/robowaifu/ - DIY Robot Wives

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“There is no telling how many miles you will have to run while chasing a dream.” -t. Anonymous


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Power & Energy Robowaifu Technician 04/25/2025 (Fri) 22:16:32 No.37810 [Reply] [Last]
Power & Energy Robots require some form of energy to power them. We need to understand how to store energy in a way that will provide her with all the power she’ll need. To clarify, “energy” is a system's capacity to do work over time. This is measured by Wh, or Watt hour. Closely related is “power” the rate at which work is done. This is measured as W, or watts. As an example, we could have a robot with a 80Wh Lithium Ion battery and two DC gear motors that consume 10W when working. You do not need to rely solely on batteries and motors. We can use other methods of storing energy. This can include compressed fluids, thermal energy, and light, among other things. For instance, glow in the dark paint is useful for storing energy to use at night for safety. Solar panels or a generator can provide power through the energy of long distance nuclear fusion or extracting energy from some reaction. Being part of a robot means we need to consider safety, mass, and volume. How will her energy and power system fit inside her? How will she deal with the mass? What happens when she runs out of energy? How can you minimize her energy use? What alternatives can be used to lower her cost of production and ownership? These rhetorical questions are all important when contemplating how to build a robot.
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>>38970 They are slowly making these better and better. At some point the cost will be so low a lot more things will go full electric.
>>39226 Agreed. Can't wait! :^)
<"But...are you sure 175'000 Amps will be enough bro?" https://trashchan.xyz/robowaifu/thread/26.html#1344
>>42973 Bro must be opening a third Chrome tab I assume that's styropyro?
>>42974 >I assume that's styropyro? Heh, yeah. Something new he's cooking up apparently.

Robot skeletons and armatures Robowaifu Technician 09/13/2019 (Fri) 11:26:51 No.200 [Reply] [Last]
What are the best designs and materials for creating a skeleton/framework for a mobile, life-sized gynoid robot?
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We've discussed parts of this topic of hoers legs here before (how we can benefit from using the same tensioning mechanisms to reduce energy consumption, et al). Someone over at our frens on /comfy/ linked to an article about it. https://trashchan.xyz/comfy/thread/623.html#15950
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>>42782 Holy shit...Umamusume was a sign... Based on the description and the diagrams I found, it appears to be an organic Tensegrity. I believe Kiwi alluded to this in the Tensegrity thread
>>42783 POTD >Holy shit...Umamusume was a sign... I believe you're on to something there, GreerTech. Leave no corner of it unexplored, please! Cheers. :^) TWAGMI
Arm mechanisms and gear analogues https://youtube.com/shorts/A5YiU1HLAfM
>>42943 Really cool GreerTech. :^)

Humanoid Robot Projects Videos Robowaifu Technician 09/18/2019 (Wed) 04:02:08 No.374 [Reply] [Last]
I'd like to have a place to accumulate video links to various humanoid – particularly gynoid – robotics projects are out there. Whether they are commercial scale or small scale projects, if they involve humanoid robots post them here. Bonus points if it's the work of a lone genius. I'll start, Ricky Ma of Hong Kong created a stir by creating a gynoid that resembled Scarlett Johansson. It's an ongoing project he calls an art project. I think it's pretty impressive even if it can't walk yet. https://www.invidio.us/watch?v=ZoSfq-jHSWw === Instructions on how to use yt-dlp to save videos ITT to your computer: (>>16357)
Edited last time by Chobitsu on 05/21/2022 (Sat) 14:20:15.
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>>42875 POTD Excellent stuff, Mechnomancer. I had forgotten about that plugin.
>>42875 Damn, the use of the word "animatronic", plus using a method like Blender, means it's ALL scripted
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>>42899 >it's ALL scripted Well, yes. Smol local chatbot LLMs are not trained for giving servo positions or providing responses in a consistent format. When I was kanoodling with the chatgpt API a few years ago (wait 2021 that was over 4 years ago!) it could respond from a list of possible expressions and separate it from the displayed text. It could also provide servo positions but I'm not sure if they actually would make sense. Would have to provide a list of joints and what each limit means (eg servo 1 is the elbow and a value of 1500 is retracted and 2500 is extended servo 2 is wrist rotation where 500 is clockwise and 2500 is counterclockwise, etc). Seen a few projects where they give chatgpt control of stuff like a smol robodoog. I'll probably give SPUD pre-programmed poses to react to keywords since she's all locally hosted on a raspi. Now that I think of it I never did check how well the wizard model is with providing more robot-y responses...
>>42904 >vid This will never not be cute! I'm glad its preserved here for posterity. May you and the rest of us look back on this stage with fond memories when dear SPUD is singing, dancing, and running with the best! Cheers & thanks, Mechnomancer. :^)
>>42875 >>42904 > (related : >>42916 )

Artificial Wombs general Robowaifu Technician 09/12/2019 (Thu) 03:11:54 No.157 [Reply] [Last]
I think we need to figure out how to fit a womb onto a waifubot. Where's the fun in having sex if you can't procreate?

Repost from a thread on /b/;
>"If you're like me and want to fuck a qt battlebot and get her pregnant, the best place to put an artificial womb is where a normal womb would be on a normal girl. The metal exterior could simply be a bunch of metal plates that unfold to allow space for the womb pod inside. The baby is probably safest inside the battlebot, and if she has good calibration then there shouldn't be problems with her falling and hurting the baby. After giving birth the metal plates could automatically fold back up again, shrinking the womb pod inside so she is combat effective again."

Well /robowaifu/? Feasible?
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>>42498 Go checkout the work being done by colossal biosciences in artificial wombs.
https://www.theguardian.com/world/2025/nov/05/baby-alive-outside-womb New start up called aquawomb is bring it closer tp reality
>>42828 >gu*rdian (((Predictably))) pozz'd af. :D They create this clickbait sh*te all the time. OTOH, this tech itself sounds remarkable! Thanks, Anon. Cheers. :^)
>>42831 Yes the guardian is pozzed, but the new Dutch start up is very real. Still not in human trials yet.
>>42838 Agreed. I'm quite hopeful that we'll have viable ectogenesis systems within the decade. The tumult that will cause is gonna be ebin! :^) What a time to be alive.

DCC Design Tools & Training Robowaifu Technician 09/18/2019 (Wed) 11:42:32 No.415 [Reply] [Last]
Creating robowaifus requires lots and lots of design and artistry. It's not all just nerd stuff you know Anon! :^) ITT: Add any techniques, tips, tricks, or content links for any Digital Content Creation (DCC) tools and training to use when making robowaifus. >note: This isn't the 'Post Your Robowaifu-related OC Arts & Designs General' thread. We'll make one of those later perhaps. >--- I spent some time playing with the program Makehuman and I'll say I wasn't impressed. It's not possible to make anime real using Makehuman, in fact the options (for example eye size) are somewhat limited. But there's good news, don't worry! The creator of Makehuman went on to create a blender plugin called ManuelBastioniLAB which is much better (and has a much more humorous name). The plugin is easy to install and use (especially if you have a little blender experience). There are three different anime female defaults that are all pretty cute. (Pictured is a slightly modified Anime Female 2.) There are sliders to modify everything from finger length to eye position to boob size. It even has a posable skeleton. Unfortunately the anime models don't have inverse kinematic skeletons which are much easier to pose. Going forward I'm probably going to use MasturBationLABManuelBastioniLAB as the starting point for my designs. --- Saving everything with yt-dlp (>>16357, >>12247) >===

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Edited last time by Chobitsu on 05/31/2023 (Wed) 18:55:38.
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Edited last time by Chobitsu on 09/16/2025 (Tue) 02:42:34.
Very intredasting new development for Blender, (probably the first bluesky project of the post-Ton era): https://www.blender.org/news/introducing-blender-lab/ https://www.blender.org/lab/
Edited last time by Chobitsu on 11/12/2025 (Wed) 11:50:12.
> (OpenUSD related : >>42836 )

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Open-Source Licenses Comparison Robowaifu Technician 07/24/2020 (Fri) 06:24:05 No.4451 [Reply] [Last]
Hi anons! After looking at the introductory comment in >>2701 which mentions the use of the MIT licence for robowaifu projects. I read the terms: https://opensource.org/licenses/MIT Seems fine to me, however I've also been considering the 3-clause BSD licence: https://opensource.org/licenses/BSD-3-Clause >>4432 The reason I liked this BSD licence is the endorsement by using the creator's name (3rd clause) must be done by asking permission first. I like that term as it allows me to decide if I should endorse a derivative or not. Do you think that's a valid concern? Initially I also thought that BSD has the advantage of forcing to retain the copyright notice, however MIT seems to do that too. It has been mentioned that MIT is already used and planned to be used. How would the these two licences interplay with each other? Can I get a similar term applied from BSD's third clause but with MIT?

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Edited last time by Chobitsu on 07/24/2020 (Fri) 14:07:59.
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>>41583 The "Indigenous peoples native to the first nations on our stolen land which we acknowledge" License
>>41623 <"Not-nearly-long-enough!-MOAR WORDS!111"-he-rages-over-his-breakfast-cereal-bowl-spoon-in-hand.jpg :D
Edited last time by Chobitsu on 11/10/2025 (Mon) 05:59:14.
They mean this as a mechanism to get you into their system just say no, ofc! :D, but it's directly on-topic ITT. A very-brief summary overview, and probably useful to many in that context I'd think: https://www.blackduck.com/blog/open-source-licenses.html
Edited last time by Chobitsu on 11/10/2025 (Mon) 05:58:06.
>>42790 Thanks! :^)

Robo Face Development Robowaifu Technician 09/09/2019 (Mon) 02:08:16 No.9 [Reply] [Last]
This thread is dedicated to the study, design, and engineering of a cute face for robots.
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>>42747 Well our typical 3D morphtargets for hero digital double work ran around 120 different models (many were 50/50 splits, mirrored L & R). * I don't know if you consider that a smol number of, but I can tell you it takes weeks for a smol professional team to sculpt & tweak them all during pre-production for a single hi-fi 3D mesh! :^) --- * And this is just for facial -- not including anything from the lower neck down at all!
Edited last time by Chobitsu on 11/07/2025 (Fri) 20:19:17.
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>>42748 I assume those are actual faces, right? For a Murder Drones/LAV/Astrobot/Kerfus/Galatea style face, you probably don't 120 or a professional team.
>>42749 >I assume those are actual faces, right? Yes. Big actors would go into a scan volume and have high-fidelity (hi-fi) mesh captures made of their faces. We'd take those and meticulously redo them as animatable (ie, well-formed) 3D quad meshes; then use those to do the actual "acting" (ie, 3D animations, typically using the sculpted morphtargets as mentioned). In many cases this "acting" is driven by real acting done in MOCAP volumes, then applied (or retargeted) onto the hero facial mesh. A control rig of some sort also drives the underlying mesh so that directoral/artistic control is available during production. Usually a lo('r)-fi, "blocking" mesh is used during production animation, then rendered with hi-fi for sampling and during post (-production/final). The same processes mostly apply for the rest of the body, but usually without nearly the attention to detail that facial demands. >For a Murder Drones/LAV/Astrobot/Kerfus/Galatea style face, you probably don't 120 or a professional team. No ofc not. For screen faces, such lo-fi work is fine. But for realworld, IRL robowaifus? Heh, let's just say "...it's complicated." :^)
Edited last time by Chobitsu on 11/07/2025 (Fri) 20:20:21.
>>42746 >As far as "real time" goes, remember this is a big-budget film: every.single.frame. is carefully-crafted by teams. In this case the work of professional animators during pre-production/production phases. So the >tl;dr in the specific case of M3gan 2, this is not realtime. I assumed as much for the movie, but I was talking about the actual toy, which surprisingly, seems to have about as much facial expression range. >>42747 >There's only a select amount of reasonable expressions you can make, I think a library is enough. When I think of animating facial expressions my mind goes to the Source engine's Faceposer, where the face mesh flexes to create as many facial expressions as any real face could make, but something like that would probably need to be simplified to run on a toy. The only other thing I think of is early 3D game graphics where there's textures for an eye and half of the mouth, and the most appropriate expression is picked by making the right combination of textures. But the Moxie face seemed better than that.
>>42751 >but I was talking about the actual toy, which surprisingly, seems to have about as much facial expression range. Ahh, understood. Yes (just like with a movie) you'd create a "library" of expressions (as I and @GreerTech indicated), then using some form of scripting (in the case of the toy), morph between them. We'd have to have the original programming from inside it to know precisely how it was done in that specific case, but this model is the general approach. As you suggested, the Moxie expressions are likely "baked out" beforehand into individual images and morphed between them with scripting (as with @Mechnomancer's & @GreerTech's approaches). Typical 2D stuff; and very low-cost, computationally. Great questions, Anon. Sounds like you're already well on your way... why not dive into the animatronics/programming aspects of IRL robowaifu faces (similar to @Mechnomancer's newer approaches)? :^)
Edited last time by Chobitsu on 11/07/2025 (Fri) 20:27:57.

RoboWaifuBanners Robowaifu Technician 09/15/2019 (Sun) 10:29:19 No.252 [Reply] [Last]
This thread is for the sharing of robo waifu banners. As per the rules, fallow these requirements: >banner requirements: File size must be lower than 500 KB and dimensions are 300x100 exactly. Allowed file formats are .jpg, .png, and .gif. >=== -fmt cleanup
Edited last time by Chobitsu on 01/26/2023 (Thu) 18:54:19.
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>>39414 Done.
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>>39397 ok text is now a bigga
>>39429 Done.
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>>42709 Done.

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Cognitivie Architecture : Discussion v2 GreerTech 11/02/2025 (Sun) 07:49:57 No.42635 [Reply]
Chii Cogito Ergo Chii Chii thinks, therefore Chii is. Cognitive architecture is the study of the building blocks which lead to cognition. The structures from which thought emerges. Let's start with the three main aspects of mind; Sentience: Ability to experience sensations and feelings. Her sensors communicate states to her. She senses your hand holding hers and can react. Feelings, having emotions. Her hand being held bring her happiness. This builds on her capacity for subjective experience, related to qualia. Self-awareness: Capacity to differentiate the self from external actors and objects. When presented with a mirror, echo, or other self referential sensory input is recognized as the self. She sees herself in your eyes reflection and recognizes that is her, that she is being held by you. Sapience: Perception of knowledge. Linking concepts and meanings. Able to discern correlations congruent with having wisdom. She sees you collapse into your chair. She infers your state of exhaustion and brings you something to drink. These building blocks integrate and allow her to be. She doesn't just feel, she has qualia. She doesn't see her reflection, she sees herself reflected, she acknowledges her own existence. She doesn't just find relevant data, she works with concepts and integrates her feelings and personality when forming a response. Cognition, subjective thought reliant on a conscious separation of the self and external reality that integrates knowledge of the latter. A state beyond current AI, a true intellect. This thread is dedicated to all the steps on the long journey towards a waifu that truly thinks and feels.

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>>42667 >>42670 Simply put, we need to popularize local SLMs/LLMs. Too many people see AI as either a god, or a demon if you're a leftoid artist. This is no doubt the result of ((((marketing)))), but it's also just unfamiliarity with the technology and the power of the Turing Test. Personally, I see online AIs as a wise professor. He is very knowledgeable, but he is not my friend, nor is he infallible. And I don't use ChatGPT for anything other than image generation.
>>42673 >Personally, I see online AIs as a wise professor. He is very knowledgeable, but he is not my friend, nor is he infallible. That's a pretty good way of putting things, Anon.
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>>42673 Wrangling with various AIs, I look at 'em more like fully automated space luxury autism :)
>>42683 ChatGPT is an HR employee that's really good at art Grok is autistic Claude is a neurotic mental patient Copilot is Microsoft Tech Support saar DeepSeek is the pic of chad Xi Jinping Gemini is a retarded DEI employee (glue pizza is part of they's culture, you bigotcel!!!)
>>42683 >>42684 Lel'd. :DD

Privacy, Safety, & Security General Robowaifu Technician 04/20/2021 (Tue) 20:05:08 No.10000 [Reply] [Last]
This thread is for discussion, warnings, tips & tricks all related to robowaifu privacy, safety & security. Or even just general computing safety, particularly if it's related to home networks/servers/other systems that our robowaifus will be interacting with in the home. <---> /robowaifu/ 's standard regarding a robowaifu's physical safety : ( >>38561 ). --- > thread-related (>>1671) >=== -update OP -broaden thread subject -add crosslink -add safety-standard crosslink
Edited last time by Chobitsu on 05/17/2025 (Sat) 07:14:57.
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I made this guide for myself for Google alternatives, as part of a project I'm working on, and I'm sharing the guide with you guys in the spirit of sharing information Bonus: Find the GreerTech invention
>>42426 Without looking, I'll guess Find Hub?
>>42444 >digits Dang! Oh well. :D Nice work, Anon. Cheers. :^)
Ken Thompson's 1984 Turing Award lecture: https://trashchan.xyz/robowaifu/manage/thread/26.html#1334 He played a trick to shock people in the ACM about security threats in software. >related: https://www.youtube.com/watch?v=SJ7lOus1FzQ

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