>>38230
Mixing in a little truth in hopes to leave your niggerpills & well-poisoning laying around behind you isn't going to work here, friend. Your insulting, BS post will be baleeted in ~3days' time, out of respect for Anons here. Either stop being a (drunken, likely) a*rsehole, or find yourself banned (again).
<--->
>muh_maths
Yes, we're aware here its going to take maths. And specifically,
maths that runs on a computer -- ie,
code. There's at least one freely-available C language implementation of a
Mobile Inverted Pendulum (MIP) solution that I've linked elsewhere on the board (the
eduMIP; and that tied directly to operating a robotics-oriented, SBC hardware solution [the
BeagleBone Blue]). Do you know of any others?
That's what could be helpful to us all here. Specifically we need one that follows the bipedal humanoid form, and not just a balancing, wheeled-base unit.
<--->
As you rightly point out, a (necessary) "spinal column" (or similar) is part of the solution needed. And most of our designs for a waifu also include a head. This 'thrown weight' of the head at the end of that multi-nodal complex lever (the spine) is indeed an interesting kinematics problem even were it hard-mounted just to a tabletop. Throw in the fact that its instead mounted to a hips structure; and
that 'mounted' atop a bipedal, multi-nodal
pair of complex levers (the legs/knees/ankles/feet/toes complexes); and you have quite a fun problemspace to work! Her having arms & hands might be nice, too. :DD
And don't forget to manage path-planning; accounting for secondary-animations mass/inertia -dynamics; multi-mode (walking, running, jumping, 'swooping'[as in dance], etc.) gaits; oh, and the body language too (don't forget that part, please)! And all running smoothly & properly -- moving in the realworld via actuators/springy tensegrity dynamics/&tc!
>tl;dr
Why not get started on it all today, peteblank!? I'm personally looking forward to enjoying the
Waltz with my robowaifus thereafter. I'm sure we'd
all be quite grateful if you, yourself, solved this big problem for us here! Cheers, Anon. :^)
Edited last time by Chobitsu on 05/05/2025 (Mon) 17:56:54.