/robowaifu/ - DIY Robot Wives

Advancing robotics to a point where anime catgrill meidos in tiny miniskirts are a reality.

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Minimum wafiu Kiwi 10/15/2021 (Fri) 18:34:51 No.13648 [Reply]
Minimum viable waifu. In this thread, we'll discuss what our minimums for waifus are. Be it software, hardware, physical appearance, etc. This will help us focus in on what are the minimum goals we need to achieve as our first steps. For me, I want a waifu that will be just tall enough to hug (about 1.3 m), able to follow me around and have conversations with, will follow basic commands like going to designated spots at designated times, and look like picrel.
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>>31593 >>31593 >you could sell the hell out of them. Indeed. I plan to be one of several billionaires selling robowaifus in the future. Also, hopefully every.single.OG. Anon here will do the same. After all everything will be free, unfettered, & open (at least insofar as my Model A contributions to this domain are concerned). The more the merrier! :^) >The kit would have not be too difficult. It shouldn't take 500 hours to build. Maybe 50-60. Yes. Simple assembly approaches will be vital for initial success. Thankfully individuals like Will Cogley are thinking along similar lines : (>>31472). I recommend every Anon here do the same with their design-thinking. >Send the kits with maid dresses and catgrill ears to really piss them off.* FTFY Anon. :DDD >=== -prose edit
Edited last time by Chobitsu on 06/16/2024 (Sun) 05:08:44.
>>31595 I decided to do some sex doll searches. It looks like they run about $1,500-$2,500 with a few at $3,000. The majority of higher quality seem to hover around $2,000 or a few hundred more, so as I , and many others speculated, the sweet spot is likely $2,000. I think you could sell a walking talking, uhh... "action oriented", but limited waifu with open source AI for $2,500 but if you could profit and make them for $2,000 I doubt you could keep up with demand. I suggest a way around the law would be to sell the muscles, skeleton, processor and skin in a kit BUT ship the parts separately and do not sell any sort of orifices except maybe a mouth. But there should be adjustable areas for insertion of unmentionables. Possibly you could sell these but on another site with different accounts, companies, etc. To sell you will probably have to have a very reduced motherboard,memory and process, BUT a fast built in wifi would be necessary and software to link securely with the clients computer. They could then upgrade either the onboard and/or their own personal computer to amplify interaction. Wifi should be fine for voice and general direction, moving about. I think it would be plenty of bandwidth if you used "gross" movement commands from the main computer while allowing the onboard motherboard to handle moving the body around.
>>31799 Thanks for the research, Anon. >"action oriented" As I've mentioned several times through the years here, I won't be selling any snu-snu-enabled robowaifu kits (nor will my eventual company interest), and I still maintain that every Anon here should follow that same model for their own robowaifu systems for sale. 3rd-party 'ladybits' kit manufacturers will surely pop up by the dozens once the robowaifu industry effects kick in. At most, simply accomodate their likely appearances is my advice to anons here. >home server Yes, I've already begun laying the foundations for all this with, well, RW Foundations : (>>14409) . There's a Dollhouse that fully-assembled versions will be shipped-in/stored-at-home-in. It has associated proxy/firewall/DMZ Dollnet electronics to allow for offlined/nearlined Internet access -- with physical lockout -- built right in. >"Sumomo, find good bathing software please." This will be a great start for privacy/safety/security (>>10000) for Model A robowaifus (even for completely-networking-inexperienced anons), and will also easily provide the secured interface for Anon's other, offlined server rack(s). Great ideas, Grommet. Thanks for the guidance! Cheers. :^) >=== -prose edit
Edited last time by Chobitsu on 06/27/2024 (Thu) 07:09:01.
>>31800 There is a surprising amount of prefab, powered fun bits already available. Given that one would need some electronic experience to do maintenance on their on robowaifu it wouldn't be too far of a stretch to figure out how to integrate accessories of a lewd nature.
>>31803 Yes, I think you're right Anon. Given that a typical robowaifu kit will likely require 50h - 100h of assembly time (including basic soldering), then such mods shouldn't be too challenging for a robowaifuist anon IMO. Cheers. :^)

NLP General Robowaifu Technician 09/10/2019 (Tue) 05:56:12 No.77 [Reply]
AI Natural Language Processing general thread

>"Natural language processing is a field of computer science, artificial intelligence, and computational linguistics concerned with the interactions between computers and human (natural) languages."
en.wikipedia.org/wiki/Natural_language_processing
https://archive.is/OX9IF

>Computing Machinery and Intelligence
en.wikipedia.org/wiki/Computing_Machinery_and_Intelligence
https://archive.is/pUaq4

m.mind.oxfordjournals.org/content/LIX/236/433.full.pdf
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>>24928 Noted and thanks for your input as well. It seems my post was already edited, but I will keep formatting in mind from here on out.
>>24923 If you create a little program that can be called in Linux, it doesn't matter to me much what language you use. I've heard only positive things about Lua. Though Python will get much faster with Mojo. Whatever, I prefer having rather slow code over having no code. Posting on topic resources relating to other languages than Python in this thread would be good, but if it becomes a language comparison (war), then it's better to switch over to the thread about programming languages: >>128
>Steven Pinker, author of The Language Instinct: How the Mind Creates Language (1994) and co-founder of the Center for Cognitive Science, discusses his theory that language is a human instinct and not a human invention. Pinker defines language as ambiguous, and he believes that this ambiguity leads to the separation of words, meanings, and thoughts. He explores examples of what does and does not qualify as language, and demonstrates differences in sentence structure, dialects, pronouns, and meanings. The lecture concludes with audience questions. https://youtu.be/eOUKcAFa_HQ It's difficult to make notes while listening to something and not having something to write at hand, but I try to do that, since otherwise I forget the important parts. Some takeaways for our use case here: - important to realize that not all our thoughts are based on words but some come for example from imagine an image. - words are just suggestions that call trains of thought to mind, which need to be interpolated. There are assumed premises which are not expressed in the language itself. - special faculty of the mind, not general intelligence. - reading and writing are separate. - humans have some inborn way to create a language, children seem to reinvent the language based on what they hear and interactions. Learn a sense of how the grammar works and then go from there. - meanings and thoughts are separate from words - high school seniors have 60k words in their dictionary. - the order in phrases is important to convey the meaning (e.g. who did what to whom). - 100 trillion million sentences with 20 words or less. - languages are infinitely big.
>Top 10 most cited and influential papers in the history of NLP >In this video, I cover the top ten most cited and influential papers in the history of natural language processing, ranked by the number of Google Scholar citations. Some of these papers are new, while others are quite old. Not all of them use neural networks, but each one has made a significant impact in the field. 0:43 - Transformer (2017) 1:27 - LSTM (1997) 2:31 - BERT (2019) 3:17 - LDA (2003) 4:11 - Word2Vec (2013) 5:04 - GLoVE (2014) 5:54 - Encoder-decoder (2014) 6:46 - Attention (2015) 8:06 - BLEU (2002) 8:59 - Encoder-decoder (2014) 9:32 - WordNet (1995) >Papers referenced: 1. "Attention Is All You Need" by Ashish Vaswani et al. (2017)

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>>30046 This is a great comment thanks for it.

Waifu Robotics Project Dump Robowaifu Technician 09/18/2019 (Wed) 03:45:02 No.366 [Reply] [Last]
Edited last time by rw_bumpbot on 05/25/2020 (Mon) 04:54:42.
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Another single builder who is concentrating on legs and feet. Their thingiverse page has several iterations of development, #s 4 and 5 in fusion 360 format. Some have links to videos. https://www.thingiverse.com/jacky0815/designs
>>28970 Hmm, I thought I would've posted this already. But yeah, it was in the humanoid robots video thread: >>25463
>>28979 I did search "android" and the designer's name before posting but neither showed this project, and still don't. Oh well.
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>>31550 Thanks, I re-posted it also in the thread for bi-pedal locomotion: >>31754

Dolls, Dollmaking Techniques, and Their Use for Robowaifu Construction Greentext anon 01/16/2024 (Tue) 05:14:05 No.28514 [Reply]
Dollmaking is an ancient art, dating back as far as recorded history. Throughout these many years, dollmakers have invented and innovated at a steady pace, making each doll just a little bit better than the last while still leaning on tried-and-true techniques. This thread is here to discuss those techniques, and other relevant aspects of the doll world (including mannequins and marionettes) which we can apply to make our own waifus. One common example most of you may have seen already is the ball-jointed doll. However, there is more than one type. Higher-end BJDs commonly use elastic string to bind limbs to sockets in a method not too dissimilar to how tendons link our bones. There are also peg linked joints. where you (usually) have two hemispheres connected to eachother and connecting two seperate limb parts with pegs. There are also double-joints which work on the same basic principle. The attached images show both principles. Simple hinges are also quite the staple. They often have varying levels of tightness, depending on the application. A marionette, for instance, will typically have very loose hinges which allow for great ease of movement via user-operated strings. A system like that is quite easy to motorize, though one would want to consider how to get the limbs to stay in position without constant motor input. On the more complex end of things, some dolls feature endoskeletons, which allow for more realistic sometimes and complex poses. However, in addition to being more complex, these are much more expensive, fragile, and difficult to repair. While some of these things could be solved here, I doubt that a perfect solution is realistic at this time. It's good to keep in mind, though. Outside of basic frame components, there are also the details, such as the eyes. Glass eyes have the interesting effect of "following" the viewer without requiring any motors or electronics. Weight and cost are both important considerations, however, especially for a full-size waifu with anime doe eyes. Resin eyes are also quite popular, as ithey're easier to make at home. Wigs, of course, are also important to consider. I assume everyone here will want their waifus to have hair, and said hair will be easier to install (and detach for cleaning) if treated as a seperate component. They're usually kept in place with simple elastic, and I imagine it'd be easy to introduce magnets into the equation for better stability. What do you guys think about these concepts, and what do you have to add? It's a vast field, with plenty of potential uses for waifu making. Concepts from doll-adjacent items, such as action figures, plushbots, puppets, etcetera are also welcome for discussion.
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>>30531 Okay, do you mean more expensive than the materials in >>30524? I have no idea. Human hair is of course the other alternative. It would be interesting to know what a pro's and con's of each material are. But it's not urgent to me. Generally the work being put into it if it's not a wig but part of the skull plate will be the biggest cost or effort.
>>30600 Yes though I havent checked prices for everything individually. Presumably at times the price difference is small between raw material and something already dyed, combed, flat ironed and fixed into pieces to attach or a weave while other times the difference could be magnitudes more. Human hair is quite expensive where top quality human hair of long length can land someone thousands of USD....unless you want to just hang out at a salon and ask for random women's hair lol Generally speaking natural materials often have antimicrobial properties. Pictured is ramie.
Glad to see the doll thread is getting some activity, Greentext anon & all. Cheers! :^)
I recently bought a BJD, and I'm really impressed with it actually. There's a lot of engineering that goes into how these dolls function. The one I have has double joints and the legs lock to differnt positions and are really stable when straight so she can stand up on her own. I'm thinking it would be really neat to put a Bluetooth speaker inside her head connect her to my phone and an AI running on it. Dolls definitely have the customization options I would eventually want to see from future robotwaifus. And having a smaller 1/4 scale doll is much easier to manage than a full size 60lb plus silicone doll. I think they make a good vessel for the current AI we have. Like a much cuter smart speaker.
>>31408 >There's a lot of engineering that goes into how these dolls function. This. Cool idea Anon, please keep us all up to date with the progress of your robowaifu speaker project, Anon. Cheers! :^)

Robot Vision General Robowaifu Technician 09/11/2019 (Wed) 01:13:09 No.97 [Reply] [Last]
Cameras, Lenses, Actuators, Control Systems

Unless you want to deck out you're waifubot in dark glasses and a white cane, learning about vision systems is a good idea. Please post resources here.

opencv.org/
https://archive.is/7dFuu

github.com/opencv/opencv
https://archive.is/PEFzq

www.robotshop.com/en/cameras-vision-sensors.html
https://archive.is/7ESmt
Edited last time by Chobitsu on 09/11/2019 (Wed) 01:14:45.
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>>30879 Zoom in to the whole in the centre. Looks like there is a circuit board under there. If one were to take it out of the frame it would require adding wires and attaching back to the circuit board I imagine.
>>30879 >>30880 I expect the physical positioning of the 3 camera components is tightly registered. Could be recalibrated I'm sure, but it would need to be done.
>>30879 >Depth Perception From what I know these systems work so that it knows the distance between the two cameras and this is part of the hardware. If you want to do this yourself then your system would need to know the distance. I think Kudan Slam is a software doing that: >>29937 and >>10646 >Kudan Visual SLAM >This tutorial tells you how to run a Kudan Visual SLAM (KdVisual) system using ROS 2 bags as the input containing data of a robot exploring an area https://amrdocs.intel.com/docs/2023.1.0/dev_guide/files/kudan-slam.html >The Camera Basics for Visual SLAM >“Simultaneous Localization and Mapping usually refer to a robot or a moving rigid body, equipped with a specific sensor, that estimates its motion and builds a model of the surrounding environment, without a priori information [2]. If the sensor referred to here is mainly a camera, it is called Visual SLAM.” https://www.kudan.io/blog/camera-basics-visual-slam/ >.... ideal frame rate ... 15 fps: for applications with robots that move at a speed of 1~2m/s >The broader the camera’s field of view, the more robust and accurate SLAM performance you can expect up to some point. >...the larger the dynamic range is, the better the SLAM performance. >... global shutter cameras are highly recommended for handheld, wearables, robotics, and vehicles applications. >Baseline is the distance between the two lenses of the stereo cameras. This specification is essential for use-cases involving Stereo SLAM using stereo cameras. >We defined Visual SLAM to use the camera as the sensor, but it can additionally fuse other sensors. >Based on our experience, frame skip/drop, noise in images, and IR projection are typical pitfalls to watch out. >Color image: Greyscale images suffice for most SLAM applications

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>>30877 The kinect was cheap at 12$ and I scaled it to the full sized robot head in gimp. I can use the main camera in the middle of aperture and the two projector/IR camera lenses as the eye shines. It won't look like this in the final robot head, but it will be positioned in this manner.
Will Cogley came out with a snap fit eye mechanism (no screws needed). > By removing ALL fasteners and using a 100% snap-fit assembly, assembly time is cut down 6 fold! Hopefully this design will also be more accessible if you struggle to get the right parts for my projects. If you don’t want to use my new PCB design (which admittedly is a work in progress) refer to [my previous design](https://www.notion.so/Simple-Eye-Mechanism-983e6cad7059410d9cb958e8c1c5b700?pvs=21) for electronics/wiring instructions. > If you do want to use the PCB, note that its still a work-in-progress. The design works although there is an issue with some holes being undersized. In theory the attached file is fixed but I’ve yet to test it myself to be 100% sure! https://youtu.be/uzPisRAmo2s https://nilheim-mechatronics.notion.site/Snap-fit-Eye-Mechanism-b88ae87ceae24d1ca942adf34750bf87

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Robowaifu Market Chuck 01/04/2023 (Wed) 14:07:33 No.18572 [Reply]
How would the robowaifu market theoretically function? Top of the line models would be very expensive, but the target demographic is poor with little income flow. It would be a hard and gradual process to replace supermodels that the wealthy have with robot wives, and a vast amount of anime supporters with wealth or status are seeking a conventional tradwife. Essentially, it’s a very high value commodity without a niche, so it would be hard for it to garner success as a product, and the intended audience would never receive their robowaifus. The robowaifu concept is excellent theoretically, but has no real avenue to thrive in practice. How could these issues be resolved? --- Threads related: >(Making money with AI and robowaifus, >>1642) >(Early Business Ideas, >>3119) >=== -add thread crosslinks
Edited last time by Chobitsu on 01/04/2023 (Wed) 23:42:21.
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>>18572 >the target demographic is poor with little income flow the venn diagram of people who spend thousands of dollars on anime merch and people who'd buy the dolls is almost a circle
crosslink to a discussion in meta: >>19623
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The potential for lawsuit from personal injury would be by far one of the biggest roadblocks to the commercialization of household robots like androids, even simple ones. I don't know why this isn't focused on more, to have an emerging technology as complex as that is a simple recipe for >Man brings Android home >Android accidentally bumps man down the stairs/cuts him with knife while turning around/trips him/has a servo malfunction/any number of other things >Man remembers all of those lawyer billboards for personal injury that he sees on the way to work every morning Maybe some won't but the opportunity will be too tempting for others, and lets not forget the malicious actors: >Woman brings Android home >Woman "accidentally" gets tripped by Android or better yet: >Woman brings Android home >Puts Android in room with priceless valuable >Android "trips" into valuable, destroying it >Sues for emotional damages There are simply too many variables to account for when robots are in a real world environment and ostensibly in close contact with people all of the time. I would love to start an android company, but the thought of this alone sends chills down my spine. Even if they are sold "As Is" I'm sure someone could spin it into a legal battle where even if you successfully defend yourself you still have to pay legal fees, and if there is a concentrated effort against a company with malicious actors they can just keep coming and poking you with lawyers until they have nickeled and dimed you to death. At least that's what I'm assuming would happen in America. You may argue that you could try to use onboard sensors like the cameras on the robot to prove its innocence but even then the purchaser can fake the accident so well that you couldn't disprove it or legitimately find a bug to exploit to make the robot genuinely make a mistake in an opportune circumstance.
>>31385 There usually is a reason the manuals for even the simplest appliance comes with a wall of text giving warnings, disclaimers, etc. I even once had a radio clock with a manual stating the warranty was void even for acts of god lmao
>>31385 Iron-clad user agreements are what you need.

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/robowaifu/meta-9: Wintertime will be sublime. Chobitsu Board owner 10/30/2023 (Mon) 00:42:15 No.26137 [Reply] [Last]
/meta, offtopic, & QTDDTOT >--- General /robowaifu/ team survey (please reply ITT) (>>15486) >--- Mini-FAQ >A few hand-picked posts on various /robowaifu/-related topics -Why is keeping mass (weight) low so important? (>>4313) -How to get started with AI/ML for beginners (>>18306) -"The Big 4" things we need to solve here (>>15182) -HOW TO SOLVE IT (>>4143) -Why we exist on an imageboard, and not some other forum platform (>>15638, >>17937) -This is madness! You can't possibly succeed, so why even bother? (>>20208, >>23969) -All AI programming is done in Python. So why are you using C & C++ here? (>>21057, >>21091, >>27167, >>29994)

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Edited last time by Chobitsu on 02/29/2024 (Thu) 06:43:57.
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@All -My apologies for letting the /meta thread languish. I've been off in the mountains on a bit of a spirit quest with the Lord and others. Will rectify soon. :^) >>31382 Neat! Thanks Meta Ronin. I tried leaving you a nice comment, but your platform wouldn't accept one from me w/o an (((account))).
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>>31558 Glad to hear it!! This is definitely the time of year for that. I'm still trapped in suburbia for now but the ocean is nearby at least. Appreciate the time, just glad to hear you of all people read it, there will be more so wouldn't hurt to make an account or subscribe but I understand if you'd rather not give them your email or info. Fair enough!
>>31558 >Will rectify soon. :^) Lol, I can't post images on teh IB i'm the BO of. :D ROBI PLS TURN BACK ON TORFAG POSTING Till then, would some other Anon mind making the new /meta 10 thread please? >>31560 Nice work you've got talent Meta Ronin. I hope you may 'boot to our fiction bread?
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/robowaifu/, what do you think of the most recent british election? What do you think the 2024 American election will be like?
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photo reuploads from the dataloss incident

Waifu Materials Robowaifu Technician 09/12/2019 (Thu) 03:04:33 No.154 [Reply] [Last]
I would define a robowaifu as a doll with robotic features. However there are many different types of dolls (BJD, cloth doll, sex doll, etc). A doll has a skin or surface material, sometimes a filler (cotton), and sometimes internal structure (bones and joints).

Continuing the discussion from (((>>2831 >>2836 todo:relink))) , I want to create a thread to explore the many possible surface materials for a waifu (robo or no). The most important decision is whether to use a hard or soft material.

Hard Materials
>Ceramics
>Wood
>3D Printed Hard Plastic (PLA/ABS)
>Injection Molded Hard Plastic

Soft Materials
>Natural Fabrics (Cotton, Silk, Wool)
>Synthetic Fabrics (Vinyl, Polyester, Nylon)
>Fur/Hair (presumably synthetic, inb4 yiff in hell)
>Silicone or TPE Rubber (TPE is basically a cheaper form of silicone)

I'm strongly biased against the hard materials for comfort reasons. Personally, I have a hard time seeing myself falling in love with something hard, but others on this board talk about using hard materials, so I'm trying to keep an open mind.

My preference is for silicone, but there are four big problems with it. Firstly, it's expensive. Secondly, it impedes modification after the silicone has set. Thirdly, it contributes to the uncanny valley/silicone slut issue. Fourthly, it is heavy, and this weight really constrains the skeleton, posablity, and probably robotics. Because of the weight, silicone dolls have heavy-duty skeletons.

My second choice is therefore fabric, presumably stuffed with cotton. Fabric is super comfy, and has no uncanny valley issue. A non-fuggable fabric doll or robot would have no stigma issue, and could be the start of a productive hobbyist scene with plenty of females. Fabric is extremely lightweight which could be a plus or a minus. By itself, its unsubstantial and not ideal for robotics. A fabric robot is possible, but it requires hard, heavy parts underneath to provide structure and as actuators, which would make it less comfy. The fabric could be a textile (cotton), a synthetic leather (resembles skin, makeup/dress-up potential), or synthetic fur for you furfags out there.

Another possibility is a hard vinyl BJD-like doll with a layer of something comfy on top. Alternately, you all can reject my comfort autism if the benefits of having a hard doll/robot are clear enough. I'd like to hear others make the case for a hard doll/robot, since I don't think I could do the argument justice.

Finally, this is a discussion, not a debate. There are multiple paths we could take, and I'm sure different robowaifuists will try different techniques to see what works and what doesn't. I'm more interested in seeing what options are on the table than shutting down any particular approach.
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I've been watching a bunch of videos lately about people making their own "geopolymers" which is just a fancy way of saying cement. By changing the recipes by adding different ingredients and changing the ratios the properties change. This might not be the right thread to ask, but I'm sure there is some way software could be used to help simplify the experimentation to reduce the amount of trial and error done testing a large number of different materials that could be added to the mix so I could create a cement that has all the physical properties I'm looking for?
>>31322 "geopolymers" Don't wish to be too annoying but cement is normally portland cement. Produced by heating limestone and clay minerals. Geopolymers are not the same thing at all, other than they both are hard and look like stone. I don't want people to confuse the two as they are very different. Geopolymers, "...They are mainly produced by a chemical reaction between a chemically reactive aluminosilicate powder (e.g. metakaolin or other clay-derived powders, natural pozzolan, or suitable glasses), and an aqueous solution (alkaline or acidic) that causes this powder to react and re-form into a solid monolith..." They are somewhat like polymers, hence the name. I wish I had a good cheap formula for making them. If you know one please link it. They are complicated and I can't think of any software that would help. I would say, according to others and common sense that a good proportion of the pyramids in Egypt are made of geopolymers. The casing and the upper levels, mostly.
>>31326 >Geopolymers are not the same thing at all, other than they both are hard and look like stone. I don't want people to confuse the two as they are very different. The two seem nearly identical to me. Not all cements are Portland cement, so as far as I'm concerned "geopolymer" is just a synonym. Supposedly the cement used by the Romans had volcanic ash and used salt water instead of fresh water, and probably some other differences, which is why it lasts so much longer. https://youtu.be/znQk_yBHre4 https://youtu.be/rUYWiVVuc_w https://youtu.be/sESzPUei3os https://youtu.be/kUBB3wNae1s The recipe in the description of the last video: 1 part salt water (1 cup tap water with 1 tablespoon of salt) 1 part Sodium Silicate (Waterglass) mixed into the above saltwater 1 part Sodium Carbonate white powder mixed in fully 1 part Calcium Carbonate white powder mixed in fully 1 part Crushed powdered limestone mixed in fully And then there's these attempts at recreating Maurice Ward's Starlite for fireproofing, which isn't "geopolymer" in any traditional sense, but an intumescent material made using borax, baking soda, cornstarch, powdered sugar, flour and water: https://youtu.be/aqR4_UoBIzY https://youtu.be/0IbWampaEcM

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>>31333 "...Not all cements are Portland cement..." Yes you are correct. I made an assumption because so much of what is called "cement" is Portland. Most people are talking about Portland when they say cement. There are magnesium cements, all sorts. The above recipe is not geopolymer. It appears to me to just be binding all this stuff with Sodium Silicate. Not the same. Geopolymers, by the definition of the guy who invented them, Joseph Davidovits, are aluminosilicates. They make chains like plastics. Plastics have normally a carbon backed chain, these are based on aluminium-silicon. Here's Joseph Davidovits site. https://www.geopolymer.org/ https://www.geopolymer.org/archaeology/roman-cement/high-performance-roman-cement-and-concrete-high-durable-buildings/
>>31338 >the guy who invented them Actually, invented the name and reinvented some of the processes to make them, They have been around thousands of years with the recopies lost in time.

/robowaifu/ Embassy Thread Chobitsu Board owner 05/08/2020 (Fri) 22:48:24 No.2823 [Reply] [Last]
This is the /robowaifu/ embassy thread. It's a place where Anons from all other communities can congregate and talk with us about their groups & interests, and also network with each other and with us. ITT we're all united together under the common banner of building robowaifus as we so desire. Welcome. Since this is the ambassadorial thread of /robowaifu/, we're curious what other communities who know of us are up to. So w/o doxxing yourselves, if this is your first time posting ITT please tell us about your home communities if you wouldn't mind please Anons. What do you like about them, etc? What brought you to /robowaifu/ today? The point here is to create a connection and find common-ground for outreach with each other's communities. Also, if you have any questions or concerns for us please feel free to share them here as well.
Edited last time by Chobitsu on 05/23/2020 (Sat) 23:13:16.
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>>30916 Do you have a link to that? >>30915 Voice synth, TTS and S2S is what I have the most experience in lol so I can sort that if its better for you
>>31089 found the podcast thread dw
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>>30783 Now it's my turn to be sorry. I've been spread a bit thin lately, but here I am. >Mind discussing that one a bit, Anon? I oppose artificial wombs for the same reasons that I oppose homosexual adoption and transgenderism. It's an affront to nature. Viable artificial wombs would be immediately followed by implanting said womb into some vile sodomite so that he could satisfy his perversions by squeezing some poor child out of his mutilated ass. It's abhorrent. I'm rather reverent of nature, and I feel that procreation is one of the areas where we shouldn't "play god" unnecessarily. If we are at a point where a companion robot would be capable of performing as a parent and caregiver, and I expect that to be the case in the future, then those who wish to be parents should adopt. This is to speak nothing of the metaphysical implications of parentage, but that's a more philosophical discussion than one about robots.
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>>31259 >It's an affront to nature. Having children matters. No matter what and how, if necessary. >implanting said womb You've got the wrong idea. This is completely outside of the scope. These artificial wombs refer to things outside of the human body. They would have to do insurmountable extra work to put it into a human body, I assume. That said, it not relevant and will be even less relevant in the future, since the people who are transgender won't have (many) children. The ideologues around this procreate through spreading their manipulative thoughts into new confused minds. Having fewer women in a society and making women less important will be very useful, and artificial wombs are important for that.
>>31259 Don't worry anon (at least for now), currently "artificial wombs" are growing sheeps in ziploc baggies.

C++ Learning Classroom Chobitsu Board owner 02/11/2023 (Sat) 02:56:07 No.19777 [Reply] [Last]
Keep your eyes on the prize edition --- Notice: I'm going to have to put a hiatus on this project until at least this Summertime 2024 (probably later). A) There seems to be only a little interest in it right now by anons. B) Right now in my life I have too much else on my plate that needs attention. C) In the meantime, whenever I'm here I'll still be happy to answer any questions anons have for the first 11 classes so far, or for anything in the textbook thread also. I hope to be back with this later, Anons. Cheers. --- • v231125 week-thirteen, lecture: semester-end catchup (N/A) - this week's reading assignments: N/A

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Edited last time by Chobitsu on 02/05/2024 (Mon) 12:10:03.
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>spare reserve
A NEW VERSION OF BJARNE STROUSTRUP'S FRESHMAN TEXTBOOK HAS JUST DROPPED! [1] This is really encouraging to me r/n, Anons. It was such a long delay for this update, that I had finally given in and figured that Bjarne was too tired to focus on education for the language any longer thus my own feeble attempts to take up that mantle, such as they are. :^) BUT NO. He fooled me, heh. :D PPP3 is out now (already have my ebook, and the print copy is on the way lol), and there are a couple of big changes: * The book has been cut basically in half! About a dozen PPP2 chapters were removed for this edition, and are now freely available on the book's site for download as .pdf files. * The underlying graphics library is no longer based on FLTK, but on Qt. This is a significant change for those 5 chapters, I expect (I'll let you know). Lots of ppl had trouble getting FLTK working properly on their machines -- and Qt has slick, pre-built installers for many platforms -- so this will likely be a benefit for most Anons learning this most important language to us, through this textbook. SO... Since I was basing this entire class on PPP2, I'll now have to rethink where we're going with it. Very likely I'll lock this thread and the textbook thread permanantly -- and redo the entire thing for PPP3. :^) This will also include the rentry copy of the work. So this means a LOT of additional, new work on my part that I hadn't planned for this year. So, for now, and until further notice, this class is cancelled. I imagine I may be able to pick it back up during the upcoming Winter semester with the new content, but maybe it'll have to be a year from now instead, Lord willing (I currently have a lot on my plate already). Also, I'm not sure how to manage it here on /robowaifu/ now that I myself can't even post files here any longer lol. Maybe we'll put it on Trash instead? Regardless, this is very good news for /robowaifu/ and other Anons. We're going to need probably at least a dozen Anons skilled in programming with C++ here, to pull off our good opensauce robowaifu's 'minds'. Anything that makes learning this powerful systems-programming language easier is quite helpful in this regard. Man, what a great timeline -- this is encouraging! Cheers, /robowaifu/ . :^) ---

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Edited last time by Chobitsu on 04/28/2024 (Sun) 01:00:32.
>>31023 Maybe this will interest you, maybe not, but it sure looks interesting to me. And so you will at least think about it, "...Written in C for maximal compatibility (C++ compatible)..." Which I know makes you happy. Look at this killer GUI library. It looks great AND it even runs on microcontrollers including the ESP32(which is how I found it) LVGL - Light and Versatile Graphics Library https://github.com/lbcb/LittlevGL Look at the live demos below in a browser. They look really good. Maybe...instead of the huge library they are using in the book you could cut a great deal of effort and time out by using a nice little package. https://lvgl.io/demos

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>>31046 Really interesting stuff, Grommet. I'll certainly look into this! Cheers. :^)
>>22143 > local file -related : >>34006

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