpgs that kinda showed what it is to be jrpg and in 3d, even when summoning takes a really fucking long time and tries to look so epic that it is literally wasting your time, and the combat isn't as fast, as one kinda wants it to be. Wild Arms it isn't full 3d except for combat but it has a charm that is somewhat overlooked but still, it is one of those games where you play it you don't forget it because of the charm of the game.
>>364 >FPSshit into the trash >Silent Hill because it is easier than RE original trilogy series Not really, it has actual puzzles you need to solve. >even when summoning takes a really fucking long time There's literally a skip animation option.

what are you playing? General #1 Anonymous 02/02/2023 (Thu) 16:50:11 No.363 [Reply]
new trash to old retro vidya games, all vidya is welcome. What are you playing? can you recommend said piece of vidya to anyone or should they stay away? Or are you just playing something to see how shit it is? Come on, post whatever you are playing even if it's emulator or original hardware games(olden time consoles and handhelds), even new vidya on PC or consoles.

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Metal Gear appreciation thread Anonymous 01/23/2023 (Mon) 21:55:23 No.208 [Reply]
>Discuss your favorite and least favorite games in the series >Post memes >Kojima is a hack
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kong /meta Anonymous 01/26/2023 (Thu) 17:49:05 No.277 [Reply]
/meta, offtopic, & QTDDTOT you know the drill faggots
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>>309 >>318 Add gif related that anon >>285 made i just optimized the file size.
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>>319 oops wrong one here is the right one
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>>318 Oh, it's been so long I forgot.
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Anonymous 01/28/2023 (Sat) 20:47:20 No.325 [Reply]
I think we can all agree that Capcom made a fuckload of good games. It's practically impossible to agree on what their greatest game is; so what, in your opinion, is their greatest franchise?
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>>353 Not even their best fighting series.
>>353 I think Alpha has the best OST from that era, imo.
>>355 Zero is the best SF iteration.
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>>354 nobody knows or cares
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>>357 Good, that's why it's still not ruined.

FORSPOKEN(フォースポークン) Anonymous 01/24/2023 (Tue) 01:37:08 No.227 [Reply]
The new game that is published by Square Enix and made by Luminous Productions/ Business Division 2 that formerly made Final Fantasy XV. If one wonders how could the Japanese studio fuck up so badly? that is because the script write and anything with lore is written by western writers some cucks and some past talents like Amy Hennig and Gary Whitta. Now one might wonder how does this mess star off with. you are a criminal negress that is established for being a criminal and is about to be sentenced for the 3 strike program. With luck she gets away with it, then she is taken by gangbanger negress woman and a wigger woman with a gun, for not being able to steal a car then the negress protagnoist escapes, and I shit you not. How she is able to come to another world is by actually trying to steal a bracelet which she can see the glitter from afar. Then a portal opens and then she mumbles in negro, and you are off on an adventure. So far the interaction and exploration is alright but there is some cutscenes that are a bit annoying, and the difficulty is a bit too easy, and the shooting magic stone and other stuff is just alright, not too fun or too challenging. The whole thing feels like a game made for white people that want to pretend to be niggers, or what niggers might like to play as a game. While having this candance owens looking bitch as protagonist while saying negro gibberish. For now it is a solid 5/10 graphics is bretty gud but the negro just made a sour taste in muh mouth.
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>>336 that is the power of 3d scan technology. you can see it is from a real face but they've not done anything artistically like what Capcom has done with models they used in REmake2 and 3, even DMC6 and of course the RE7 and RE 8 village. >>337 >>338 one can say in other words if you see that the team from FF15 is making a game or is about to make a game, one should not touch it. Luckily they call themselves for Luminous Productions. But I am a bit worried about FF16, will it be a good game or just almost average game but has a hard time getting to the average department?
>>344 >REmake2 and 3, even DMC6 and of course the RE7 and RE 8 village. All those look fugly as well
>>344 >But I am a bit worried about FF16, will it be a good game or just almost average game but has a hard time getting to the average department? It's made by Yoshida who's like a discount dollar store Matsuno and is the only competent creator with any sort of actual vision still left in SE. The game will likely be similarly competent and averagely decent just on the merit of it being made by someone with an idea of how he wanted the game to be from start to finish, and not the stitched together abomination that was 15. Basically offline 14 with actual action combat that works. Not too bad honestly seeing how 12 was basically made like an offline MMO and now an MMO guy is making an offline FF as well. And iirc everyone who's left that worked on 12 is on 16 now.
>>345 Then you don't like the general 3d scanned technology and making it into 3d models with animations an.Nothing wrong in not liking these models because there is some uncanny valley thing going on when you start to notice it, and when you first start to notice one thing then before you know it, you are noticing allot of things that is just plain strange. But you also have Death Stranding being an exemplary of 3d scanned technology with artistic freedom. >>346 After reading your post, I am a bit more hopeful that the game might be great and even awesome.
>>347 >Death Stranding Same fugly shit.

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Post about a game that you recently finished Anonymous 01/25/2023 (Wed) 18:12:38 No.265 [Reply]
Bonus points if you can elaborate on why you liked or disliked it.
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>>271 you've been bamboozled
>>269 Weird since he's saving the White Race like varg does it, one huwite children at a time
>>273 Depends on the child.
>>276 No lies spotted.
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Herdy Gerdy – a forgotten little gem from the early days of PS2. I actually have a bit of a history with this game, I remember seeing it in a magazine way back when, before it even came out, and it was one of those games that represented the then new 6th gen for me, with that sort of happy-go-lucky colorful platforming vibe of the early ’00s. Though I never got around to playing it until now. It’s actually not what I was expecting it to be. It’s sort of a “herding” game, as the name implies, but it’s really more like a simple puzzle game – you have to figure out how to trap enemies and herd different animals to their corresponding pens while avoiding danger. Ultimately there’s only one optimal way to do it and figuring out the solution becomes pretty fun and addictive. The game is fairly easy, clearly targeted at a younger audience, but there’s this soothing and satisfying zen-like process to it. The main draw of the game are these large open levels where you can run around freely and do some light platforming; pretty impressive for the time. Every level is vibrant and very comfy, and the art direction is really interesting for a western game, with this subdued color palette and cell-shaded look imitating a ’90s cartoon aesthetic. That being said, they probably got a bit too ambitious for their actual abilities, the game looks good but runs at like 15 fps which undermines a lot of tighter platforming moments. There are also a lot of loading times every which way. At least restarting a level is surprisingly instantaneous, which helps a lot since redoing the level until you figure out the optimal solution is mandatory. The camera is also a bit clunky, it always slides off the position you want it in, and there’s no vertical movement of the camera at all. That alone would be manageable but together with the framerate it just really hard to be precise with your movements at times. You get used to it eventually, it’s not a game-breaking issue or anything, they just didn’t optimize it very well. I think one disappointing aspect is that there’s really nothing to do outside of the main gameplay; there’s nothing to find or to collect on all these large levels. You instinctively want to explore them for stuff but there’s none. No currency, health items, or any other items. You can’t die anyway. Well, there are these bells to collect for some art galleries but you can only start collecting them once you’ve unlocked all the abilities, waaay by the endgame, so you just ignore them throughout most of the playtime. Definitely a wasted opportunity here. There’s also only one actual boss that you have to platform around, weird they didn’t do more to add variety since you do have some platforming abilities. Like I mentioned, the game does look great, performance aside. The texture quality is excellent and all the models are nicely detailed and animated. The weirdest thing is that they have these cutscenes with very impressive animations which were all made in-engine, but what they ended up using instead are the recorded videos of those cutscenes with atrocious compression. Don’t really understand the reason for doing this, kinda ruins all the work. On that note, there’s sadly no story to speak of, it’s basically an arcady collection of levels. Which is fine but I feel like with that whole unique art direction there was an opportunity for something here, some interesting narrative, and it’s generally nice to have some story urgency, but it’s kinda wasted here. Music on the other hand is nice and chill and the audio mixing is great in general. Voice acting not so much, it feels like they had three people to do all the voices, and they suck at all of them. Definitely a very comfy experience, decently long too, like up to 15 hours if you wanna be thorough.

Fire Emblem General Anonymous 01/26/2023 (Thu) 18:18:15 No.282 [Reply]
The new and last game in the Fire Emblem series is here! Fire Emblem Engage what is it about? It start off with, you choosing between a male or female avatar and then it starts off with you battling the bad guys. Now you win and wake up a thousand years in the future, and you are greeted by a loli calld Framme and shota, called Clanne then an old duder called vander, and you learn that you have amnesia then later you meet your mother which is a divine dragon mommy called Lumera, and can turn on her will. Also you learn yourself that you are the bloodline of divine dragons, and thus meaning you are divine and then the emblems are rings of past hero. and the bad guy or the Fell dragon has awoken again! And you are on a journey to fight evil or The Corrupted. Now, is the gameplay any good? There is the walking around and talking to and interacting with the NPC which is the fwend simulation part of the game, so like the school grounds in Fire Emblem Three Houses you have something similar called the Somniel which is where all the interactions happens oand sometimes after a battle also so you walk around and fuck around the battlegrounds, so if you want you can even adopt animals like a cat, then you have the story being told via cutscenes. The combat aspects is quite good but unlike three houses that really wanted to show a battlefield with each unit, and generally had this epic feel. this is just one on one battles like the 3DS games like Fire Emblem Awakening or Echoes.But now instead of you being a hero with no power or anything, since you are a divine dragon, you have this gimmick of Emblem ring which makes this game copy Fate/Autism to some degree. So these are legendary heroes of time long past that you use in battle and conveniently are rings you can change, and then you can use them to engage in battle whenever you want, which only means you emerge with the hero you have chosen and become a robot looking thing and you are stronger for 3 turns in that battle skirmish, and then you have to wait until it fulfills again to use it. The rings aren't tied to a specific character, so if you want you can use loli and Math or another ring. Also Engage has other things that are more like previous Fire Emblem games like Fire Emblem Echoes is there is a world map also. So it is a solid 7/10 game so far. I am not sure what this game has to do with previous Fire Emblem games except the name and use of heroes from previous Fire Emblem games, I am not into the Fire Emblem lore tbqh.

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I've never played the series, where should I start?
>>283 You can basically start with any game in the series. These games feels like they are like Final Fantasy where you don't need to know too much about past games to enjoy the new games. I started with Fire Emblem Awakening and really liked the series because it is easy to get into and to play. The modern games or the 3ds and switch games you can skip out on permadeath of characters or units that die in combat skirmishes. If you have a 3ds then Awakening and Echoes is pretty good, if you have a Switch then Three Houses is pretty darn good, also these games are a bit of waifub8.
Fire Emblem Engage 15 hours inn. I can be confident in some few things and those are that this is a good contender for muh personal goty this year and what it lacks in the beginning(waifub8) the game builds up in a nice way where one does not feel cheated. What I kinda think is the biggest problem is the Somniel mechanics or where you supposed to go for interaction with the characters, I feel that it is quite poor because for now(this might change the further I get into the game it might become like three houses) the interaction is quite limited and there is just 2 mini games because the fishing-bit isn't opened. So for now, how I interact is to get them up in the support level via either a combat trail, romantic dinner or gift them random things like horseshit(none of the characters like it when you gib them horseshit). Then there is going to bed and sleep and then a random NPC is going to wake you up.If this was another JRPG I might've felt cheated when it comes to the waifub8 interaction and the fwend simulation of this game so-far but I actually like the gameplay-part rather then the waifub8 interaction that is presented in the game, so now I don't feel that I have to change the waifub8score it is still a solid 6 out of 10. And some of the waifu's that is presented in later chapters or as side-quest are a nice 8/10 b8 with nice tiddies. The real meat and potatoes of the game is obviously the combat mechanics with the Emblem heroes and that the stages is in 3d so after each combat you can walk around in the stages and to interact with characters to get gibs and find gibs for weapon upgrades and other upgrade like the Emblems. Personally like this more than the whole Sominel-place interaction-bit area, the Sominel feels like they just put it there so that the people that are fans of Three Kingdoms can feel familiar with this new game. So to level up the emblem heroes, also the bigger the level is with the bond then you can inherent emblem heroes skills which is really nice way to mix things up. The engage mechanics at first it just seems like a gimmick that isn't really needed in the game because it is somewhat overpowered, and you are overpowered for 3 turns but without it the combat would've lasted maybe a few turns longer which would have felt more like a grind when you are wanting to level up some fags. Also the downgrade to make it just 1v1 instead of what Three houses did. makes the battle just feel more vicious and brutal in a strange way than what they really are, and the the sound design really shines because Nintendo is semi progressive, they have chosen to have both men and women voice the soldiers and bandits, so the death cries, and these death cries becomes like allot more brutal when Japanese women screams in agony which gives a nice tension to each battle,even when you have 6 characters that have engage on , this is real fun. Then the world-map of the game is really where the focus is since you can grind and obviously get to the next chapter and further the story, what is annoying is that you have to get to the Somniel or walking area of the game to giv gibs to each region while you git gibs from the grind that you did in the world map. So the gameplay is still a solid 7/10 and I don't think this will change later because it feels like a real video game package with solid gameplay.

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>>340 Nice autism, would read again.

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