/robowaifu/ - DIY Robot Wives

Advancing robotics to a point where anime catgrill meidos in tiny miniskirts are a reality!

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“He who would do some great thing in this short life, must apply himself to the work with such a concentration of his forces as to the idle spectators, who live only to amuse themselves, looks like insanity.” -t. John Foster


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My Advanced Realistic Humanoid Robot Project - Eve Artbyrobot 04/18/2024 (Thu) 17:44:09 No.30954 [Reply] [Last]
So far I have plans to build Adam, Eve, and Abel robots. All of these are Bible characters. This thread will cover the Eve robot. Eve will have no "love holes" because adding those would be sinful and evil. It is a robot, not a biological woman after all and I will view her with all purity of heart and mind instead of using her to fulfill my lusts of my body. Instead I will walk by the Spirit no longer fulfilling the lusts of the flesh as the Bible commands. Eve will be beautiful because making her beautiful is not a sinful thing to do. However, I will dress her modestly as God commands of all women everywhere. This would obviously include robot women because otherwise the robot woman would be a stumbling block to men which could cause them to lust after her which would be a sin. To tempt someone to sin is not loving and is evil and so my robot will not do this. To dress her in a miniskirt, for example, would be sinful and evil and all people who engage in sinfullness knowingly are presently on their way to hell. I don't wish this for anyone. My robot will dress in a way that is a good example to all women and is aimed toward not causing anybody to lust as a goal. My robot will have a human bone structure. It will use either a PVC medical skeleton or fiberglass fabricated hollow bones. My robot will look realistic and move realistic. It will be able to talk, walk, run, do chores, play sports, dance, rock climb, and do gymnastics. It will also be able to build more robots just like itself and manufacture other products and inventions. I realized with just a head and arm, a robot can build the rest of its own body so that is my intention. My robot will use BLDC motors for drones, RC, and scooters that are high speed and low-ish torque but I will downgear those motors with a archimedes pulley system that will be custom made from custom fabricated pulleys that will be bearings based. By downgearing with pulleys, instead of gears, I will cut down the noise the robot makes so it will be as silent as possible for indoor use. By downgearing, I convert the high speed motors into moderate speeds with great torque. BLDC motors with large torque generally are too large in diameter for a human form factor and take up too much volumetric area to be useful which is why I go with the high speed smaller diameter type motors but just heavily downgear them 32:1 and 64:1. My robot will have realistic silicone skin. Thom Floutz -LA based painter, sculptor, make-up artist is my inspiration as it pertains to realistic skin. The skin for my robots has to be at his level to be acceptable. It must be nearly impossible to tell the robot is not human to be acceptable. I will have a wireframe mesh exoskeleton that simulates the volumes and movements of muscle underneath the skin which will give the skin its volumetric form like muscles do. Within these hollow wireframe mesh frameworks will be all the electronics and their cooling systems. All of my motor controllers will be custom made since I need them VERY small to fit into the confined spaces I have to work with. I need LOADS of motors to replace every pertinent muscle of the human body in such a way that the robot can move in all the ways humans move and have near human level of strength and speed.

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>>38032 correct
>>38032 Good news: I had mentioned before I was planning to use 2mm OD tension spring for the winch in place pulley tension solution but once I got the 3mm ID 4mm OD PTFE tubing to go over the spring, I saw that the 4mm was just WAY too big once you multiply that out to 300 motors. 300 of 4mm OD tubing starts to take up a massive area at that point and I struggled with that. I MUST be miserly on space taken up by parts to get all the crap I need to fit in there to fit in there! Anyways, I fortunately discovered that you can buy tension spring down to 1mm in OD! I was unaware of this before now! So I ordered 1mm OD tension spring and 1.5mm OD tension spring to test and see what seems best. If the 1mm OD spring seems reliable to me, I'll go with it. Anyways, since the spring is now smaller, I can use also a smaller PTFE tubing to house the spring so I ordered uxcell PTFE Tubing 1.8mm ID x 2.2mm OD off amazon. 2.2mm OD tubing compared to 4mm tubing is SHOCKINGLY smaller when you look at them. So it will be WAY more space efficient now. Here's my updated tension spring concept drawing:
>>38340 Great! Sounds like really good news, Artbyrobot. I was curious how you were planning to 'load' the tubes with these springs & kevlar strands? I was thinking something like a very thin spring-steel rod of sorts that you could push through, then hook the string+spring to the end of the now-protruding rod, then pull the whole thing back down the tube together. Make sense, Anon?
>>38341 Thanks. The kevlar will only be for the thicker strings doing heavy work, not for stuff with low forces light work like this and part of that is because kevlar didn't have very fine string options when I shopped (if someone can find very fine kevlar thread let me know). But to your question, I don't think I"ll need any mechanism to do the threading of hte tube you can just push it in there and let gravity do the rest. I have had no issues threading the tubing even going against gravity. You just push the string in a little at a time from one end and it just slides effortlessly through the tubing till it reaches the other side. Part of this is surely the low friction and relatively short distance we are trying to send string through. If we wanted to push string through 40 feet of tubing, THEN something like what you said would be necessary due the higher friction that the longer length of tubing would bring to the table. Pushing from one end would not work anymore in such case. But we are just doing shorter runs under 2' which seems to not be an issue.
>>38342 Got it. Completely makes sense. Thanks for the updates, Anon. Godspeed to you. Cheers. :^)

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Robowaifu Programming & Learning Thread Greentext anon 04/22/2025 (Tue) 13:37:49 No.37647 [Reply]
A thread for links, examples, & discussion for software development & instruction; primarily intended to focus on Python & C++ & C . Obviously the endgoal being the crafting of quality code & systems for our robowaifus. --- > threads-related: ( >>19777 ) ( >>12 ) ( >>159 ) ( >>14409 ) ( >>18749 ) ( >>4969 ) ( >>86 ) ( >>128 ) >=== -add'l crosslink
Edited last time by Chobitsu on 05/10/2025 (Sat) 15:08:37.
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Contrived (toy) program to demo that you should specify noexcept if a C++ function can't/shouldn't throw an exception. The first func's reason is that the local (interior) function calls can't throw (b/c they're both C library functions). The second func's reason is that we want the program to simply crash (in this contrived, learning example case) instead of throwing an exception if the computer's memory becomes exhausted. >muh_noexcepts.cpp #include <cmath> #include <cstdio> #include <vector> using std::puts; using std::vector; double compute(double d) noexcept { return log(sqrt(d <= 0 ? 1 : d)); } /** will crash rather than throw * * @param v : (too large a) vector expected * @return : munged copy of v (mayn't get here -- could crash first) */

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Edited last time by Chobitsu on 05/06/2025 (Tue) 23:13:19.
Contrived demo to show why functions shouldn't throw exceptions while enclosing the direct owner of a freestore object (this also applies to other low-level, C-style resources like filehandles, ports, locks, etc.) The first example function will leak upon it's exception throw, b/c that function's int-pointer p directly 'owns' (ie, is solely responsible for the lifetime management of) the int located on the freestore memory it points to... and -- being a C-style pointer -- it.is. braindead! :DD The other two functions will not leak, b/c they instead use well-behaved, robustly-managed C++ RAII resource handles to their underlying data (similarly-located on the freestore memory). The second example uses a std::unique_ptr (an RAII resource handle), which always cleans up after itself regardless of the function's exit scenario (ie, throwing or not-throwing, in that case). Same for the third example which uses a std::vector (again, an RAII resource handle); it will also do proper cleanup by destroying that object at the end of it's enclosing function's scope (or, more-technically: at the end of the vector's lifetime [so... copy-elision, etc., may 'move' it out into another scope in some other example's context]). >tl;dr Just say no to using old C-style pointers outside of creating your own RAII-compliant resource handle classes (from within your own custom C++ library code, ofc) in the first place. But if you still want/need to, use std::unique_ptr (or possibly, std::shared_ptr in some cases) instead for reliable, automatic, resource lifetime management (cf. >>38228 ). >muh_resource_handles_do_proper_cleanups.cpp #include <cstdio> #include <exception> #include <iostream> #include <memory> #include <string> #include <vector> using std::cerr; using std::make_unique;

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Edited last time by Chobitsu on 05/10/2025 (Sat) 00:22:22.
Here's a neat little C language teaching tool. Be a leet haxxor in just minutes! :^) https://sundee.neocities.org/c/
>>38295 >and -- being a C-style pointer -- it.is. braindead! :DD Its true. But this project aims to actually give C-pointers some smarts (at a fair cost, to be sure), to help improve the memory safety of the systems: https://github.com/pizlonator/llvm-project-deluge I certainly don't have any intentions of using it upfront, but once we have a working RW Foundations (cf. >>14409 ) system up and reasonably stable, then exploring some of the concepts here (double registers, 'capabilities', etc.) might be a really good idea as a part of a dedicated effort to further harden the overall system against (((attack$$$))). I suppose we'll see. I'd think that non-realtime sections of our code could bear the costs in time & space well-enough, and the benefits should be apparent to all -- particularly for any external-facing, data-validating code. [1] Cheers. :^) https://www.youtube.com/watch?v=JTxIWXWTAXM https://www.youtube.com/watch?v=yyFI7NgyySE --- 1. For example, recompiling cURL using Fil-C would be a no-brainer; its the primary external data-communications vehicle for the robowaifu's Dollnet/Dolldrop comms-physical-lockout component, of the Dollhouse subsection of RW Foundations.
Edited last time by Chobitsu on 05/11/2025 (Sun) 02:46:28.
If someone ever comes to /robowaifu/ demanding that our software be rewritten in r*st, you'll know that they aren't to be trusted even for a moment. Simple as. https://trashchan.xyz/robowaifu/manage/thread/26.html#1001

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Open-Source Licenses Comparison Robowaifu Technician 07/24/2020 (Fri) 06:24:05 No.4451 [Reply] [Last]
Hi anons! After looking at the introductory comment in >>2701 which mentions the use of the MIT licence for robowaifu projects. I read the terms: https://opensource.org/licenses/MIT Seems fine to me, however I've also been considering the 3-clause BSD licence: https://opensource.org/licenses/BSD-3-Clause >>4432 The reason I liked this BSD licence is the endorsement by using the creator's name (3rd clause) must be done by asking permission first. I like that term as it allows me to decide if I should endorse a derivative or not. Do you think that's a valid concern? Initially I also thought that BSD has the advantage of forcing to retain the copyright notice, however MIT seems to do that too. It has been mentioned that MIT is already used and planned to be used. How would the these two licences interplay with each other? Can I get a similar term applied from BSD's third clause but with MIT?

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Edited last time by Chobitsu on 07/24/2020 (Fri) 14:07:59.
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>>34920 Heh. OK, thanks for the explanation, Anon. :^)
an all purpose robot has the revolutionary magnitude as the invention of the steam engine. Lets hope some money will come out if this but theres also people that measure their success on not only their monetary compensation but on the impact they had in the course of history.
>>34937 POTD >Lets hope some money will come out if this but theres also people that measure their success on not only their monetary compensation but on the impact they had in the course of history. I think I can state uncategorically that a significant portion of regulars on /robowaifu/ are dreamers, and we all think about the amazing transformation to civilization (indeed, redeeming it from the literal brink) that robowaifus represent, peteblank. Cheers. :^)
> (MIT licensing-argument -related : >>36315 )
So, I recognize both why the GPL exists, and why Anons would argue for its use. OTOH, I also (very much) recognize why permissive licenses like BSD/MIT exist, and why I and others argue for its use. Question: I've seen several opensauce projects released under a 'Dual-License' scheme, which apparently lets the user pick which one they want to adopt. While, IIRC, these were all some variant of the restrictive (eg, GPL-esque) license approach, why couldn't we release all our code here as both restrictive & non-restrictive licenses (ie, GPL3 or MIT -- you choose)? <---> And if this does indeed turn out to be a legitimate approach, what does Anon think the effects would be? Please discuss.
Edited last time by Chobitsu on 05/10/2025 (Sat) 15:07:24.

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Power & Energy Robowaifu Technician 04/25/2025 (Fri) 22:16:32 No.37810 [Reply] [Last]
Power & Energy Robots require some form of energy to power them. We need to understand how to store energy in a way that will provide her with all the power she’ll need. To clarify, “energy” is a system's capacity to do work over time. This is measured by Wh, or Watt hour. Closely related is “power” the rate at which work is done. This is measured as W, or watts. As an example, we could have a robot with a 80Wh Lithium Ion battery and two DC gear motors that consume 10W when working. You do not need to rely solely on batteries and motors. We can use other methods of storing energy. This can include compressed fluids, thermal energy, and light, among other things. For instance, glow in the dark paint is useful for storing energy to use at night for safety. Solar panels or a generator can provide power through the energy of long distance nuclear fusion or extracting energy from some reaction. Being part of a robot means we need to consider safety, mass, and volume. How will her energy and power system fit inside her? How will she deal with the mass? What happens when she runs out of energy? How can you minimize her energy use? What alternatives can be used to lower her cost of production and ownership? These rhetorical questions are all important when contemplating how to build a robot.
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>>37920 Fair enough. But that seems a fairly exotic temp range to be managing for a complete novice at this. Perhaps we should start smol, grow big instead here, Anon? :^) >>37922 Neat! That's quite encouraging. I was beginning to wonder if it was going to be literally impossible for amateurs to build these things, given your post here : ( >>37919 ) (well, that and the fact there are [apparently] no commercial vendors of the things today [I would have expected dozens of them by now since the '50s]). But it looks like we can after all! Cheers, Grommet. :^)
Edited last time by Chobitsu on 04/27/2025 (Sun) 22:31:14.
>>37919 probably, but super critical co2 is 300+ times the atmosphere that periodically frags a chinese phd student.
>>37933 Good point.
Turn weaknesses into strengths: Batteries are quite heavy. So use them for counterweights in designs.
>>38276 Good idea, Anon. @Kiwi was promoting a 'swinging, inverted pendulum' counterweight balance system for natural bipedal gaits here on the board. Your idea of using the dense batteries for such a mass-as-pendulum is a good one. Cheers, GreerTech. :^)

Speech Synthesis/Recognition general Robowaifu Technician 09/13/2019 (Fri) 11:25:07 No.199 [Reply] [Last]
We want our robowaifus to speak to us right? en.wikipedia.org/wiki/Speech_synthesis https://archive.is/xxMI4 research.spa.aalto.fi/publications/theses/lemmetty_mst/contents.html https://archive.is/nQ6yt The Taco Tron project: arxiv.org/abs/1703.10135 google.github.io/tacotron/ https://archive.is/PzKZd No code available yet, hopefully they will release it. github.com/google/tacotron/tree/master/demos

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Edited last time by Chobitsu on 07/02/2023 (Sun) 04:22:22.
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>>38269 >new open source TTS This is not good enough. An AI waifu needs to learn what is funny. Somewhere between the line as we speak, your waifu chuckles because it was funny. What's the intonation of a person who speak when they are mad. What's the person sound like when they are explaining things. What's the person's voice sounds like when they are in sigh, hype and ect. All these intricate stage of feeling from what human sounds like when they speak, the AI waifu needs to learn all of these by herself before she can utter a word with a correct kind of tone. In other words, your waifu needs to train her emotion's data bank so that she can converse in more meaningful tones of utterance.
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>>38285 https://decrypt.co/316008/ai-model-scream-hysterically-terror They're working on it. Not to say you can't work on it yourself, but rather it's not a deliberate choice to leave out emotion. Also, you can do some tricks just by changing settings. I got Galatea to sing just by slightly lowering her speed. >pic related A monotone voice can actually be cute
>>38286 >A monotone voice can actually be cute Yes but your waifu needs to be aware in realtime, what the kind of tone you give to her when she is listening to your voice as you speak so that she could reply you with correct vocal intonation.
>>38268 >>38285 >>38287 Lol. NYPA, Anon. OTOH, if you want to try solving this together with us here, that would be great! <---> I'm glad that you bring up this topic. I think we all instinctively know when a voice is uncanny-valley, but sometimes it can be hard to put into words. You've made a good start at it, Anon. Cheers. :^)
>>38269 >It's definitely a case of "easier said than done". This. But I must admit, there has been some remarkable progress in this arena. Our own @Robowaifudev did some great work on this a few years ago. My ineptitude with getting Python to work properly filtered me, but he was pulling off some real vocal magic type stuff -- all locally IIRC.

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Cyborg general + Biological synthetic brains for robowaifus? Robowaifu Technician 04/06/2020 (Mon) 20:16:19 No.2184 [Reply] [Last]
Scientists made a neural network from rat neurons that could fly a fighter jet in a simulator and control a small robot. I think that lab grown biological components would be a great way to go for some robowaifu systems. It could also make it feel more real. https://www.google.com/amp/s/singularityhub.com/2010/10/06/videos-of-robot-controlled-by-rat-brain-amazing-technology-still-moving-forward/amp/ >=== -add/rm notice
Edited last time by Chobitsu on 08/23/2023 (Wed) 04:40:41.
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>>37556 Roughly-speaking -- all else being equal -- yes. --- However, there's much more to the human soul than simply our brains! While we can simulate this missing sekrit sauce with an amalgam of various techniques for our robowaifus (and btw quite-satisfactorily for the average male or child, I deem), yet we'll never create that 'spark' of humanity that makes us, well, human. No natural means at our disposal can provide that invisible illumination that radiates from all real humans. >tl;dr Its complicated! :^)
Edited last time by Chobitsu on 03/17/2025 (Mon) 15:10:20.
Cortical Labs claims to have working computers of silicon + human neurons. https://corticallabs.com/cl1.html Where did these human neurons come from, I'm wondering?
>>38223 https://www.cell.com/neuron/fulltext/S0896-6273(22)00806-6? >Here, we aim to establish functional in vitro BNNs from embryonic rodent and human-induced pluripotent stem cells (hiPSCs) on high-density multielectrode arrays (HD-MEAs) to demonstrate that these neural cultures can exhibit biological intelligence—as evidenced by learning in a simulated gameplay environment to alter activity in an otherwise arbitrary manner—in real time >(hiPSCs) https://en.m.wikipedia.org/wiki/Induced_pluripotent_stem_cell >Induced pluripotent stem cells (also known as iPS cells or iPSCs) are a type of pluripotent stem cell that can be generated directly from a somatic cell. These are from adult donors.
>>38233 Have they solved the telomere issue? I see that iPSCs are claimed to foster telomerase production. From what I gather, any offspring created through these synthesized gametes would still suffer premature aging with lower life expectancy. Exciting progress overall. I can't help but wonder what the true solution to the telomere dilemma will be. Perhaps a customized bacterium which produces proteins needed to alleviate the myriad issues inherent to iPSCs derived clones? I trust your instincts more than my own on this subject so, I want to know your thoughts.
>>38241 Telomerase is not turned off in all of your cells. Telomerase is active in stem cells, T cells, and a couple others in rare cases.

F = ma Robowaifu Technician 12/13/2020 (Sun) 04:24:19 No.7777 [Reply] [Last]
Alright mathematicians/physicians report in. Us Plebeians need your honest help to create robowaifus in beginner's terms. How do we make our robowaifus properly dance with us at the Royal Ball? >tl;dr Surely in the end it will be the laws of physic and not mere hyperbole that brings us all real robowaifus in the end. Moar maths kthx.
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This is a great conversation going on here, but can we please move it to the Vision thread ( >>97 )? We're all ** derailing the Mathematics/Physics thread at this stage now, I think. Open to other viewpoints on this however (since the geometrical aspects are partly-related to a degree). I just think this topic is primarily vision-related, and will be hard to find this conversation ITT in two years from now! :^) --- ** I'm not referring to posts like ( >>38028 ), which clearly are related ITT.
Edited last time by Chobitsu on 04/30/2025 (Wed) 06:08:08.
>>38230 Mixing in a little truth in hopes to leave your niggerpills & well-poisoning laying around behind you isn't going to work here, friend. Your insulting, BS post will be baleeted in ~3days' time, out of respect for Anons here. Either stop being a (drunken, likely) a*rsehole, or find yourself banned (again). <---> >muh_maths Yes, we're aware here its going to take maths. And specifically, maths that runs on a computer -- ie, code. There's at least one freely-available C language implementation of a Mobile Inverted Pendulum (MIP) solution that I've linked elsewhere on the board (the eduMIP; and that tied directly to operating a robotics-oriented, SBC hardware solution [the BeagleBone Blue]). Do you know of any others? That's what could be helpful to us all here. Specifically we need one that follows the bipedal humanoid form, and not just a balancing, wheeled-base unit. <---> As you rightly point out, a (necessary) "spinal column" (or similar) is part of the solution needed. And most of our designs for a waifu also include a head. This 'thrown weight' of the head at the end of that multi-nodal complex lever (the spine) is indeed an interesting kinematics problem even were it hard-mounted just to a tabletop. Throw in the fact that its instead mounted to a hips structure; and that 'mounted' atop a bipedal, multi-nodal pair of complex levers (the legs/knees/ankles/feet/toes complexes); and you have quite a fun problemspace to work! Her having arms & hands might be nice, too. :DD And don't forget to manage path-planning; accounting for secondary-animations mass/inertia -dynamics; multi-mode (walking, running, jumping, 'swooping'[as in dance], etc.) gaits; oh, and the body language too (don't forget that part, please)! And all running smoothly & properly -- moving in the realworld via actuators/springy tensegrity dynamics/&tc! >tl;dr Why not get started on it all today, peteblank!? I'm personally looking forward to enjoying the Waltz with my robowaifus thereafter. I'm sure we'd all be quite grateful if you, yourself, solved this big problem for us here! Cheers, Anon. :^)
Edited last time by Chobitsu on 05/05/2025 (Mon) 17:56:54.
>>38234 Not to mention the perfectly tuned software feedback for balancing and foot sensation, as well as visual terrain analysis.
>>38238 Yes, I didn't make mention of all the visual and other datatype overlays & analysis, or of all the sensorimotor-esque sensor fusion feedback loops (PID, etc) needed. Not to mention all the concerns for her human Master's privacy, safety, & security needs at a more /meta level. This is a massive design & engineering undertaking. If the baste Chinese can actually release these at a commercial scale to the public for just US$16K, it will be a breakthrough. And we here need to go much-further & cheaper-still than that!! :^) FORWARD
Edited last time by Chobitsu on 05/06/2025 (Tue) 02:46:29.
>>7777 > (dancing -related : >>38456 )

Hand Development Robowaifu Technician 07/28/2020 (Tue) 04:43:19 No.4577 [Reply] [Last]
Since we have no thread for hands, I'm now opening one. Aside the AI, it might be the most difficult thing to archive. For now, we could at least collect and discuss some ideas about it. There's Will Cogleys channel: https://www.youtube.com/c/WillCogley - he's on his way to build a motor driven biomimetic hand. It's for humans eventually, so not much space for sensors right now, which can't be wired to humans anyways. He knows a lot about hands and we might be able to learn from it, and build something (even much smaller) for our waifus. Redesign: https://youtu.be/-zqZ-izx-7w More: https://youtu.be/3pmj-ESVuoU Finger prototype: https://youtu.be/MxbX9iKGd6w CMC joint: https://youtu.be/DqGq5mnd_n4 I think the thread about sensoric skin >>242 is closely related to this topic, because it will be difficult to build a hand which also has good sensory input. We'll have to come up with some very small GelSight-like sensors. F3 hand (pneumatic) https://youtu.be/JPTnVLJH4SY https://youtu.be/j_8Pvzj-HdQ Festo hand (pneumatic) https://youtu.be/5e0F14IRxVc Thread >>417 is about Prosthetics, especially Open Prosthetics. This can be relevant to some degree. However, the constraints are different. We might have more space in the forearms, but we want marvelous sensors in the hands and have to connect them to the body.

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>>33001 > ( hands-related : >>33356)
Related: >>35641 >Functional evaluation of a non-assembly 3D-printed hand prosthesis > ... developed a new approach for the design and 3D printing of non-assembly active hand prostheses using inexpensive 3D printers working on the basis of material extrusion technology. This article describes the design of our novel 3D-printed hand prosthesis and also shows the mechanical and functional evaluation in view of its future use in developing countries. We have fabricated a hand prosthesis using 3D printing technology and a non-assembly design approach that reaches certain level of functionality. The mechanical resistance of critical parts, the mechanical performance, and the functionality of a non-assembly 3D-printed hand prosthesis were assessed. The mechanical configuration used in the hand prosthesis is able to withstand typical actuation forces delivered by prosthetic users. Moreover, the activation forces and the energy required for a closing cycle are considerably lower as compared to other body-powered prostheses. The non-assembly design achieved a comparable level of functionality with respect to other body-powered alternatives. We consider this prosthetic hand a valuable option for people with arm defects in developing countries. https://journals.sagepub.com/doi/epub/10.1177/0954411919874523
>>38171 POTD Really exciting to see his progress with this new print-in-place design. Thanks, Anon! Cheers. :^)

Robo Face Development Robowaifu Technician 09/09/2019 (Mon) 02:08:16 No.9 [Reply] [Last]
This thread is dedicated to the study, design, and engineering of a cute face for robots.
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My "Solid Eyes" experiment shows you can have some of the aesthetic benefits of screen faces with a non-electronic solid design.
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>>38111 I'd love to hear opinions about the designs
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>>38113 Slightly different configuration of the screen eyes, more in-line with the face
>>38111 I see what you're saying. Since we are all pretty used to seeing dear Galatea with screen eyes, these flow right along with that same motif. They certainly resemble common eyewear more than the phone does. Do you plan to install cams in them or anything? >>38113 >>38114 I think I prefer the first example just slightly ATM -- but that could easily simply be my current mood! I might flip on that tomorrow, depending. Also, I expect the IRL experience for you with the screen right there with you is different for us merely seeing the images posted. >tl;dr I personally think this is something that you yourself can judge best, GreerTech. Cheers. :^)
Edited last time by Chobitsu on 05/02/2025 (Fri) 12:29:14.
https://m.youtube.com/watch?v=yWrldOS6xBw >=== -rm uri fingerprinting
Edited last time by Chobitsu on 05/04/2025 (Sun) 17:21:49.

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Nandroid Generator SoaringMoon 02/29/2024 (Thu) 13:54:14 No.30003 [Reply]
I made a generator to generate nandroid images. You can use it in browser, but a desktop version (that should easier to use), will be available. https://soaringmoon.itch.io/nandroid-generator Not very mobile friendly unfortunately, but it does run. I made a post about this already in another thread, but I wanted to make improvements and add features to the software. >If you have any suggestions or ideas other than custom color selection, which I am working on right now, let me know.
24 posts and 12 images omitted.
>>34154 Sweet
>>34154 Glad to see you keeping your project advancing, SoaringMoon. Keep it up! Cheers. :^)
Open file (55.85 KB 790x971 Screenshot Galatea.jpg)
I made my Galatea design in the Generator.
Open file (129.69 KB 658x704 Galatea nandroid.png)
>>34723 Remade it better Galatea Nandroid
Open file (185.99 KB 631x716 SPUD Nandroid.png)
@Mechomancer, I took the liberty of making a SPUD Nandroid

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