/robowaifu/ - DIY Robot Wives

Advancing robotics to a point where anime catgrill meidos in tiny miniskirts are a reality.

The Mongolian Tugrik has recovered its original value thanks to clever trade agreements facilitated by Ukhnaagiin Khürelsükh throat singing at Xi Jinping.

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Waifu Materials Robowaifu Technician 09/12/2019 (Thu) 03:04:33 No.154 [Reply] [Last]
I would define a robowaifu as a doll with robotic features. However there are many different types of dolls (BJD, cloth doll, sex doll, etc). A doll has a skin or surface material, sometimes a filler (cotton), and sometimes internal structure (bones and joints).

Continuing the discussion from (((>>2831 >>2836 todo:relink))) , I want to create a thread to explore the many possible surface materials for a waifu (robo or no). The most important decision is whether to use a hard or soft material.

Hard Materials
>Ceramics
>Wood
>3D Printed Hard Plastic (PLA/ABS)
>Injection Molded Hard Plastic

Soft Materials
>Natural Fabrics (Cotton, Silk, Wool)
>Synthetic Fabrics (Vinyl, Polyester, Nylon)
>Fur/Hair (presumably synthetic, inb4 yiff in hell)
>Silicone or TPE Rubber (TPE is basically a cheaper form of silicone)

I'm strongly biased against the hard materials for comfort reasons. Personally, I have a hard time seeing myself falling in love with something hard, but others on this board talk about using hard materials, so I'm trying to keep an open mind.

My preference is for silicone, but there are four big problems with it. Firstly, it's expensive. Secondly, it impedes modification after the silicone has set. Thirdly, it contributes to the uncanny valley/silicone slut issue. Fourthly, it is heavy, and this weight really constrains the skeleton, posablity, and probably robotics. Because of the weight, silicone dolls have heavy-duty skeletons.

My second choice is therefore fabric, presumably stuffed with cotton. Fabric is super comfy, and has no uncanny valley issue. A non-fuggable fabric doll or robot would have no stigma issue, and could be the start of a productive hobbyist scene with plenty of females. Fabric is extremely lightweight which could be a plus or a minus. By itself, its unsubstantial and not ideal for robotics. A fabric robot is possible, but it requires hard, heavy parts underneath to provide structure and as actuators, which would make it less comfy. The fabric could be a textile (cotton), a synthetic leather (resembles skin, makeup/dress-up potential), or synthetic fur for you furfags out there.

Another possibility is a hard vinyl BJD-like doll with a layer of something comfy on top. Alternately, you all can reject my comfort autism if the benefits of having a hard doll/robot are clear enough. I'd like to hear others make the case for a hard doll/robot, since I don't think I could do the argument justice.

Finally, this is a discussion, not a debate. There are multiple paths we could take, and I'm sure different robowaifuists will try different techniques to see what works and what doesn't. I'm more interested in seeing what options are on the table than shutting down any particular approach.
129 posts and 27 images omitted.
>>15774 Excellent research Anon. Thanks for the procedural breakdown as well, very helpful. Cheers.
>>15774 >Correction Do not use DragonSkin 10 NV for multi-material parts, it lists on the website that it is incompatable (cure inhibiting) with other silicones. I've only done testing with the silicones listed in the post above, and wanted to try the NV version.
Glad to have found this board. Currently thinking about 3d printing an inner body with joints and then put a 1-2cm thin/thick silicone/TPE skin around it, cast with 3d printed molds. This should provide for lightweight constuction and good feel. Sorry if this has been mentioned before, I'm a lazy fuck who can't be bothered to read the ful thread.
>>15809 Hello Anon, welcome! Glad you found us. Your design goal is definitely amenable to our general approaches here. I'm sure as you spend time here on the board, you'll discover the costs & benefits of such an approach discussed. I'd suggest you use the catalog view to look around for topics you're interested in and go from there. Cheers! :^)
>>15809 Engineering tip: When working with a silicone skin, it's best to include holes in the inner body to provide the silicone with surface area to properly mate to the part.

F = ma Robowaifu Technician 12/13/2020 (Sun) 04:24:19 No.7777 [Reply]
Alright mathematicians/physicians report in. Us Plebeians need your honest help to create robowaifus in beginner's terms. How do we make our robowaifus properly dance with us at the Royal Ball? >tl;dr Surely in the end it will be the laws of physic and not mere hyperbole that brings us all real robowaifus in the end. Moar maths kthx.
26 posts and 4 images omitted.
Open file (209.01 KB 1173x663 physics basic picture.png)
>>15019 That's correct. Note that the "volume" for energy should be 1-dimensional, like a path. I added an explanation to the script in >>15167, same as the attached image. Here's the text description. --- Objects move around and rotate in space. Every object has a position in that space, a mass, and a velocity. - The velocity describes the instantaneous change ($d/dt$) in position. - These quantities also define a momentum, which is $mass * velocity$. Momentum is a representation of how much an object resists slowing down to zero velocity. Momentum increases with mass and with velocity. - Instantaneous change ($d/dt$) in velocity is called acceleration. Changes to object positions are done indirectly. To change an object position, you need to apply a force, which provides an instantaneous change ($d/dt$) to momentum. - For the physics we're dealing with, forces don't change the mass of an object. Since changes in momentum can come from either changes in mass or changes in velocity and since forces don't change mass, all forces will result in some change in velocity (acceleration). The common approach is to represent forces through a potential field. A potential field is represented by some energy value at every point in the space. (If the space is flat, the potential field would be visualized by something like imaginary hills and valleys placed throughout the space.) You can calculate a force at any given point in the potential field by measuring the downward slope (negative $d/dx$). You can get a measure of "total force" as an object moves through a potential field by calculating $\int_{x_0}^{x_t} force(x) dx$. The result has units of type "force times distance", which is the same as energy. Since $force(x) = - \frac{d}{dx} potential(x)$, the integral is the same as $potential(x_0) - potential(x_t)$, which has units of the same type as the potential field. This means that the potential field assigns an energy value to each point $x$. Because of this, the potential field is also called potential energy. A lot of interesting equations result from the fact that force can be represented as either a negative slope ($-d/dx$) in an energy field or an instantaneous change ($d/dt$) in momentum.
>>15186 Excellent post Anon, thanks. Please give me some time to chew this over and I'll respond better. Just wanted to let you know it's been seen.
>>15186 AUUUUUUUUGH! :^) I still haven't made time yet Anon. I haven't forgotten.
Some stuff for dance generation: https://expressivemachinery.gatech.edu/projects/luminai/ It looks like this is based on Viewpoint theory, which is a theory of improvisation. There's a book about it called "The Viewpoints Book".
>>15459 Sounds interesting Anon. Unfortunately, they are blocking access across Tor so I'm unable to see it. But there has been some good things come out of GA Tech in our area so yep, I can believe it. Thanks!

Open file (1.11 MB 894x950 Sophie_Head.png)
Elfdroid Sophie Thread #3 SophieDev 02/18/2022 (Fri) 11:38:48 No.15236 [Reply]
New video of Sophie is now up: https://www.youtube.com/watch?v=XOGrdHn7wBU Finally got her head working in a reproducible manner. I had completely broken about seven of her previous micro-servos. But the burnt-out ones weren't the big problem - I just connect suspect servos my Arduino UNO and if my control servo can run the 'Sweep' sketch but the suspect servo cannot, I know it's dead and in the bin it goes. However, one servo was damaged but still working - except it caused some kind of feedback that made all other micro servos connected to the same circuit go haywire - even brand new ones. Luckily the faulty servo in question was old and had spraypaint on it, so I could tell it apart from the others. But that was very confusing - at first I thought it might be related to the small magnets that hold her faceplate on, but this is not the case. Rogue servos are definitely something to watch out for in future. Anyway, now that I have measurable, standardised voltage going into all of the micro servos, I'd like to upgrade her neck again. She can actually shake her head (but not in the above video as it is addressed straight-to-camera), but she still cannot nod her head as it weighs too much and the neck servo overheats rapidly. Heads are relatively heavy things (especially with long hair). The breakthrough with Sophie has been splitting her up into separate subsystems and separate circuits, then focusing on only ONE subsystem/circuit - in my case her head. For a beginner like me, it was just too confusing and labour intensive to attempt programming her head, speech, neck, arms and hands all simultaneously. When errors occured I was having a real hard time pinning down which motors were affected, how badly they were affected and why. Having to tear down one large, complex system is waaaay harder than troubleshooting something far smaller. So focusing only on her head solved this problem.

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>>15739 The UVs were normal (not scrambled/encrypted) I think. I am a total noob at Unity and was just following a character export tutorial for Final Fantasy XIV Online. Very specific to that game and it's assets. (Although I now want to mess about with some Honey Select assets too and test what happens with those textures). It has been very interesting to learn about all the different texture maps like albedo, colour, normal, occlusion and specular. If there is one thing I have realised though - there is a very good reason that rigging and animation are a whole separate discipline to 3D modelling. It's complicated AF (unless you can just be happy with MIXAMO animations - which I am). For example, suppose you want to make a VR Chat avatar... 1.) You need the patience of a Saint to deal with all of the software version conflicts and different plugins required. 2.) (This applies to many different programs not just VR chat + Unity) you can come back to a project after two weeks having not touched it, and both your tools and your assets will have broken themselves due to an "update". (Imagine if this happened to tradesmen IRL). You then have to spend several hours un-fucking things before you can make any more progress. 3.) Unless you've got $$$ of motion and facial capture hardware, it is extremely difficult and hella time-consuming to smoothly animate a convincing humanoid in 3DCG. I have learned to be happy with relatively simple things like just posing a rigged character or making new assets in Blender. If a process requires more than two different plugins to work or uses more than two programs, I am avoiding it like the plague. Because even if I do get it all to work today, version 4.8.6.3.51 (hotfix B) will doubtless auto-fuckup everything in a months time.
>>15744 Sorry about the rant. But I have confirmed that Honey Select UVs are scrambled, as suspected. This is inside Unity, following the exact same process I did to texture the Elf from Final Fantasy 14, above. Textures are completely effed, even though I know I have at least three of the five texture maps applied to the material properly.
>>15751 >>15744 >project after two weeks having not touched it, and both your tools and your assets will have broken themselves due to an "update". You don't need to use the current version though. Especially older versions of FOSSoftware are openly available. You could also look into Guix or Nix package managers to install older and newer versions of the same software and the necessary libraries. Apologies about that Anon. Good advice.
>>15744 >>15745 Nice effort SophieDev. Good detective work. >Sorry about the rant Lolwut. No you're absolutely right and it's far worse than you imagine tbh. Research the role of 'Pipeline TD' for any major studio. Looking forward to see what you do in Unity Anon.
>>15745 Its less to do with unity and more to do with texture map exporting fuckery.
Edited last time by AllieDev on 04/01/2022 (Fri) 22:26:36.

Who wouldn't hug a kiwi. Robowaifu Technician 09/11/2019 (Wed) 01:58:04 No.104 [Reply] [Last]
Important good news for Kiwi! (>>14757) === Howdy, I'm planning on manufacturing and selling companion kiwi robot girls. Why kiwi girls? Robot arms are hard. What would you prefer to hug, a 1 m or 1.5 m robot? Blue and white or red and black? She'll be ultra light around 10 to 15 kg Max with self balancing functionality. Cost is dependent on size, 1000 for 1 m or 1500 for 1.5 m. I'm but one waifugineer, so I'm going to setup around one model to self produce. If things go well, costs can go down and more models can be made. Hopefully with arms someday. >=== -add news crosslink
Edited last time by Chobitsu on 12/23/2021 (Thu) 06:43:53.
107 posts and 75 images omitted.
Open file (49.51 KB 510x386 AscentoLegMechanism.png)
>>15374 Completion requires an end point. Perfection can be said to have no end as improvements can be made ad infinitum to fit various ideals. I want to restart again to inch closer to my perfect leg but, that's a potentially endless cycle. Focusing on getting something done is better. The knee functions nearly identically to Ascento's leg, just mass optimized and legally distinct. Not pictured is the use of rubber bands for gravity compensation as a lower cost alternative to Ascento's springs.
>>15414 What a cool design Kiwi, thanks.
>>15414 Isn't it a problem to have a sping, or even worse a rubber band, being loaded all the time if the joints are in a non-neutral position? I like the idea with the spring, not I'm thinking if I could use that as well, but maybe with a motor controlling the non-neutral position of the spring.
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>>15746 Your suspicion is understandable. Springs and rubber bands are meant to experience stressed states for prolonged time. It is true that some springs will suffer from fatigue under prolonged or extreme stress. All you need to do is ensure your design does not put too much strain on the elastic element. For us, rubber bands are easy to design around and are used frequentally in DIY RC cars and robotics. (Picrel is a lego RC car which uses rubber bands for power transmission and suspension, used for the sake of clarity, note that all rubber bands are in a constant state of stress.)
>>15748 That's kinda cool looking Kiwi. I think the wide variety of elastic bands broadly available, and their low-cost in general make them a natural fit for our goals here on /robowaifu/.

Elfdroid Sophie Dev Thread 2 Robowaifu Enthusiast 03/26/2021 (Fri) 19:51:19 No.9216 [Reply] [Last]
The end of an era...(>>14744) === The saga of the Elfdroid-pattern Robowaifu continues! Previous (1st) dev thread starts here >>4787 At the moment I am working to upgrade Sophie's eye mechanism with proper animatronics. I have confirmed that I'm able to build and program the original mechanism so that the eyes and eyelids move, but that was the easy part. Now I have to make this already 'compact' Nilheim Mechatronics design even more compact so that it can fit snugly inside of Sophie's head. One big problem I can see coming is building in clearance between her eyeballs, eyelids and eye sockets so that everything can move fully and smoothly. I already had to use Vaseline on the eyeballs of the first attempt because the tolerances were so small. If the eyelids are recessed too deep into her face, then she looks like a lizard-creature with a nictitating membrane. But if the eyelids are pushed too far forward then she just looks bug-eyed and ridiculous. There is a middle ground which still looks robotic and fairly inhuman, but not too bad (besides, a certain degree of inhuman is what I'm aiming for, hence I made her an elf). Links to file repositories below. http://www.mediafire.com/folder/nz5yjfckzzivz/Robowaifu_Resources

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Edited last time by Chobitsu on 12/23/2021 (Thu) 06:51:08.
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>>14971 Good ideas SophieDev, and yeah storing ideas here on the board for safekeeping is something most of us do, including myself.
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I now know how to use a multimeter and have confirmed that my buck-converter is correctly limiting voltage to the servos. Have thrown out a bunch of fried micro-servos that were a lost cause (kept a few parts for spares). Now, onto the more pressing subject: To Mr. Vladimir Putin, I appreciate your desk in the Kremlin is very well polished and shiny. In fact if I wasn't working on building a robot I would be polishing my desk and downgrading to Windows XP so my setup could be more like yours. However, at present you are causing me a problem. Because electricity prices in my country have doubled due to you ordering the gas pipelines closed, I can no longer 3D print large things because it's too expensive. Although, Mr.Putin, I realise it's not all your fault. You see, I told my government that they should've focused less on feminism, jigaboos and faggots and more on building nuclear power stations, but they wouldn't listen. So now all of our gas power plants are out of gas and all of our energy firms are going bust. So please could you kindly sort out your business with Ukraine so the rest of us can get on with building robots? Kind regards, SophieDev
>>15207 POTD TOP LOL <ywn a shiny desk full of XP in Soviet Russia. I'm glad you're sorting your servos/power systems. Hopefully the situation will improve before too long Anon. I'm sure you will figure things out as you go along. I pray for you SophieDev indeed for us all. Godspeed. >=== BTW Anon, your thread is nearly at the autosage bump limit. I'd suggest you begin #3 thread soon.
Edited last time by Chobitsu on 02/14/2022 (Mon) 03:04:20.
Thought I'd print something small and cheap but still useful: servo connector locks. Do you have keyless servo connectors that keep coming undone when your robot moves about? Slip some of these locks over the connection point and your robot's days of sudden-onset flaccid paralysis will be over! Obviously though, if your wires aren't long enough to accomodate your robot's range of movement and you have these servo connector locks on, then the servo wires are likely to yank out completely (or pull something off your robot) since the servo connectors can no longer slip out easily.
>>15211 That's great but BLDCs and ESCs mostly use other connectors. I only see these on the small servos. And in those cases they need to go into a breadboard for which I use the male to male breadboard cables. I'm mostly using XT-60 connectors and banana plugs, and try to get motors with the right connectors. These are very cheap on AliExpress. Make sure to get male and female and the right size, though. For plugs and the connectors. You only need one connector and the other side can use plugs. The connectors seem to be mostly yellow and the plugs without plastics golden (brass). On AliExpress they also have little screw terminals for cables, which are also very cheap and fit into a breadboard. Not sure about the name, DG-301 is written on the side and they're blue (others are green).

Safety & Security General Robowaifu Technician 04/20/2021 (Tue) 20:05:08 No.10000 [Reply]
This thread is for discussion, warnings, tips & tricks all related to robowaifu safety. Or even just general computing safety, particularly if it's related to home networks/servers/other systems that our robowaifus will be interacting with in the home. >=== -update OP
Edited last time by Chobitsu on 08/03/2021 (Tue) 01:29:08.
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>>12596 OK, I fleshed things out just a bit further. I think I've covered most of the bases for classes I'd need for an animation system. I'd welcome critique if anyone's interested. > I probably should move my progress updates elsewhere, since it's going to be a while until this project is in shape well enough to directly support safety & security by being a good 'robowaifu access-control simulator' of sorts. Not too sure where I'll go with it, but I'd like to keep it available to the board as it develops. Anyway, Cheers. 4fd74ea38ac84fbb5551205f4ac24b85289567ad63f86caac7401fb510c5eb07 *kingdom_of_kod-0.0.3.tar.xz
>>10860 defcon website has some mp3 lecture(s?) for EMP defense if you do a site specific search wonder if there are some physics simulation tools that you can use for this kind of thing without paying a lot >>10868 >Just make sure both yourself and your robowaifu have bodycams running and sending the footage to a backup server if you ever go out and about. If extra paranoid, you can aim to secure the admissibility of your digital forensic evidence full disk encryption goes a long way to make sure that they can't just add something incriminating to your HD. Though they can probably demand you to provide the password if they suspect you of anything (idk if any recent developments change this) you'd be giving it to them anyway if you were turning over footage. You could also regularly upload cryptographically secure hashes of recent footage to some popular blockchain in a consistent format, and use this to selectively prove chunks of footage were hashes+uploaded by some block # and hence date/time. >>10871 >>10869

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>>15726 addendum: I wonder if "legal-only" darknet markets and forums will start to proliferate with the unbridled expansion of anarcho-tyranny. like yeah, we don't think we are doing anything illegal, yet... but we know that you don't need to be consciously or conspicuously criminal for someone to hunt for prosecution excuses. Or even just stuff that is 100% legal but suppressed by corporate or otherwise ought to be private like controversial personal finance strategies (e.g. "over-employment", extreme frugality/savings, credit card promo churning) or politics or supply chains (e.g. robowaifu, cryptocurrency hardware wallets, prepper stuff, fetish stuff)
>>15726 >>15727 >"It matters little who is the enemy, if we cannot beat off his attack." >-t. Gandalf Undoubtedly, the general consensus on the board is that the potential reality of robowaifus represent a roughly existential threat to the status-quo of feminism as it stands today. Since this is one of the keystone tools of evil in the hands of the Globohomo Big-Tech/Gov, it strikes me as rather a safe assumption that we can eventually expect non-organic, violent opposition to our entire field to be fostered by them, across every land where they currently maintain their Commie-like iron grip. Clearly, there is already non-violent opposition being propped up against even the very idea of robowaifus (before an industry even exists for it lol), conducted by the usual-suspect tools; Glowniggers, Troons & Leftists. Generally, this currently manifests itself primarily as media & legislative-based reeing over: >"Won't someone please just think of the children!?" or >"RAEEEP!111" This shows the paranoia they already experience related to free men being free from the Satanic Zeitgeist they are attempting to devise. Otherwise, why even bother? Eventually however, they won't restrict themselves to just using attacks consisting of simple words & """rules""". Once real robowaifus begin actually being broadly available to men, you can expect much more insidious -- even violent -- means to be used by them. >tl;dr

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Edited last time by Chobitsu on 03/27/2022 (Sun) 13:02:56.
(>>16275, ... related crosspost)

3D printer resources Robowaifu Technician 09/11/2019 (Wed) 01:08:12 No.94 [Reply] [Last]
Cheap and easy 3D printing is vital for a cottage industry making custom robowaifus. Please post good resources on 3D printing.

www.3dprinter.net/
https://archive.is/YdvXj
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>>14938 Problem with vapor smoothing is the loss of detail which will effect things like the threading you see on that pic. The process is incredibly simple as it just involves suspending the ASA/ABS print inside of a chamber filled with acetone. https://all3dp.com/2/abs-smoothing-a-beginners-guide-to-abs-vapor-smoothing/ >>14900 PLA smoothing can be achieved by simply sanding the print with fine and then applying resin for a decent project. For the threading you would use a hobby knife to elide rough layers. You do not under any circumstances want to use a sanding chamber. Sandblasting will destroy your print extremely quickly. https://www.makerbot.com/professional/post-processing/sanding/ There are other chemicals you can use to vapor smoothing PLA and even PC, but I wouldn't fuck around with shit like DCM unless you have a clean, well ventilated lab with the proper tools and PPE. You don't want to die giving your waifu shiny, smooth, hard booba.
>>15701 Thanks very much for the tips Anon.
leaving this here Injection molding meets 3D printing in this 300 piece 3D printed injection molding machine https: //www.3ders.org/articles/20160331-injection-molding-meets-3d-printing-in-this-300-piece-3d-printed-injection-molding-machine.html

CNC Machine Thread Robowaifu Technician 05/12/2020 (Tue) 02:13:40 No.2991 [Reply] [Last]
Many of the parts needed to build our robowaifus will need to be custom made and they will need to be metal. For parts that have a high tolerance for imperfections a 3d printer can print a mold and then a small scale foundry can be used to cast the piece with metal (probably copper or aluminum). BUT there will be pieces that need a higher degree of precision (such as joints). For these pieces a CNC machine would be useful. CNC machines can widely range in size, price, and accuracy and I would like to find models suitable for our purposes. I know there are CNC machines available that can cut up to copper for under $300, but I don't know if that will be enough for our purposes. (https://www.sainsmart.com/products/sainsmart-genmitsu-cnc-router-pro-diy-kit?variant=15941458296905&currency=USD&utm_campaign=gs-2018-08-06&utm_source=google&utm_medium=smart_campaign) Some CNC machines can be used to engrave printed circuit boards and that may prove useful for our purposes as well. Are there any anons that know more about CNC machines? Anons looking to buy one ask your questions here.
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>>11374 e.g., the plans for my waifu involve a build comprised solely of plastic printed parts, mainly polycarbonate for structural support. This is fairly easy and inexpensive to build an amateur 3d printer for
>>11375 >comprised solely of plastic printed parts, mainly polycarbonate for structural support It requires a better printer than other materials. It's not lighter than aluminium in relation to strength and parts like gears would wear down over time. Maybe you can do without metal parts or only using standardized metal parts, but it clearly has advantages to be able to use custom made parts. >>11374 You didn't address the problem that plastics are weaker and wearing off, so it was an appropriate answer, and yeah it is obvious that at least using some (custom made) metal parts has advantages. Maybe more so for the higher quality versions. Not necessarily many custom made ones in every case.
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>>11410 >you may even be able to put some kind of metal plating for mechanical parts that interact That was one of ideas of using some custom made metal parts. Yes. >metals aren't very cost effective There are standardized parts, which are very cheap and companies that mill custom parts have been mentioned as a source in this this thread. >for the average user Some here want to build very cheap robowaifus, others might go for the more expensive version, which might be able to be build as a cheaper version with some drawbacks. >metal 3d printer That's only one option, there's milling, casting and ordering custom parts from companies. Also these printers might get cheaper at some point. >comparative stress-tests for materials CNC Kitchen on YouTube.
>>11417 What happened here? He deleted his posting I replied to?
Just going to drop this here. https://docs.v1engineering.com/mpcnc/intro/ https://github.com/V1EngineeringInc/MPCNC_Primo https://www.thingiverse.com/thing:790533 Tabletop CNC that is mostly manufacture on a 3d printer with the rails being relatively cheap conduit pipping. It is modular so you can slap on a router, plasma cutter or laser depending on what you are working with. Additionally the system can be customized to any size provided you can find belts long enough for it and are willing to tolerate some looseness and loss of accuracy. The creator has a lot of other interesting prints if you are interest in checking them out https://www.prusaprinters.org/social/47417-ryan-z/prints

Black Magic M66 3D Modelling Project & Battledroid Robowaifus SophieDev 07/27/2021 (Tue) 14:03:16 No.11776 [Reply] [Last]
Decided it may be best to place my 3D digital modelling efforts in a separate thread to my work on 'Elfdroid Sophie'. I think this thread will still belong under "Personal Projects". At the moment the 3D modelling begins over on her thread: >>11644 >>11657 I'm using some source material from Masamune Shirow's 1987 OVA "Black Magic - M66" (which itself was based off his 1983 manga). However, as a child of the late eighties/early nineties, I loved 'Transformers', and I was also a big fan of the 'Heavy Gear' series (similar to MechWarrior), and Armored Core. So I often get the urge to create battle-ready robowaifus, but I can only create them virtually. Because obviously I cannot get hold of machine-guns, explosives, tank cannons, and rocket launchers IRL. Good thing, too, since if I were given access to live ammunition I would almost certainly blow myself into a flying streamer of giblets. But I digress. This thread may also be a good place for any equally deranged anons who wish to post images of military-grade robowaifus, either found online or their own creations?
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>>15355 >Elfy is now the owner of a logistics company. I like to imagine the trailer is full of tens of thousands of small, plush elves. (I actually want to learn to crotchet at some point because you can make some cool stuffed toys using that technique. Although it is pretty skilled and takes a lot of practice. I could mount a couple of micro-servos into such a stuffed toy similar to Tickle-me-Elmo. Complete opposite end of the spectrum to M-66, I know. But this is broad-spectrum robowaifus!
>>15356 A cute! Elfy is a good idea IMO as a more 'low-impact' waifu design that brings lots of benefits to the table for newcomers in particular SophieDev I'm not meaning you or any other regulars here haha except me perhaps. Simpler lines, volumes, movements, etc. BTW, you might investigate what the pony community is doing along these lines. Not only have they reached out to us here more than once (>>8118, >>1563, >>11024), but there are probably some of them already doing plushie-oriented work there. Ofc our own dear Kiwi-chan waifu design also pretty closely related too (>>104)
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When she is tired after a hard week of transporting completely legal, safe and legitimate goods across the Schengen Area only ... Blender's cloth physics enables me to tuck Elfy into bed as many times as I want.
>>15513 LOL, a cute. CUTE >"I'm going to turn the lights out now, sleep tight Elfy >"I WANT SOME WATER! >gives small glass of wawa to Elfy-gril* >"There, all better? >Elfy nods* >gives headpats* >"That's a girl. Now you be a good gril now, won't you? >"Uh huh >"OK then, we'll see you in the morning >"Good night!

Robowaifu references Anonymous 09/09/2019 (Mon) 00:09:49 No.1 [Reply] [Last]
My favorite robowaifu is Chii. I'd like to see yours.
100 posts and 87 images omitted.
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>>10056 Very nice design Anon. I wish you well in your efforts for her.
>>42 I came across this by accident, and I was terribly disappointed it didn't have any Latin (the language) in it.
>>15510 So, can you tell us what it's about Anon? I've never seen it outside of this thread tbh.
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>>15511 It's a cute doujin about a man and his pre-owned robowaifu that has emotional damage. You can read it here: https://manhwahentai.me/webtoon/latin/vol-1-chapter-1-latin/
>>15512 Thanks!

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