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Anonymous 06/05/2023 (Mon) 19:34:09 No.3474 [Reply]
Remember VR?
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>>8076 I mean, it was. For a year.
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>>9380 I don't even remember the last time anyone mentioned VR. Another dead gimmick.
>>9380 Wasn't even aware soyny was doing VR shit.
>>9406 You just weren't around for late 2019 and early 2020!

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/vroom/ Anonymous 04/16/2023 (Sun) 11:54:31 No.2368 [Reply] [Last]
Welcome to The Garage, a thread where fans of racing vidya can discuss their favorite arcade, sim, kart, and any other kinds of racing games. Interested in a series to get started with? >Daytona >Tokyo Xtreme Racer >Dirt/Colin McRae >F-Zero >Ridge Racer >Forza >Gran Turismo >Burnout >Mario Kart >Midnight Club >Midtown Madness >Need for Speed >Outrun >Project Gotham Racing/Metropolis Street Racer

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I miss arcade gamed
>>7899 *games
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Tomb Raider thread Anonymous 03/11/2023 (Sat) 12:10:36 No.1312 [Reply] [Last]
Which had the best puzzle design?
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>>9109 Anyone who helps to fund this deserves all the soy they can swallop.
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>>9147 Now that's sexo
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>remaster of PS fucking 1 games >full of bugs and glitches

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Elder Scrolls Thread Anonymous 02/11/2023 (Sat) 15:51:57 No.536 [Reply] [Last]
Todd is lying about ES6 again but what is your favorite Elder Scrolls game? Mine is Oblivion. Now I know what yo be sayun, and I know all about its shortcomings but to me it's also the comfiest in the series with the art direction and the atmosphere it's going for. Also it's pre-NuBethesda so it's still more related to the previous games rather than trying to streamline and simplify everything to appeal to normalcattle.
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>>8377 Kek. The absolute state of Airstrip One. BTW, lest we get too haughty... the UK is simply a testbed for the kikes as a dry-run for the Great Replacement. Make no mistake, they mean to do far worse to you & yours, Anon. >But... jokes on them in the end, heh. :D*
>>8377 >>8378 >roastie reports "friend" thotwife to the state for werewolves being more attractive than niggers >state sends PC kiddyfiddler to spend hours playing dud casualgames on her laptop instead of doing any policing >meanwhile redditgey makes use of expert tumblr-kin legal assistance, accuses the popo of bullying super special rainbow protected buttstretched poofder >"Uh sorry, while charges are not currently being considered, laptop needs to be retained in case of further evidence coming to light" What did we fight two world wars for?
>>8385 >What did we fight two world wars for? So kikes can steal, rape and murder with impunity.
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You. I've seen you. Let me see your face. You are the one from the wanted posters. STOP RIGHT THERE CRIMINAL SCUM

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Comfy edition Anonymous 04/05/2023 (Wed) 06:39:04 No.2117 [Reply] [Last]
Games that always had that comfy feeling. What is your go-to comfy game?
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>>8511 What is the first pic from?
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>>9362 c'mon anon

The origins of localizations Anonymous 05/19/2023 (Fri) 15:28:27 No.3043 [Reply] [Last]
Is it possible that one fucking faggot from California and his company is responsible for this hideous practice of disrespecting the source material? Victor Ireland co-founded Wrecking Designs in 1990, during a time when most English vidya translations were sub-par machine translations mixed with some poor salary man trying his best with what little English knowledge he gained in Japanese high school. They took the western gaming scene by storm with their translations that actually read like proper English. Little did vidya enthusiasts know back then, that this egomaniac faggot didn't just translate the Japanese games he brought over, he actually made them into his own. So imagine this, you want to translate Japanese video games but the translators you hired aren't good enough so what do you do? Just make shit up and insert a bunch of shitty jokes everywhere and call it From former Wrecking Designs translator Tim Trzepacz: >The thing to remember is that Working Designs had really terrible translators until I came along. They were hiring some company out of San Francisco and the translators there didn’t really know English. They could translate the Japanese, but they didn’t really understand what the idiom was they were translating to. And everything was coming out of a spreadsheet so it wasn’t even in context. Japanese is a very context-sensitive language. So to a certain degree [Working Designs co-founder Victor Ireland] had no choice but to make things up as he went, because he had very little to go on. When I came in, I brought in two well-known fan-translators, C. Sue Shambaugh and Richard Kim, who ratcheted up the quality of the translations tremendously. Now things made sense! But by then Victor kinda already had his process down, he liked rewriting it and adding the comedy in. https://archive.md/TPVZX To quote the faggot himself: >Oh this script is really boring, let me put some funny stuff in here. So I would insert funny lines that really had nothing to do with what was going on. And that sort of evolved. I continued doing that, did more of it, and people generally liked it [because] they were seeing writing that they never saw in Japanese-localized or translated games, like ‘Holy crap, this is amazing’. Source https://archive.md/K5cvw Here's one of the most famous examples of localization from Lunar 2 on the Sega CD: >Girlie, if I were in the position to throw away cash on bums, you'd call me Clinton and I'd be president. I can't find the Japanese line online and I don't feel like searching through the Japanese script, but I assure you it's probably not a shitty Clinton joke. If you want more examples of "localization" just check out these articles: https://archive.md/o/238P9/https://tcrf.net/Lunar:_The_Silver_Star%23Regional_Differences https://archive.md/o/238P9/https://tcrf.net/Lunar:_Eternal_Blue/Regional_Differences

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>>9323 As much as I'd like to be hopeful for that, I know that faggots are going to be the ones training the AI. At least some of those faggots will be out of a job.
>>9324 Japs themselves are starting to use AI for translations, completely circumventing the gaijin.
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>>9337 >patches need to be avoided now the absolute state
>>9337 Utterly disgusting.

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Fumito Ueda's next game Anonymous 12/09/2023 (Sat) 06:00:09 No.7768 [Reply]
So a few people speculated that gen design was going to announce it's next project in 2023 based off some twitter post, but nothing was shown at TGS and 2023 is almost over. I know Ueda is working on something but do you think we will get any news in 2024? I just hope whatever it is it's similar to Ico.
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>>8196 >ico numake complete with cluttered ui Careful with your jokes, anon. It wouldn't be the first time image board shitposts about that sort of thing turned real. You forgot the prompts to spend money on microtransactions.
>>8196 Needs an achievements pop-up for every mundane thing.
>>8196 kek
>Fumito Ueda taps into full power autism >Creates a massive, connected, logical and "lived in" map >Plans to fill it with giant monsters but has to cut back to 16 >Leave some parts of the map empty(er) >Traumatizes millenials for life searching for some meaning or purpose to all the empty space
>>8913 >shitty gaijin demake ruins it by creating the "purpose"

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Anonymous 11/26/2023 (Sun) 17:48:59 No.7488 [Reply]
What is your personal cut off date for retro vidya and what's your reasoning behind that date?
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>>7488 (heil'd) skyrim
>>8990 At the true retro.
>>8990 It unironically is to zoomers. It was basically the first video game to them and everything before that is retro.
>>8990 Well-played.
Retro is when the game doesn't tell you to log in into facebook on the title screen.

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Anonymous 04/26/2023 (Wed) 17:54:26 No.2623 [Reply]
Why did the 3d platformer genre lose popularity in the 00's? Afterwards it was mostly licensed games chasing trends and then it all stopped entirely.
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Sad news.
>>5029 Numake incoming.
What was the last good 3D platformer?
>>7697 Gravity Rush?
>>7697 Ratchet and Clank 2.

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Arcades Anonymous 02/17/2023 (Fri) 20:41:06 No.683 [Reply] [Last]
When's the last time you've been to an arcade, anon?
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How can I find actual arcades? Everything that's actually advertised somewhere is shitty hipster bars with overpriced diluted cocktails and 2 or 3 cabinets at most. Every time I ended up somewhere with actually good games it was by accident. Do I just need to luck out into it?
>>7015 >How can I find actual arcades? You go to japan. There are no "actual arcades" left in the west. You can find actual arcade cabinets here and there, but they are usually in places where you don't want to be in.
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>>8162 >nobody cares about the arcades why even have them then

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